https://github.com/danielgomezrico/falling-man--opengl-
Some c++, OpenGL and parabolic and object physics applied into a "lego figure"
https://github.com/danielgomezrico/falling-man--opengl-
c computer-vision opengl physics
Last synced: 2 months ago
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Some c++, OpenGL and parabolic and object physics applied into a "lego figure"
- Host: GitHub
- URL: https://github.com/danielgomezrico/falling-man--opengl-
- Owner: danielgomezrico
- Created: 2009-09-01T13:02:09.000Z (almost 17 years ago)
- Default Branch: master
- Last Pushed: 2023-02-26T15:11:28.000Z (over 3 years ago)
- Last Synced: 2024-10-19T13:20:16.187Z (over 1 year ago)
- Topics: c, computer-vision, opengl, physics
- Language: C++
- Homepage:
- Size: 35.8 MB
- Stars: 2
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: readme.md
Awesome Lists containing this project
README
# Falling Man
Some c++, OpenGL and parabolic and object physics applied into a "lego figure"
The user can control:
- Camera
- Lego Figure altitude
- When it will be thrown into the floor
# How to compile it
To compile it run: `$ ./make.sh`
# Example
