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https://github.com/Phippen/Othello
Creating Othello in Unity complete with AI using negamax of variable depth
https://github.com/Phippen/Othello
ai board-game negamax othello unity
Last synced: about 2 months ago
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Creating Othello in Unity complete with AI using negamax of variable depth
- Host: GitHub
- URL: https://github.com/Phippen/Othello
- Owner: Phippen
- Created: 2017-03-19T18:12:17.000Z (almost 8 years ago)
- Default Branch: master
- Last Pushed: 2017-03-25T22:04:19.000Z (almost 8 years ago)
- Last Synced: 2024-08-03T19:10:00.382Z (5 months ago)
- Topics: ai, board-game, negamax, othello, unity
- Language: C#
- Homepage:
- Size: 270 KB
- Stars: 8
- Watchers: 1
- Forks: 3
- Open Issues: 0
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Metadata Files:
Awesome Lists containing this project
- awesome-unity-open-source-on-github - Othello - Creating Othello in Unity complete with AI using negamax of variable depth (Sample Project)