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https://github.com/XJINE/Unity_HideCursorManager
Hide cursor while it keep stopping. If move, it will appears.
https://github.com/XJINE/Unity_HideCursorManager
assets unity
Last synced: 3 months ago
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Hide cursor while it keep stopping. If move, it will appears.
- Host: GitHub
- URL: https://github.com/XJINE/Unity_HideCursorManager
- Owner: XJINE
- License: bsd-3-clause
- Created: 2017-02-24T08:18:35.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2018-09-10T10:02:05.000Z (about 6 years ago)
- Last Synced: 2024-05-13T20:58:42.196Z (6 months ago)
- Topics: assets, unity
- Language: C#
- Homepage:
- Size: 34.2 KB
- Stars: 10
- Watchers: 4
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- awesome-unity-open-source-on-github - Unity_AutoHideCursor - Hide cursor while it keep stopping (Script Utility)
README
# Unity_HideCursorManager
Hide cursor while it keep stopping. If move, it will appears.
## Import to Your Project
You can import this asset from UnityPackage.
- [HideCursorManager.unitypackage](https://github.com/XJINE/Unity_HideCursorManager/blob/master/HideCursorManager.unitypackage)
### Dependencies
You have to import following assets to use this asset.
- [Unity_SingletonMonoBehaviour](https://github.com/XJINE/Unity_SingletonMonoBehaviour)
## How to Use
There are 2 fields for settings.
| Field | Description |
|:-------------|:----------------------------------------------------------------|
| ShowAmountPx | If cursor moves more over than ``ShowAmoutPx``, it will appears.|
| HideTimeSec | If cursor keeps stopping for ``HideTimeSec``, it will hide. |