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https://github.com/jfranmora/unity-compile-before-play
https://github.com/jfranmora/unity-compile-before-play
Last synced: 3 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/jfranmora/unity-compile-before-play
- Owner: jfranmora
- License: mit
- Created: 2019-04-25T09:16:14.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2019-07-02T11:21:22.000Z (over 5 years ago)
- Last Synced: 2024-07-14T02:32:35.509Z (4 months ago)
- Language: C#
- Size: 25.4 KB
- Stars: 8
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-unity-open-source-on-github - unity-compile-before-play - Add this script to compile your scripts automatically before entering play mode (Editor Utility)
README
# [Unity] Compile before play
Are you tired of pressing CTRL + R to compile your scripts in Unity? (This only happens when you have the auto refresh function disabled)
Add this script to compile your scripts automatically before entering play mode.## Installation (Manual)
Download the latest release and unzip it in the project.## Installation (UPM)
Add to `manifest.json` as dependency the following line:`"com.jfranmora.editorextensions.compile-before-play": "https://github.com/jfranmora/unity-compile-before-play.git#upm"`