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https://github.com/Raiper34/awesome-phaser

A curated list of awesome Phaser libraries, resources and shiny things.
https://github.com/Raiper34/awesome-phaser

List: awesome-phaser

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A curated list of awesome Phaser libraries, resources and shiny things.

Awesome Lists containing this project

README

        

[![Awesome](https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)](https://github.com/sindresorhus/awesome)

A curated list of awesome things related to [Phaser game engine](https://phaser.io/).

Contents
========

* [Tutorials](#tutorials)
* [Video Tutorials](#video-tutorials)
* [Plugins](#plugins)
* [Tools](#tools)
* [Ides](#ides)
* [Boilerplates](#boilerplates)

Tutorials
---------
- [How to Make a Breakout Clone in HTML5 with Phaser](http://www.lessmilk.com/tutorial/breakout-phaser)
- [How to Make Flappy Bird in HTML5 With Phaser - Part 1](http://www.lessmilk.com/tutorial/flappy-bird-phaser-1)
- [How to Make Flappy Bird in HTML5 With Phaser - Part 2](http://www.lessmilk.com/tutorial/flappy-bird-phaser-2)
- [How to Make Flappy Bird in HTML5 With Phaser - Part 3](http://www.lessmilk.com/tutorial/flappy-bird-phaser-3)
- [Getting Started with Phaser Part 1: Web Server](http://shawnhymel.com/1148/getting-started-with-phaser-part-1-web-server/)
- [Getting Started with Phaser Part 2: Drawing Text](http://shawnhymel.com/1190/getting-started-with-phaser-part-2-drawing-text/)
- [Getting Started with Phaser Part 3: Sprites and Movement](http://shawnhymel.com/1220/getting-started-with-phaser-part-3-sprites-and-movement/)

Video Tutorials
---------------
- [Phaser Beginner Tutorial](https://www.youtube.com/playlist?list=PLjyPOk-OH-AaZUSWl9EjgsvDVWhl6wAn8)
- [Advanced Game Development with Phaser](https://www.youtube.com/playlist?list=PLnEt5PBXuAmvsj26cImNMPFyfaGh8CXZl)
- [Phaser Game Design Tutorial Videos by Kris Occhipinti](http://html5gamedevelopment.com/phaser-game-design-tutorial-videos/)

Plugins
-------
- [Phaser 3 Ninepatch Plugin](https://github.com/koreezgames/phaser3-ninepatch-plugin) - Phaser3 Nine Patch plugin adds 9-slice scaling support to Phaser 3 by KoreezGames
- [Pathbuilder](https://github.com/samid737/phaser3-plugin-pathbuilder) - Draw and edit Lines, Bezier Curves, Splines during runtime and export them for path tweens and PathFollowers
- [State Transition](https://github.com/cristianbote/phaser-state-transition) - State transition plugin for Phaser.js
- [Phaser 3 Interim Containers](https://github.com/ziao/phaser3-interim-containers) - Basic Interim Containers for Phaser 3.0.0 and up, until Containers officially land
- [Phaser 3 Animated Tiles Plugin](https://github.com/nkholski/phaser-animated-tiles) - A plugin that adds support for animated tiles to Phaser 3
- [Generic Platformer and Phaser Bootstrap Project](https://github.com/nkholski/phaser3-es6-webpack) - Generic platformer and Phaser 3 bootstrap project
- [DragonBones](https://github.com/DragonBones/DragonBonesJS/tree/master/Phaser) -
- [Phaser i18next](https://github.com/orange-games/phaser-i18next) - Phaser plugin for translations using i18next
- [Tilemap plus](https://github.com/colinvella/phaser-tilemap-plus) - Tilemap animations, physics, events and custom property enhancements for Tiled JSON map files
- [Phaser Manifest Loader for Webpack](https://www.npmjs.com/package/phaser-manifest-loader) - Phaser Manifest Loader means you can load assets that have been compressed and fingerprinted by webpack as easily as this
- [Particle editor plugin ](https://github.com/koreezgames/phaser-particle-editor-plugin) - This plugin creates particles based on JSON data generated by Phaser Particle Editor
- [Navmesh Generation](https://github.com/amaccann/phaser-navmesh-generation) - This Phaser plugin generates Navigation Meshes from supplied Phaser
- [Dialog Manager](https://github.com/phreaknation/plugin.dialogmanager) -
- [Pocketdebug](https://github.com/samid737/phaser-plugin-pocketdebug) - Simple pocket sized debug module for Phaser. Display FPS graph, drawcalls in DOM text
- [Nineslice](https://github.com/orange-games/phaser-nineslice) - NineSlice plugin for Phaser!
- [Phaser Ui](https://github.com/JarLowrey/phaser-ui) - Easy to use UI components for the Phaser.io game engine
- [Navigation Meshes](https://github.com/mikewesthad/phaser-navmesh) - A plugin for path-finding in Phaser using navmeshes
- [Procedural_dungeon](https://github.com/anthony-mills/procedural_dungeon) - PhaserJS plugin for the creation of dungeon layouts procedurally
- [Data uri snippets](https://github.com/SaFrMo/data-uri-snippets) - NPM package for commonly-used data URIs
- [Link](https://github.com/SaFrMo/phaser-link) - Link (Legend of Zelda)-like class for Phaser
- [Mario](https://github.com/SaFrMo/phaser-mario) - Mario-like class for Phaser
- [Percent bar](https://github.com/SaFrMo/phaser-percent-bar) - Auto-updating percentage bar for Phaser
- [Aseprite](https://github.com/JeremyWildsmith/phaser-aseprite) - Aseprite Sprite loader for Phaser
- [a4g](https://github.com/ad4game/phaser-a4g) - Phaser plugin allowing Video and HTML5 ad integrations with phaser.io games
- [Web workers](https://github.com/orange-games/phaser-web-workers) - A simple Phaser plugin that allows you to easily integrate Web Workers in your game
- [Debug emiter](https://github.com/samme/phaser-debug-emitter) - Debug methods for particle emitters
- [Underline text](https://github.com/brentstrandy/phaser-underline-text) - Extends Phaser.Text to easily let you add underlines anywhere in your text
- [View cache](https://github.com/samme/phaser-view-cache) - Lists the contents of the game cache
- [Debug object](https://github.com/samme/phaser-debug-object) - Adds `game.debug.object()`, a generic object display
- [Phaser bones](https://bitbucket.org/silashatfield/phaserbones) -
- [i18next](https://github.com/orange-games/phaser-i18next) - Phaser plugin for translations using i18next
- [Rotate Sprite Extension](https://github.com/jdnichollsc/Phaser-Rotate-Sprite-Extension) - Rotate Sprite Extension for Phaser Framework
- [Game Gui](https://github.com/samme/phaser-plugin-game-gui) - Inspect and manipulate some common game settings
- [Typewriter](https://github.com/netgfx/Phaser-typewriter) - A phaser helper for the typewriter effect
- [Modals](https://github.com/netgfx/phaser_modals) - Phaser.io Modals creator script
- [Phaser Bootstrap](https://github.com/netgfx/Phaser_Bootstrap) - A simple bootstrap for phaser
- [FXQ](https://github.com/netgfx/Phaser-FXQ) - A special effects and animation queue manager
- [PhaseSlider](https://github.com/netgfx/PhaseSlider) - A slider UI component for Phaser.io Javascript library
- [Sound Manager](https://github.com/netgfx/Phaser-SoundManager) - A small sound-manager for easily use and parse sounds from assetPacks
- [Debug Timer](https://github.com/samme/phaser-debug-timer) - Debug methods for timers and timer events.
- [Barchart](https://github.com/aphorism44/phaser-barchart) - Specifically, it generates a bar graph from an array of numbers.
- [Grid Physics](https://github.com/nkholski/phaser-grid-physics) - The Grid Physics plugin is to Arcade physics what Arcade physics is to Box2D.
- [Manifest Loader](https://github.com/mattcolman/phaser-manifest-loader) - Phaser Manifest Loader
- [Scrollable component](https://github.com/trueicecold/phaser-scrollable) - A phaser component to implement a scrollable group.
- [Floating Text](https://github.com/netgfx/Phaser-FloatingText) - A floating text plugin for Phaser, with many effects to choose from
- [Scene Graph](https://github.com/samme/phaser-plugin-scene-graph) - Prints Phaser’s display tree in the console.
- [Advanced timing](https://github.com/samme/phaser-plugin-advanced-timing) - Shows FPS, frame intervals, and performance info
- [Step](https://github.com/samme/phaser-plugin-step) - Adds keyboard shortcuts for stepping
- [Timestore](https://github.com/xenohunter/timestore) - Multiple timers manager, especially good for games.
- [Debug tween](https://github.com/samme/phaser-plugin-debug-tween/) - Draws tween timelines and prints tween properties
- [Sprite GUI](https://github.com/samme/phaser-sprite-gui) - Inspect and manipulate Phaser Sprites (via dat.gui)
- [State transition](https://github.com/cristianbote/phaser-state-transition) - State transition plugin for Phaser.js
- [SlickUI](https://github.com/Flaxis/slick-ui) - Lightweight Phaser UI plugin
- [Super storage](https://github.com/orange-games/phaser-super-storage) - A cross platform storage plugin for Phaser
- [Debug arcade physics](https://github.com/samme/phaser-plugin-debug-arcade-physics) - Draws properties of Arcade Physics bodies
- [Scene graph](https://github.com/samme/phaser-plugin-scene-graph) - Prints Phaser’s display tree in the console.
- [Craft](https://github.com/webcaetano/craft) - Phaser Library with utility chainable functions
- [Behavior](https://github.com/luizbills/phaser-behavior-plugin) - Behavior System for Phaser games
- [Phaser ads](https://github.com/orange-games/phaser-ads) - A Phaser plugin for providing nice ads integration in your phaser.io game
- [Arcade circles](https://github.com/VitaZheltyakov/phaser-arcade-circles-plugin) - This plugin adds circle-collision to Phaser framework
- [Arcade slopes
](https://github.com/hexus/phaser-arcade-slopes) - A Phaser plugin that brings sloped tile collision handling to the Arcade Physics engine
- [List view](https://github.com/mattcolman/phaser-list-view) - List view class for Phaser. Great for high scoreboards.
[Checkbox](https://github.com/Raiper34/phaser-checkbox) - This addon give you the option to use checkbox-elements in Phaser.
- [Input](https://github.com/orange-games/phaser-input) - Adds input boxes to Phaser like CanvasInput, but also works for WebGL and Mobile, made for Phaser only.
- [Save CPUT](https://github.com/photonstorm/phaser-plugins/tree/master/SaveCPU)
- [Swipe](https://github.com/flogvit/phaser-swipe) - A swipe component for Phaser.io
- [Sound analyser](https://github.com/KaktusFlame/phaser-sound-analyser) - Phaser plugin - provide you with possibility to create real time visual frequency/time data analyser, simple sound analyse object with real time data update event and more...
- [Phase tips](https://github.com/netgfx/Phasetips) - A tooltips plugin for Phaser.io game framework
- [Healthbar](https://github.com/bmarwane/phaser.healthbar) - An attempt to create a simple and customizable healthbar for Phaser.js games.
- [Inspector](https://github.com/netcell/phaser-inspector) - Phaser Inspector Plugin allows you to inspect Phaser game.
- [Nine patch](https://github.com/netcell/nine-patch-phaser-plugin) - A Nine Patch Plugin for Phaser
- [Islandjs](https://github.com/luckylooke/phaser-islandjs-plugin) - Phaser.io plugin for procedural generation and rendering island maps based on island.js
- [Kinetic scrolling plugin](https://github.com/jdnichollsc/Phaser-Kinetic-Scrolling-Plugin) - Kinetic Scrolling plugin for Canvas using Phaser Framework
- [EZGUI](https://github.com/Ezelia/EZGUI) - EZGUI - The missing GUI for Pixi.js and Phaser.io
- [IonPhaser](https://github.com/proyecto26/ion-phaser): A web component to integrate Phaser Framework with Angular, React, Vue, etc 🎮

Tools
-----
- [Docker Phaser](https://github.com/chrisdlangton/docker-phaser) - Easy quick phaser environment for anywhere Docker runs
- [Phaser particle editor](https://phaser-particle-editor.firebaseapp.com) -
- [Kotlin Phaser](https://github.com/hiperbou/kotlin-phaser) - Use Kotlin and Phaser 2D game framework for making HTML5 games.
- [Phaser Physics Editor](http://subefotos.esy.es/PhysicsEditor/) -
- [Docker Image](https://hub.docker.com/r/nidup/phaser/) -
- [RobotlegsJS](https://github.com/RobotlegsJS/RobotlegsJS-Phaser) - RobotlegsJS framework integration with Phaser.
- [Neutrino Particles](https://neutrinoparticles.com/) - Particles Editor with export to JavaScript and C# source code.
- [Phaser Node Kit](https://github.com/develephant/phaser-node-kit) - Rapid Game Development with PhaserJS and Node for Modern Browsers.
- [Phaser CLI](https://github.com/nerdenough/phaser-cli) - A simple CLI for scaffolding Phaser projects.
- [LOONPHYSICS](https://loonride.com/physics) - Edit and export physics bodies for Phaser with ease
- [System plugin](https://github.com/phreaknation/system.plugin) - This project is setup to help kickstart building Phaser.io plugins.
- [Phaser Sprite Sheet Unpacker](https://github.com/lvcabral/PhaserSpriteSheetUnpacker) - Tool to unpack frames from a Phaser Sprite Sheet
- [Assetpack generator](https://github.com/hilts-vaughan/grunt-phaser-assetpack-generator) - This tool helps you generate an asset pack from your filesystem directory, so that you can easily preload all your assets required for your Phaser game.
- [PFA Exporter](https://github.com/mmcs85/PFA-Exporter) - Phaser Flash Asset Exporter
- [Phaser sublime package](https://github.com/boniatillo-com/PhaserSublimePackage) - Sublime Text packages for Phaser development
- [Texture packer](https://www.codeandweb.com/texturepacker/download)
- [Phaser cheat sheet](http://www.html5gamedevs.com/applications/core/interface/file/attachment.php?id=5935)
- [Generator phaser coffee script](https://github.com/ozankasikci/generator-phaser-coffeescript-gulp) - A yeoman generator for developing games with Phaser framework using coffeescript and gulp. Browserifies, coffeeifies and live reloads using browser-sync.
- [Phase-2-e](https://www.npmjs.com/package/phase-2-e) - End to End testing framework for Phaser. Backed by Nightwatch.
- [Tern phaser](https://www.npmjs.com/package/tern-phaser) - tern-phaser is a plugin which adds support for Phaser to the JavaScript code intelligence system Tern
- [MiaPhaser](https://github.com/gamefriends/MiaPhaser) - Flash To Phaser
- [Phzr](https://github.com/dparis/phzr) - A ClojureScript wrapper for the Phaser HTML5 game framework
- [Phaser chains](http://phaserchains.boniatillo.com/) - Alternative documentation browser for
- [Phaser on Node.js](https://www.npmjs.com/package/@geckos.io/phaser-on-nodejs) - Allows you to run Phaser 3 games (including Phaser's physics engines) on Node.js.

IDEs
---
- [Phaser editor](https://gumroad.com/l/phasereditor) - Phaser Editor is a new editor to develop HTML5 2D games using the Phaser framework
- [Mighty editor](http://mightyfingers.com/) - Web based open source HTML5 game editor, based on Phaser.io game engine

Boilerplates
---
- [Create Phaser App](https://github.com/simiancraft/create-phaser-app) - Phaser.io v3 Non-minimal Boilerplate and scaffold with Webpack 4, babel 7, Es6 Support, Prettier style, Deployment scripts for gh pages, webpack bundle analysis, complexity reporting, level processing for Tiled integration (tilemap extrustion and minification), State management for behaviors with Machina.js ( ES6 )
- [Phaser.io v3 Boilerplate](https://github.com/22mahmoud/Phaser.io-v3-Boilerplate?utm_source=gamedevjsweekly&utm_medium=email) - Phaser.io v3 minimal Boilerplate w/ parceljs bundler ( ES6 )
- [Phaser3 Es6 Webpack4](https://github.com/rafaeldelboni/phaser3-es6-webpack4) - Plain webpack 4 Boilerplate with Babel, SASS and Phaser3 on board
- [Phaser3 Advanced Boilerplate](https://github.com/RiCoTeRoX/phaser3-advanced-boilerplate) - Phaser3 advanced webpack boilerplate
- [Phaser Ce Angular Cli Boilerplate](https://github.com/GrindheadGames/phaser-ce-angular-cli-boilerplate) - A simple Hello World app using Phaser-CE and Angular-CLI
- [Phaser Boilerplate](https://github.com/DallOner/Phaser-Boilerplate) - Game Development Tool to create awesome Html5 games using Phaser Framework
- [Phaser MVC](https://github.com/TLmaK0/phaser-mvc) - MVC for phaser
- [Phaser Cordova Es6](https://github.com/udia-software/phaser-cordova-es6) - A Phaser, Cordova, Webpack (ES6) bootstrap/boilerplate project
- [Phaser 3 + ES6 + Webpack](https://github.com/nkholski/phaser3-es6-webpack) - This is based on the excellent Bootstrap project for Phaser 2 "Phaser + ES6 + Webpack"
- [Orange Games Boilerplate](https://github.com/orange-games/phaser-ts-boilerplate) - The boilerplate we use internally at Orange Games
- [Phaser Starter](https://github.com/oliverbenns/phaser-starter) - Simple starter project to get a Phaser game environment up and running with ease. With Webpack, ES6 transpiling, page reloading and Github page publishing.
- [Phaser Webpack Loader](https://github.com/goldfire/phaser-webpack-loader) - Asset loader for Phaser + Webpack.
- [brunch-phaser](https://github.com/samme/brunch-phaser) - a [Brunch](http://brunch.io) skeleton for making games with Phaser. You can use CoffeeScript, ES6, TypeScript, or plain JavaScript.
- [phaser-runtime](https://github.com/samuelnovaes/phaser-runtime?utm_source=gamedevjsweekly&utm_medium=email) - Run Phaser games on desktop
- [Phaser NPM Webpack TypeScript Starter Project](https://github.com/rroylance/phaser-npm-webpack-typescript-starter-project) - Project to get you started with your Phaser (using the npm module) game using Typescript and Webpack for building!
- [phaser-boilerplate](https://github.com/webcaetano/phaser-boilerplate) - Gulp+Webpack ES6, and many other features
- [phaser-electron](https://github.com/webcaetano/phaser-electron) - Gulp+Webpack+Electron
- [generator-phaser-plus](https://github.com/rblopes/generator-phaser-plus) - Yeoman Generator for bootstrapping Phaser Games
- [responsiveTouchGameFramework](https://github.com/xem/responsiveTouchGameFramework?utm_source=gamedevjsweekly&utm_medium=email) - A tiny boilerplate for HTML5 games featuring a square, centered and responsive canvas, and unified input (mouse + touch)
- [Phaser ES6 Starter](https://github.com/brenopolanski/phaser-es6-starter) - A template for writing Phaser Games based on ECMAScript 2015 (ES6) + Webpack + Progressive Web Apps for rapid game development.
- [Phaser 3 with Parcel](https://github.com/samme/phaser-parcel) - Simple 4-scene ES6 template with hot reloading.
- [Phaser CE with TypeScript and Parcel](https://github.com/Cerlancism/Phaser-CE-TypeScript-ParcelJS) - Phaser CE with TypeScript, Babel and Parcel, with wide browser compatibility and offline support.
- [Phaser 3 Starter Template + TypeScript](https://github.com/yandeu/phaser-project-template#readme) - Phaser 3 Starter Template with TypeScript, Webpack, ESNext, PWA, Code Splitting, Live-Reload and more.
- [Phaser 3 Starter Template + ES6](https://github.com/yandeu/phaser-project-template-es6#readme) - Phaser 3 Starter Template with ES6, Webpack, ESNext, PWA, Code Splitting, Live-Reload and more.