https://github.com/cinight/shadersforfun
https://github.com/cinight/shadersforfun
Last synced: over 1 year ago
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- Host: GitHub
- URL: https://github.com/cinight/shadersforfun
- Owner: cinight
- Created: 2020-07-03T20:46:27.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2025-01-10T16:23:20.000Z (over 1 year ago)
- Last Synced: 2025-01-19T09:44:19.576Z (over 1 year ago)
- Language: ShaderLab
- Size: 29.1 MB
- Stars: 208
- Watchers: 7
- Forks: 33
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# ShadersForFun
Unity version : 6000.0+ \
Tested with : Win DX11 \
Most shader in this repo works for Built-in RP, and it will also work in older unity versions as Built-in RP didn't change for years. \
Some of these Built-in RP shaders will also work for URP but note that they are not SRP batcher compatible. Need some small work to convert them properly. \
Shaders named with URP/HDRP will only work for URP/HDRP.
| Scene | Image |
| - | - |
| `Stereogram` |
|
| `PrismaticCard` |
|
| `WaterDrop` |
|
| `ImageShading` |
|
| `ParallaxEffect` |
|
| `FillingSphere` |
|
| `RadialCircle` |
|
| `MeshMorph` |
|
| `GeomBuildings` |
|
| `FacingImage` |
|
| `Eye` |
|
| `Raymarching` |
|
| `FakeHalo` |
|
| `Fractal` |
|
| `CutoutTransition` |
|
| `SimpleLighting` |
|
| `BalloonMesh` |
|
| `Shatter` |
|
| `TessellationTail` |
|
| `VertexDot` |
|
| `URPLitBreakdown` |
|
| `HDRPLitBreakdown` |
|
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Disclaimer: The stuff here are not optimized. Just for fun.