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https://github.com/bdavisnewmark/codot

2-Player Physics-Based Game
https://github.com/bdavisnewmark/codot

2-big-balls 2-player 2d 2d-game balls big-balls coop cooperative game physics physics-2d physics-based pygame python video-game

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2-Player Physics-Based Game

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# CoDot

A co-op physics-based game where you play with two circles attached a fixed position away from each other, using a combination of spinning and movement to reach goals, with increasing levels of difficulty. Levels will focus on a variety of gimmicks which differ from level to level.

### GitHub Repository ↓↓↓
QR Code to GitHub Repository

## Controls

| Key | Action |
| :---: | :--- |
| `A` / `←` | Roll counter-clockwise. Move rod counterclockwise while stuck. |
| `D` / `→` | Roll clockwise. Move rod clockwise while stuck. |
| `W` / `↑` | Stick to a sticky surface. |
| `esc` | Go back to level select screen. |

**Blue** Player is **Player 1** (WASD)

**Red** Player is **Player 2** (Arrow Keys)

## Ground Types

| Name | Color | Behavior |
| :---: | :--- | :--- |
| `Stone` | Gray | Cannot stick, normal friction |
| `Dirt` | Mottled Brown | Can stick, normal friction |
| `Ice` | Striped Light Blue | Cannot stick, lower friction |

## Credits

* **Bach Davis (*[**@staetyk**](https://github.com/staetyk) | [**@schooltyk**](https://github.com/bdavisnewmark)*)**     -     *Code, Music, Sound Effects*
* **Nolan McCall (*[**@hdhffkdj**](https://github.com/hdhffkdj)*)**     -     *Artwork, Level Design*