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https://github.com/dark-peace/bottled-up-tilemap

The most advanced tilemap plugin for Godot. Features include everything you can think of and everything from every other plugins.
https://github.com/dark-peace/bottled-up-tilemap

2d addon autotile gdscript godot godot-addon godot-engine godot-plugin godot3 godot3-5 godot4 godotengine level-editor plugin tilemap tilemap-editor tiles tileset tileset-editor

Last synced: 11 months ago
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The most advanced tilemap plugin for Godot. Features include everything you can think of and everything from every other plugins.

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# Bottled up Tilemap

The most advanced tilemap plugin for Godot. Features include everything you can think of and everything from every other plugins.

# Documentation

Full documentation for Bottled up Tilemap is available here : [BottledPlugins Documentation](https://docs.google.com/document/d/1y2aPsn72dOxQ-wBNGqLlQvrw9-SV_z12a1MradBglF4/edit)

# Credits

This plugin includes features and code from other plugins. My goal is to have all possible tilemap features in only 1 plugin.
Including :
- Used the interface of [Tile Palette](https://github.com/nklbdev/godot-tile-palette) by Nklbdev as the base for my own
- Merged it with the interface of [TileCell Manager](https://github.com/TheCowOhBoy/TileCellManager-for-Godot) by TheCowOhBoy
- Added the features of [Tile Spawner](https://github.com/qtip/tile-spawner) by QTip
- Took some code from [TileMapBrush](https://github.com/VitMush/godot-addon-TileMapBrush) by VitMush
- Used a [math function](https://godotengine.org/qa/64496/how-to-get-a-random-tile-in-a-radious) by Zylann to get coordinates in a certain radius