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https://github.com/FriendSea/ProceduralGrass
Procedural, Dynamic Grass Shader for Unity
https://github.com/FriendSea/ProceduralGrass
Last synced: 2 months ago
JSON representation
Procedural, Dynamic Grass Shader for Unity
- Host: GitHub
- URL: https://github.com/FriendSea/ProceduralGrass
- Owner: FriendSea
- License: mit
- Created: 2018-10-30T00:10:32.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2018-10-30T01:07:18.000Z (about 6 years ago)
- Last Synced: 2024-08-03T19:08:48.222Z (6 months ago)
- Language: ShaderLab
- Size: 420 KB
- Stars: 39
- Watchers: 3
- Forks: 8
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-unity-open-source-on-github - ProceduralGrass - Procedural, Dynamic Grass Shader (Grass)
README
# ProceduralGrass
Procedural, Dynamic Grass Shader for Unity![GrassDemo](https://cdn-ak.f.st-hatena.com/images/fotolife/F/FriendSea/20181030/20181030093918.gif)
![GrassChange](https://cdn-ak.f.st-hatena.com/images/fotolife/F/FriendSea/20181030/20181030093244.png)
[日本語での解説](https://friendsea.hateblo.jp/entry/2018/10/30/094741)