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https://github.com/GabrielKiesshau/awesome-smbx

A list of awesome smbx content.
https://github.com/GabrielKiesshau/awesome-smbx

List: awesome-smbx

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A list of awesome smbx content.

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README

        





Awesome SMBX Community



Awesome


A categorized community-driven collection of high-quality awesome SMBX projects, and resources.



Suggestions and contributions are always welcome!


Make sure to read the contribution guidelines for more information before submitting a pull request.

[![forthebadge](https://forthebadge.com/images/badges/cc-0.svg)](https://forthebadge.com)



# :bookmark_tabs: Contents

- [Considerations](#considerations)
- [Categories](#categories)
- [LunaLua](#LunaLua)
- [Learning Resources](#learning-resources)
- [Projects](#projects)
- [Communities](#communities)
- [Chat Servers](#chat-servers)
- [Forums](#forums)
- [People to Follow](#people-to-follow)
- [Contributors to this repository](#contributors)
- [Contributing](#contributing)

# Considerations

# :bookmark: Categories

## :space_invader: LunaLua

* [1-Way Bullet Bill Cannon](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24468) - Bullet Bill Cannon that shoots in one direction.
* [3-Up/Down Moons](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24113) - 3-Up Moon from Super Mario World and also a reverse 3-Up(3-Down) Moon.
* [afterimages.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25809) - Supports any arbitrary image, and has a helper function for easily drawing after images for npcs and the main 5 playables in regular situations.
* [Albatoss](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23775) - It'll fly forward in the direction its heading forever, ridable and passing through terrain just like SMB2. In addition, it is a container and can carry any NPC. It'll drop it's payload when a player is in a short distance in front of it.
* [Alive Weapons. Customizable shooting NPCs.](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=22107) - The API aliveweapons.lua aims to make most projectile-thrower NPCs into real guns for fighting into levels!
* [Amazing Flyin' Hammer Bros.](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24434) - Amazing Flyin' Hammer Bros. from Super Mario World.
* [anothercurrency.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24798) - This library just counts stuff you collected across levels.
* [anotherpowerup.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25474) - This essentially replaces the fire and ice flower with whatever you want. It comes preinstalled with fire and ice flower replacements.
* [anotherwalljump.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24793) - This enables walljumps with the default settings for the 5 default characters.
* [Ball 'n' Chain](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25814) - Ball 'n' Chain from Super Mario World.
* [Barry Family](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24437) - Barry, Barrier, Barron and Barriest, as well as Parapara variants. These are solid walker NPCs which can be killed from below. Neat for jumping challenges or blocking progression. Also really good smiles.
* [Bearvor](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24438) - They jump when you jump. If you set them to "don't move", they are comparable to skipsqueaks, just with way stronger legys.
* [Beep Blocks](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24259) - Alternatively, beat blocks.
* [Beetroot Powerup](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=17989) - It's the beetroot power-up from Mario Forever. With this powerup, you can throw beetroot and they will bounce 2 times, left and right.
* [Blocknt](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24439) - He chomps blocks.
* [Bob-Omb(SMM)](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24264) - Bob-Omb from Super Mario Maker.
* [Boomerang Flower](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=18010) - It's a custom Boomerang Suit. It replaces the hammer suit and allows the player to throw boomerangs.
* [Boss Toolkit](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25706) - adversary.lua takes care of the heavy lifting of completely lua-based boss enemies. projectiles.lua takes care of said boss's completely lua-based attacks and effects.
* [Bouncy Platform](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24646) - A bouncy SMW platform.
* [Bullet Bill(SMW, SMM)](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24125) - Diagonal bullet bills from Super Mario World and chasing bullet bills from Super Mario Maker.
* [Bumpty](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24645) - Bumpty from Yoshi Island.
* [Cannons Pack](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24469) - Cannons from Super Mario Bros 3.
* [Chilly's NPCs](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24406) - From Mad Thwimps to Jade Bowser Statues, and Soaring Sparks to Victor!
* [Conveyor Walls](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24042) - Player can boost up vertically! Also you can press Jump or Altjump button to boost up even more. It even works with NPCs (well actually it works only with SMB3 Goomba, Grand-Goomba and SMW Spiny, but you can change those stuff in code).
* [coyotetime.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25779) - Coyote time describes the idea of being able to jump a few frames after leaving the ground.
* [customblockanim.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23899) - This script lets you customize blocks kinda like you would customise NPCs, BGOs and effects in txt files.
* [Customized Billy Gun](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24118) - Billy gun with custom projectile.
* [Custom Inventory System](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25635) - A custom inventory system, but works pretty similar to the New Super Mario Bros one.
* [Custom Lift Platform](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24285) - SMW Lift Platform, but it's a bit different.
* [Custom Rex Pack](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24841) - A pack of 7 custom rex NPCs.
* [Eating Vine Heads](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24117) - Vine heads that replicate Super Mario World's more closely, eating blocks that don't block their path - and solid blocks, too, if they're directly above where they spawn! They'll also eat NPCs like coins, and can be configured to eat a lot more or a lot less. Comes in regular, mutant, and player-controlled variations.
* [Elite Koopa Troopas](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24083) - The Elite Koopas are custom NPCs that were used in SMW Hacking.
* [Exclusive Blocks](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24091) - Toggled blocks that come in four colors and can be toggled between solid and passthrough with a switch NPC or switch block of the same color.
* [Fake Frozen Blocks](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24254) - Script that adds an outlined block that when shot with an iceball turns into an ice block.
* [Falling Spike](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24261) - Falling Spike from Super Mario World.
* [Fishbone(SMM)](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24022) - This is the targeting fishbone from Super Mario Maker.
* [Fishing Boo](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24457) - Fishing Boo from Super Mario World.
* [Flurret](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24440) - Kind of like a Bowser Statue with bounceable projectiles.
* [Goalcard System](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25419) - Goalcard system from Super Mario Bros. 3.
* [Goomba Tower](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24835) - A goomba stack, with a height option.
* [Gold Flower](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25237) - Gold flower from New Super Mario Bros 2.
* [Grinder](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24023) - This is the large Grinder from Super Mario World. You cannot jump on them in any capacity unless you have a Boot or Yoshi.
* [groundPound.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24920) - Adds the ability to groundpound.
* [GtW NPC Pack](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25844) - A collection of awesome NPCs!
* [Gusty](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24470) - Gusty from Yoshi Island.
* [Kracko Jr](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24111) - Kracko Jr from Kirby.
* [Large Carrot](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24387) - Large Carrot from Super Mario Advance.
* [lifeCountPlus.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23252) - Improved life counters.
* [LightHitPoint.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24443) - HealthPoint's modern cousin.
* [Location headers](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23891) - Script that makes a header appear with a message when entering a section.
* [Long Jump + crawl(SM3DW)](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24573) - Super Mario 3D World Long Jump and Crawl.
* [lookOut.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=18573) - A small API that lets you look around the level!
* [Message Evaluator](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25578) - Execute Lua code in SMBX Messages!
* [midAirTwirl.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=21495) - This script lets the user twirl in the middle of the air like it is used to be in New Super Mario Bros. for the Nintendo Wii, and Wii U.
* [Minecart](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25500) - Adds a rideable minecart.
* [Mole Suit](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=17957) - It's a custom Mole Suit. You can go underground, and jump out by pressing UP. You are also invulnerable while doing so.
* [MrDoubleA's NPC Pack](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25011) - Seesaws, custom piranha plants, one-way walls and much more!
* [Muncher(SMM)](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24263) - Gravity affected munchers from Super Mario Maker.
* [Noddy](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24265) - Noddy from Kirby.
* [noFloatingDoors.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25685) - Disables entering door and pipes if player isn't standing on ground.
* [NPCs that split upon death](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23246) - Used to make any NPC split into any other NPC (even itself!) upon death.
* [NSMBWalls.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=18037) - Fake walls from New Super Mario Bros Wii.
* [nullifier.lua - Un-draw the environment](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23898) - A BGO which un-draws parts of the environment.
* [One-by-one layer transitions](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=17196) - Inspired by SMW overworld transitions, and surprisingly not by Yoshi's Island.
* [Parachuting Galoomba and Bob-Omb](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23740) - Parachute Galoomba and Bob-Omb from Super Mario World.
* [Phoenix Suit](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=17802) - It's a custom Phoenix Suit code with GFX. It's basically the Super Leaf powerup but you can fly for only 1 sec and shoot fireballs.
* [pipeCam.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=18574) - A small API that adds a transition when using warp pipes!
* [Platforms(SMB3)](https://wohlsoft.ru/forum/viewtopic.php?f=93&t=2940) - SMB3 Touch-Falling Moving Platform + Moving Cloud.
* [Platforms(SMW)](https://wohlsoft.ru/forum/viewtopic.php?f=93&t=2939) - SMW Checkboard + Flying Rock Platforms.
* [playerphysicspatch.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25854) - Customized player physics.
* [playerSymbols.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25570) - A script that replaces the usual ‘1UP’ sprite next to the level counter with a custom emblem specific to each character.
* [Plonker](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24262) - Like a swooper, just more friend-shaped.
* [Pokey(SMW)](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24712) - Pokey from Super Mario World.
* [Polflip](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24442) - He tries to move in one direction until he figures out it's impossible. A direction change happens after 2 unsuccessful flips.
* [Porcu-Puffer](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24472) - Porcu-Puffer from Super Mario World.
* [Rammerheads](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23976) - Rammerheads from Super Mario 3D World.
* [Red Orb](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25095) - Red Orb from Celeste.
* [Red Springboard(SMB1)](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24467) - Red Springboard from Super Mario Bros 1.
* [Redstone](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25443) - NPC pack meant to enhance puzzle level (or really any kind of level).
* [Reserve Powerup for Toad, Peach, Link](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23616) - Mario and Luigi's reserve sytem for Toad, Peach and Link.
* [resetdoors.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24038) - A small API that makes warps able to reset NPCs in a section. List of warps and NPCs are customizable.
* [Ring Burner](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24084) - Ring burners from Super Mario 3D World.
* [rooms.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25260) - Quick respawn & Celeste-styled rooms.
* [Rotten Mushroom + Devil Upgrade(SMM2)](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24132) - Rotten Mushroom from Super Mario Maker 2.
* [Ruby](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24441) - He ruby him's belly on floor.
* [screenRotate.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25165) - A script that causes the screen to rotate periodically.
* [scrollCam.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=18575) - A small API that adds a scrolling effect to the camera!
* [sectTrans.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25123) - Adds cross-fade effects when switching sections. Also adds a fade-from-black effect when starting a level.
* [Seta's NPC Pack](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25234) - A collection of awesome NPCs!
* [shooter.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24322) - Blow up things with a click of a mouse.
* [Silhouette Shader](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24435) - Silhouette Shader.
* [Silver P-Switch](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25669) - Silver P-Switch from Super Mario World.
* [simpleLayerMovement.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25472) - This is a library which allows for you to simply create complex layer movement.
* [smoothWorld.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25126) - A library meant to introduce smooth camera movement to the overworld.
* [snifit.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=21769) - This library allows you to modify the properties of snifits, such as projectiles, behavior, etc.
* [spawnzones.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23984) - This script turns the SMB3 blue block sizeable (ID 27) into a marker for custom spawn regions. While the player is inside one of those regions, all NPCs inside that region will remain "onscreen".
* [SpoonyBard's NPCs](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25297) - Adds Tap-Taps and Skipsqueaks.
* [Spring Yard Zone Paralax Background](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24275) - Spring Yard Zone background from Sonic.
* [Star Coin't](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24223) - Dizzy Dayzee from Yoshi's Island, if you fancy.
* [Stickable firebar](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=17933) - Stickable firebars on npcs!
* [Super Mario Bros. Special's Powerups](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24231) - This NPC pack includes all five exclusive powerups in Super Mario Bros. Special by Hudson Soft.
* [Super Mario Maker Pack](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24994) - A bunch of NPCs from Super Mario Maker.
* [Taycam's pack](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25733) - Taycam's pack of lua jank that you might find useful!
* [tileRandomizer.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23983) - Script to randomize set tiles. Tile IDs, seed and chance are customizable.
* [Time Clocks](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25603) - Clocks that add/subtract time when collected.
* [Twister](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24500) - Twister from Super Mario Maker 2.
* [Urchin](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24248) - Urchins from Super Mario World.
* [Urchin](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=24260) - Urchins from Super Mario World.
* [venusFireTrapPlus.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25148) - A script that enables the player to set the behavior of a Venus Fire Trap, like shooting extra fireballs.
* [viewport.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=19126) - Make the screen smaller.
* [Walljumps.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=16025) - An API that allows walljumping universally for all characters.
* [warpTransition.lua](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=25750) - This is just a small library to add transitions when using warps or entering the level. Additionally, it also offers music fading between sections.

# :mortar_board: Learning Resources
* [How to use NPC/Block/Other Packs](https://www.supermariobrosx.org/forums/viewtopic.php?f=101&t=23744) - A guide on how to use custom NPCs/Blocks/Content, by Enjl.

# Projects

# :busts_in_silhouette: Communities

## :speech_balloon: Chat Servers

* [SMBX Discord Server](https://discord.gg/S2eAAy6) - Official SMBX Discord Server.

## Forums

* [SMBX Forums](https://www.supermariobrosx.org/forums) - Official SMBX Forums.

## :name_badge: People to Follow
* [Enjl](https://www.youtube.com/channel/UCOdVJ9O3M6jWI2dfnM8byvQ)

# :clap: :tada: Contributors to this repository
* [Red Yoshi](https://www.supermariobrosx.org/forums/memberlist.php?mode=viewprofile&u=1230)

# Contributing
Please see [CONTRIBUTING](https://github.com/GabrielKiesshau/awesome-smbx/blob/master/CONTRIBUTING.md) for details.

Thanks to all the [contributors](#contributors), this wouldn't be possible without you!