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https://github.com/YESshowMeCode/CollectionOfUnityShader

常用的shader的学习与整理
https://github.com/YESshowMeCode/CollectionOfUnityShader

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常用的shader的学习与整理

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# CollectionOfUnityShader

# 1. 简介
这是我在学习UnityShader的时候,对一些常用的shader的学习与整理,大多是一些PostEffect的效果,一下列表中会详细讲解shader原理,以供大家学习。

# 2.整理列表

- [Bloom ](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/BloomImage)
- [DissolveEffect](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/DissolveEffect)
- [EdgeDetection](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/EdgeDetection)
- [EdgeLight](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/edgeLight)
- [FieldDepth](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/FieldDepth)
- [FishEye](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/FishEye)
- [FlashEffect](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/FlashEffect)
- [FogEffect](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/FogEffect)
- [GuassianBlur](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/GuassianBlur)
- [Hatching](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/Hatching)
- [Mask](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/Mask)
- [MotionBlur](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/MotionBlur)
- [PBR](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/PBR)
- [RadialDirectionBlur](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/RadialDirectionBlur)
- [RainEffect](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/RainEffect)
- [RayEffect](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/RayEffect)
- [ScreenSpaceReflection](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/ScreenSpaceReflection)
- [ScreenSpaceShadow](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/ScreenSpaceShadow)
- [ScreenWaterEffect](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/ScreenWaterEffect)
- [ShadowGun](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/ShadowGun)
- [Snow](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/Snow)
- [ToonShading](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/ToonShading)
- [TwrilImage](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/TwirlImage)
- [VortexImage](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/VortexImage)
- [Water](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/water)
- [WaterWaveImageEffect](https://github.com/YESshowMeCode/CollectionOfUnityShader/tree/master/Assets/ShaderList/WaterWaveImageEffect)
- [GodRay](https://github.com/YESshowMeCode/CollectionOfUnityShader/blob/master/Assets/Shader/GodRay.shader)
- [EdgeDetectionNormalShader](https://github.com/YESshowMeCode/CollectionOfUnityShader/blob/master/Assets/Shader/GodRay.shader)

# 3 使用方法
## 3.1 需求软件

- Unity2017以上版本
- Visua Studio 2017
- Git
## 3.2 下载代码

```
git clone [email protected]:YESshowMeCode/CollectionOfUnityShader.git