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https://github.com/Fewes/VolumetricTracer
A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.
https://github.com/Fewes/VolumetricTracer
Last synced: 2 months ago
JSON representation
A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.
- Host: GitHub
- URL: https://github.com/Fewes/VolumetricTracer
- Owner: Fewes
- License: mit
- Created: 2019-08-06T14:44:05.000Z (over 5 years ago)
- Default Branch: master
- Last Pushed: 2019-08-06T14:49:38.000Z (over 5 years ago)
- Last Synced: 2024-08-02T05:11:56.955Z (5 months ago)
- Language: ShaderLab
- Size: 1.02 MB
- Stars: 117
- Watchers: 3
- Forks: 6
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-unity3d - VolumetricTracer - A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing. (Open Source Repositories / Light)
README
![alt text](https://raw.githubusercontent.com/Fewes/VolumetricTracer/master/Tracer1.gif)
![alt text](https://raw.githubusercontent.com/Fewes/VolumetricTracer/master/Tracer2.gif)# VolumetricTracer
A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing, soft scene blending and camera intersection.# Usage
See the VolumetricTracer prefab for an example on how to use it. To control the size of the tracer, just change the scale of the GameObject.