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https://github.com/danieldidiobalsamo/island_map_generator
Island map editor using procedural generation, Rust and Bevy engine
https://github.com/danieldidiobalsamo/island_map_generator
bevy procedural-generation rust terrain terrain-editor terrain-generation
Last synced: 4 months ago
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Island map editor using procedural generation, Rust and Bevy engine
- Host: GitHub
- URL: https://github.com/danieldidiobalsamo/island_map_generator
- Owner: danieldidiobalsamo
- License: gpl-3.0
- Created: 2022-02-21T11:21:55.000Z (almost 3 years ago)
- Default Branch: master
- Last Pushed: 2023-11-18T11:29:52.000Z (about 1 year ago)
- Last Synced: 2024-09-28T15:03:31.840Z (4 months ago)
- Topics: bevy, procedural-generation, rust, terrain, terrain-editor, terrain-generation
- Language: Rust
- Homepage:
- Size: 2.13 MB
- Stars: 15
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
https://github.com/danieldidiobalsamo/island_map_generator/assets/79797812/2b459ab1-3ea4-48ea-82f8-2b841ceacc25
# AboutIsland map procedural generation using Rust and Bevy engine.
The generator is based on Fractal Brownian motion.The following parameters can be updated while the simulation is running:
- texture resolution.
- octaves: islands amount of details.
- frequency: higher values create more islands.
- lacunarity: how many details remains for each octave.
- persistence: octaves contribution in the general result. Higher values produce "rough" islands.
- scale: multiplier to amplify the result.
- bias: allows to shift the result.
- map seed.Press 'Q' to leave.
# How to launch
## Using cargo (recommended)
Install [bevy dependencies](https://github.com/bevyengine/bevy/blob/main/docs/linux_dependencies.md) and then just launch:
~~~
cargo install island_map_generator_bevy
island_map_generator_bevy
~~~## Build manually
Install [bevy dependencies](https://github.com/bevyengine/bevy/blob/main/docs/linux_dependencies.md)
Then clone this repository and launch :
~~~
cargo run --release
~~~Note: if you want to launch as dev, make sure to add the following feature to decrease compilation time :
~~~
cargo run --features bevy/dynamic_linking
~~~