Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/blommejan/orbitalplay
OrbitalPlay is a fitness-inspired gaming system by Jan Blomme and Guus Loccufier. Featuring Lua-based games built with LÖVE2D and C++ controller software, it offers real-time feedback and customizable overlays. The repo includes 3D files, a build guide, BOM, and resources to recreate the experience.
https://github.com/blommejan/orbitalplay
3d controller cpp fitness game hardware love2d lua
Last synced: about 1 month ago
JSON representation
OrbitalPlay is a fitness-inspired gaming system by Jan Blomme and Guus Loccufier. Featuring Lua-based games built with LÖVE2D and C++ controller software, it offers real-time feedback and customizable overlays. The repo includes 3D files, a build guide, BOM, and resources to recreate the experience.
- Host: GitHub
- URL: https://github.com/blommejan/orbitalplay
- Owner: BlommeJan
- License: mit
- Created: 2024-11-04T19:16:17.000Z (3 months ago)
- Default Branch: main
- Last Pushed: 2024-12-24T15:18:51.000Z (about 1 month ago)
- Last Synced: 2024-12-24T15:44:11.554Z (about 1 month ago)
- Topics: 3d, controller, cpp, fitness, game, hardware, love2d, lua
- Language: Lua
- Homepage: https://orbitalplay.com/
- Size: 670 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# OrbitalPlay
![OrbitalPlay Logo](https://orbitalplay.com/images/logo.png)
**OrbitalPlay** is a fitness-inspired gaming solution featuring custom-made Lua games using LÖVE2D and C++ controller software. Developed by Jan Blomme and Guus Loccufier, it offers a seamless gaming experience with real-time controller feedback and customizable in-game overlays. This project includes everything needed to recreate the system.
## Table of Contents
- [Overview](#overview)
- [Features](#features)
- [Technologies Used](#technologies-used)
- [Installation](#installation)
- [Usage](#usage)
- [Configuration](#configuration)
- [Resources](#resources)
- [License](#license)
- [Contact](#contact)## Overview
This repository contains:
- Custom **Lua games** developed with the LÖVE2D framework.
- **C++ controller software** for input management.
- All necessary **3D files** for hardware components.
- A **guide** to build and configure the system.
- A **Bill of Materials (BOM)** and additional documentation.## Features
- **Custom Games**: Designed to enhance fitness and fun.
- **In-Game Overlay**: Customizable with opacity, position, and hotkey options.
- **Controller Feedback**: Real-time status from the C++ software.
- **User Customization**: Adjustable settings for a personalized experience.## Technologies Used
- **Lua** and **LÖVE2D** for game development.
- **C++** for the controller software.
- **JSON** for configuration and data management.## Installation
1. **Clone the repository**:
```bash
git clone https://github.com/janblomme/orbitalplay.git
cd orbitalplay
```2. **Install dependencies**:
- Ensure you have LÖVE2D and a C++ compiler installed.3. **Build the controller software**:
```bash
make
```4. **Run the games**:
```bash
love [game_folder]
```## Usage
- **Launch OrbitalPlay Games**: Run any of the Lua-based games in the repository using LÖVE2D.
- **Controller Feedback**: Start the C++ software for real-time input feedback.
- **Overlay Control**: Configure and toggle the in-game overlay as needed.## Configuration
- **Edit `games.json`** to add or manage games.
- **Modify `settings.json`** to adjust overlay and feedback settings.## Resources
This repository includes:
- **3D Files** for hardware components.
- A **build guide** to set up the system.
- A **Bill of Materials (BOM)** for parts and components.## License
This project is licensed under the MIT License. See the [LICENSE](LICENSE) file for details.
## Contact
Developed by **Jan Blomme** and **Guus Loccufier**.
- **Email**: [email protected]
- **LinkedIn**: [Jan Blomme](https://www.linkedin.com/in/jan-blomme-17b0bb258/)