https://github.com/csharpredottools/planets
Making planets in the Redot game engine!
https://github.com/csharpredottools/planets
3d csharp game geometry godot planets
Last synced: 3 months ago
JSON representation
Making planets in the Redot game engine!
- Host: GitHub
- URL: https://github.com/csharpredottools/planets
- Owner: CSharpRedotTools
- License: mit
- Created: 2023-04-24T21:50:32.000Z (about 2 years ago)
- Default Branch: main
- Last Pushed: 2024-10-18T17:32:14.000Z (9 months ago)
- Last Synced: 2025-03-25T21:11:17.342Z (4 months ago)
- Topics: 3d, csharp, game, geometry, godot, planets
- Language: C#
- Homepage:
- Size: 47.1 MB
- Stars: 12
- Watchers: 1
- Forks: 2
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
https://github.com/user-attachments/assets/1fff9bfe-49d7-487f-9464-3bd31feb2e27



> [!NOTE]
> Unity Version of this: https://github.com/Valks-Games/Space-RPG-Client## Setup
1. Download and install the [latest Godot 4 C# release](https://godotengine.org/)
2. Clone this repository with all its submodules
```
git clone --recursive https://github.com/ValksGodotTools/Template
```## Roadmap
- Average normals along edges to fix seams (only do this when not using simple normal approach)
- Textures / Colors / Biomes!
- Water (I need someone to help me redesign the water shader to work nicely with a sphere instead of linear plane)
- Trees!
- Focal point of view shader!
- Split the chunks into further chunks!## Reminders
- Generalize camera orbit code so you never have to write it again