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https://github.com/aivclab/temporal_fork

Fork of Playdead's Temporal Anti Aliasing solution
https://github.com/aivclab/temporal_fork

aliasing anti csharp game-development games graphics temporal unity unity-editor unity3d

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Fork of Playdead's Temporal Anti Aliasing solution

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README

          

[![Header](.github/images/header.png)](https://www.lightmattergame.com/)

# Temporal Fork

Temporal Fork is a unity implementation of Temporal Anti Aliasing, much of it is based on [Playdead's
'temporal'
solution](https://github.com/playdeadgames/temporal) hence the name 'fork'.

---

### No TAA
![no_taa](.github/images/no_taa.png)

---

### With TAA
![taa](.github/images/taa.png)

---

_Temporal Fork was developed for the published first person puzzle game [Lightmatter](https://www.lightmattergame.com/), this technology is now released to the public under Apache License 2.0_

---



unity


csharp

## Notable Features

- ...
- ...

## Usage

- Edit your Unity projects "Packages/manifest.json" to include the string
`"com.cnheider.temporal_fork": "https://github.com/cnheider/temporal_fork.git"}`.

Example `manifest.json`
````
{
"dependencies": {
"com.unity.package-manager-ui": "0.0.0-builtin",
...
"com.cnheider.temporal_fork": "https://github.com/cnheider/temporal_fork.git",
}
}
````
You can use `"com.cnheider.temporal_fork": "https://github.com/cnheider/temporal_fork.git#branch"` for a specific
branch.

***Or***

- Download the newest TAA.unitypackage from [releases](https://github.com/cnheider/temporal_fork/releases
) and import into your Unity project.

***Or***

- Acquire the [Temporal Fork (Temporarily down)](http://u3d.as/14cC) package from the built-in asset store of
the Unity Editor.

## Demo
![demo](.github/images/demo.gif)

## Repository Structure
---

cnheider/temporal_fork # This repository

├── Samples # Sample Project

├── Editor # Editor Implementation

├── Runtime # Runtime Implementation

├── Documentation # Unity Package Documentation

├── Gizmos # Icons

├── Tests # Tests

├── .github # Images and such for this README

├── LICENSE.md # License file (Important but boring)
├── README.md # The top-level README
└── TUTORIAL.md # Very quick tutorial to get you started
---

# Citation

For citation you may use the following bibtex entry:
````
@misc{temporalfork,
author = {Heider, Christian},
title = {Temporal Fork},
year = {2020},
publisher = {GitHub},
journal = {GitHub repository},
howpublished = {\url{https://github.com/cnheider/temporal_fork}},
}
````