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https://github.com/IronWarrior/UnityGrassGeometryShader
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
https://github.com/IronWarrior/UnityGrassGeometryShader
Last synced: 2 months ago
JSON representation
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
- Host: GitHub
- URL: https://github.com/IronWarrior/UnityGrassGeometryShader
- Owner: IronWarrior
- License: unlicense
- Created: 2019-03-17T23:10:14.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2021-10-19T13:52:38.000Z (about 3 years ago)
- Last Synced: 2024-08-02T05:11:59.892Z (6 months ago)
- Language: ShaderLab
- Homepage: https://roystan.net/articles/grass-shader
- Size: 8.89 MB
- Stars: 815
- Watchers: 16
- Forks: 123
- Open Issues: 6
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-unity-open-source-on-github - UnityGrassGeometryShader - Source code for Grass Shader tutorial (Grass)
README
# Grass Geometry Shader for Unity
Unity 2018.3 project source for completed [Grass Shader Tutorial](https://roystan.net/articles/grass-shader.html) from the site [roystan.net](https://roystan.net/).![alt text](https://i.imgur.com/37U69OT.png)
Uses a geometry shader to generate blades of grass. Controls the density of the blades by tessellating the input mesh. Can cast and receive shadows.
Wood texture used on fence model is sourced from [CCO Textures](https://cc0textures.com/).