Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/azim/lethalpresents
A LethalCompany mod to improve your present item
https://github.com/azim/lethalpresents
Last synced: 6 days ago
JSON representation
A LethalCompany mod to improve your present item
- Host: GitHub
- URL: https://github.com/azim/lethalpresents
- Owner: Azim
- License: mit
- Created: 2023-12-10T14:47:01.000Z (11 months ago)
- Default Branch: main
- Last Pushed: 2024-11-03T19:59:38.000Z (12 days ago)
- Last Synced: 2024-11-03T20:29:43.826Z (12 days ago)
- Language: C#
- Size: 4.43 MB
- Stars: 1
- Watchers: 1
- Forks: 1
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# LethalPresents
A mod which gives Presents a chance of spawning a random enemy when opened.# Configuration
In your BepInEx/config/LethalPresents.cfg the following options are present:`SpawnChance`, to configure the probability of enemies spawning;
`EnemyBlocklist`, list of enemies to remove from the spawn pool, see game logs for available options;
`IsAllowlist`, turns blocklist into allowlist, so that only enemies from that list can spawn. Spawned enemies are still filtered by map and inside/outside, so make sure to provide at least one entry for factory, mantion and outside;
`ShouldSpawnMines`, to enable/disable spawning of the mines;
`ShouldSpawnTurrets`, to enable/disable spawning of the turrets.
# Releases
### 1.0.9
* Version bump for more better v66
* Added workaround for mods which incorrectly mess with currentLevel's Enemies, OutsideEnemies and DaytimeEnemies arrays. If you find such mods, please complain to their developers.### 1.0.8
* Version bump for more better v60
* Trying out AutoHookGenPatcher### 1.0.7
* Fixed a crash on enemies which do not correctly fill out their properties >:/\
*such enemies will not be spawnable through the mod*
* Removed ~~Herobrine~~ AprilCompany### 1.0.6
* Fixed the debug message spam in console (im sorry alright)### 1.0.5
* Bees are now properly spawned alongside other outside enemies### 1.0.4
* Moved from Harmony to Monomod
* Fixed Blacklist/Whitelist not working properly### 1.0.3
* Fixed turrets and mines not spawning when there are no regular enemies available for spawn
### 1.0.2
* Added config
* Added mines and turrets spawning
### 1.0.1
* Fixed spawn chance being 100%
### 1.0.0
* Initial release