An open API service indexing awesome lists of open source software.

https://github.com/Havens-Night/REEngine-Modding-Documentation

Modding and research documentation for RE ENGINE.
https://github.com/Havens-Night/REEngine-Modding-Documentation

documentation modding mods re-engine wiki

Last synced: 4 days ago
JSON representation

Modding and research documentation for RE ENGINE.

Awesome Lists containing this project

README

          

# [Welcome to the RE Engine Modding Wiki!](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki)

### Table of Contents:
> 1. [Installing Mods](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Installing-Mods)
> 1. [Packaging Mods](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Packaging-Mods)
> 1. [Extracting Game Files](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Extracting-Game-Files)
> 1. [Textures](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Textures)
> 1. [Models](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Models)
> 1. [Troubleshooting](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Troubleshooting)
> 1. [ID Lookups](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/ID-Lookups)
> 1. [Misc Tutorials](https://github.com/Havens-Night/REEngine-Modding-Documentation/wiki/Misc-Tutorials)
***

### Tools:
| Name | Description | Link |
| -------- | ------------------- | --------------------- |
| Fluffy Mod Manager | Mod manager that can modify RE Engine's PAK archives to load loose game assets outside of the archive | [Website](https://www.fluffyquack.com/) |
| REFramework | Scripting platform, modding tool, developer tools for RE Engine games | [GitHub](https://github.com/praydog/REFramework) / [Documentation](https://cursey.github.io/reframework-book/) |
| REE Content Editor | Mod development editor tool and file patcher for RE Engine games | [GitHub](https://github.com/kagenocookie/REE-Content-Editor)
| RE Mesh Editor | Blender addon for importing and exporting RE Engine mesh and mdf2 files natively in Blender | [GitHub](https://github.com/NSACloud/RE-Mesh-Editor)
| RE Asset Library | Blender addon for easy browsing and extraction of RE Engine game files. | [GitHub](https://github.com/NSACloud/RE-Asset-Library)
| RE Chain Editor | Blender addon for creating and editing RE Engine physics bone (chain) files | [GitHub](https://github.com/NSACloud/RE-Chain-Editor)
| REasy | A modding toolkit for RE engine games | [GitHub](https://github.com/seifhassine/REasy)
| RE_MESH-Noesis-Plugin | A plugin for Rich Whitehouse's Noesis to import and export RE Engine Meshes and Textures | [GitHub](https://github.com/alphazolam/fmt_RE_MESH-Noesis-Plugin)
| RE_RSZ | 010 Editor Binary Template for editing RE Engine game files | [GitHub](https://github.com/alphazolam/RE_RSZ)
| RETool | Tool to extract PAK archives and convert textures to/from DDS | [Website](https://www.fluffyquack.com/) |
| ree-pak-gui | Tool to extract/repack PAK archives, and contains file lists for games | [GitHub](https://github.com/eigeen/ree-pak-gui) |
| REE.PAK.Tool | Another tool to extract/repack PAK archives, and contains file lists for games | [GitHub](https://github.com/Ekey/REE.PAK.Tool) |
| RE Toolbox | Companion Blender addon for RE Mesh Importer. Includes set of tools to make editing RE Engine meshes easier | [GitHub](https://github.com/NSACloud/RE-Toolbox)
| RE MSG Converter | Able to convert .msg file into txt / json / csv format and back | [GitHub](https://github.com/dtlnor/REMSG_Converter)
| RE MSG | Tools for editing / researching in any .msg file (Text file) for RE Engine | [GitHub](https://github.com/dtlnor/RE_MSG)
| Reach for Godot | Godot-based visual scene and rsz data editor for RE Engine games | [GitHub](https://github.com/kagenocookie/ReachForGodot)
| RszTool | Resource editor/creator. Currently supports `.user`, `.pfb` and `.scn` files | [GitHub](https://github.com/czastack/RszTool)
| MDF Manager | Tool for editing material files RE Engine games | [GitHub](https://github.com/Silvris/MDF-Manager) / [Up-to-date Version](https://github.com/SilverEzredes/MDF-Manager_RE4R)
| RE Engine 010 Templates | A collection of 010 Editor binary templates for reading RE Engine file formats | [GitHub](https://github.com/alphazolam/RE-Engine-010-Templates)

### REFramework Scripts/Tools:
| Name | Description | Link |
| -------- | ------------------- | --------------------- |
| EMV Engine | | [GitHub](https://github.com/alphazolam/EMV-Engine)
| MMDK | REFramework Moveset Mod Development Kit for Street Fighter 6 | [GitHub](https://github.com/alphazolam/MMDK)
| RE-BHVT-Editor | Behavior Tree/Finite State Machine editor for RE Engine games | [GitHub](https://github.com/praydog/RE-BHVT-Editor)

### Dragon's Dogma 2 Tools:
| Name | Description | Link |
| -------- | ------------------- | --------------------- |
| DD2 Editor | A tool to edit various user data files in the game assets | [Nexus Mods](https://www.nexusmods.com/dragonsdogma2/mods/522)
| DD2 EFX Template | Dragon's Dogma 2 EFX Template for 010 Editor | [GitHub](https://github.com/ZippoIG/DD2-EFX-Template)
| Skill Maker | A REFramework mod to create new skills and enemy skills in Dragon's Dogma 2 | [GitHub](https://github.com/alphazolam/Skill-Maker) / [Nexus Mods](https://www.nexusmods.com/dragonsdogma2/mods/691)
| Content Editor | DD2 ingame content editor | [GitHub](https://github.com/kagenocookie/dd2-content-editor) / [Nexus Mods](https://www.nexusmods.com/dragonsdogma2/mods/1031)

### Monster Hunter Wilds Tools:
| Name | Description | Link |
| -------- | ------------------- | --------------------- |
| MDFXL | A powerful runtime material editor with a robust preset system for customizing armor and weapons. | [GitHub](https://github.com/SilverEzredes/MDF-XL) / [Nexus Mods](https://www.nexusmods.com/monsterhunterwilds/mods/125)

### Credits:
[abarkera4](https://github.com/abarkera4) | [Synthlight](https://github.com/Synthlight)

***
### Discord:
[](https://discord.gg/9Vr2SJ3)