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https://github.com/keijiro/Firefly
Unity ECS example for special effects
https://github.com/keijiro/Firefly
burst c-sharp ecs graphics unity unity3d
Last synced: 2 months ago
JSON representation
Unity ECS example for special effects
- Host: GitHub
- URL: https://github.com/keijiro/Firefly
- Owner: keijiro
- Created: 2018-05-14T09:49:59.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2018-07-11T07:10:26.000Z (over 6 years ago)
- Last Synced: 2024-08-03T05:21:56.980Z (5 months ago)
- Topics: burst, c-sharp, ecs, graphics, unity, unity3d
- Language: C#
- Homepage:
- Size: 899 KB
- Stars: 557
- Watchers: 37
- Forks: 61
- Open Issues: 1
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-unity-open-source-on-github - Firefly - Unity ECS example for special effects (ECS)
README
Firefly
=======![gif](https://i.imgur.com/004oYCv.gif)
![gif](https://i.imgur.com/dNtlvDp.gif)*Firefly* is an example of use of Unity ECS (Entity Component System), C# Job
System and the Burst compiler for implementing special effects.This project is still under heavy development. Please don't expect that it
works correctly on your machine.System Requirements
-------------------- Unity 2018.2 or later