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https://github.com/bryanrtboy/Flocking
This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking in a way that is similar to a flock of birds. It using 3D noise in Unity 5.5.b10 for the particle system.
https://github.com/bryanrtboy/Flocking
Last synced: 3 months ago
JSON representation
This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking in a way that is similar to a flock of birds. It using 3D noise in Unity 5.5.b10 for the particle system.
- Host: GitHub
- URL: https://github.com/bryanrtboy/Flocking
- Owner: bryanrtboy
- Created: 2016-11-07T22:30:01.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2016-11-07T23:08:45.000Z (about 8 years ago)
- Last Synced: 2024-07-14T14:34:20.594Z (4 months ago)
- Language: C#
- Homepage:
- Size: 22.4 MB
- Stars: 32
- Watchers: 5
- Forks: 6
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-unity-open-source-on-github - Flocking - This project is using Particles to simulate a flocking behavior (Particle)
README
# Flocking
This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking in a way that is similar to a flock of birds. It using 3D noise in Unity 5.5.b10 for the particle system.
![jpg](https://github.com/bryanrtboy/Flocking/blob/master/screenGrab.jpg)