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https://github.com/benjaminyde/techart-guide

Guide to become a proficient Tech Artist
https://github.com/benjaminyde/techart-guide

3d blender book camera color game-development graphics guide houdini learning markdown materialx openusd reference sidefx techart unreal-engine usd vfx vulkan

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Guide to become a proficient Tech Artist

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README

        

# Welcome to the TechArt Guide 📚

This repository is a TechArt guide designed to be opened as regular Markdown in the browser of in VS Code.
It contains extensive documentation, examples and best practices to help you become a proficient tech artist.

# Guide Index 🗂️

**The following index contains categories with topics that are ready for visibility or completed.**
There is **more content incoming** so the categories will **not be visible here** until it is completed.
Want to see what topics are in todo? See the **index per category**.

## Visual Language

- [Colors](./guide/color/_index.md)
- [Understanding Light](./guide/color/understanding_light.md)
- [From Light To Color](./guide/color/from_light_to_color.md)
- [RGB](./guide/color/rgb.md)
- [sRGB](./guide/color/srgb.md)
- [More Color Spaces](./guide/color/more_color_spaces.md)
- [HDR](./guide/color/hdr.md)
- [File Formats](./guide/color/file_formats.md)
- [Camera's](./guide/camera/_index.md)
- [Shutter Speed](./guide/camera/shutter_speed.md)
- [Aperture](./guide/camera/aperture.md)
- [ISO](./guide/camera/iso.md)
- [Lenses, Focal Length & Sensors](./guide/camera/lenses.md)
- [Depth of Field](./guide/camera/depth_of_field.md)

## Programming

- [Python](https://github.com/BenjaminYde/Python-Guide) ( other guide of Benjamin )
- [C++](https://github.com/BenjaminYde/CPlusPlus-Guide) ( other guide of Benjamin )
- [Linux, Docker & Git](https://github.com/BenjaminYde/Linux-Guide) ( other guide of Benjamin )

## Houdini, OpenUSD

- [OpenUSD](./guide/usd/_index.md)
- [Introduction To OpenUSD](./guide/usd/introduction.md)
- Terminology
- [Primitives](./guide/usd/terminology/prims.md)
- [Kind](./guide/usd/terminology/kind.md)
- [Purpose](./guide/usd/terminology/purpose.md)
- [Layers](./guide/usd/terminology/layers.md)
- [Opinions and Overrides](./guide/usd/terminology/opinion_override.md)
- [Composition Arcs](./guide/usd/terminology/composition_arc.md)
- [Schemas](./guide/usd/terminology/schemas.md)
- [Sample Projects](./guide/usd/sample_projects.md)
- [Scripting](./guide/usd/scripting.md)
- [Houdini](./guide/houdini/_index.md)
- [COPS](./guide/houdini/cops.md)

## Rendering

- [Math](./guide/math/_index.md)
- [Vectors](./guide/math/vectors.md)
- [Matrices](./guide/math/matrices.md)
- [Transformations](./guide/math/transformations.md)
- [Coordinate Systems](./guide/math/coordinate_systems.md)
- [PBR](./guide/pbr/_index.md)
- [Normal And Height Maps](./guide/pbr/normal_and_height_maps.md)
- [MaterialX](./guide/pbr/materialx.md)
- [Texturing Process Examples](./guide/pbr/texturing_examples.md)
- [Vulkan API](./guide/vulkan/_index.md)
- [About Vulkan](./guide/vulkan/about.md)
- [Graphics Pipeline](./guide/vulkan/graphics_pipeline.md)
- [Vulkan Application Flow](./guide/vulkan/vulkan_application_flow.md)
- [Render Pass](./guide/vulkan/render_pass.md)
- [Views And Descriptors](./guide/vulkan/descriptors.md)
- [Queues And Commands](./guide/vulkan/queues_and_commands.md)
- [Synchronisation](./guide/vulkan/synchronisation.md)