https://github.com/dark-peace/bottled-up-tilemap
The most advanced tilemap plugin for Godot. Features include everything you can think of and everything from every other plugins.
https://github.com/dark-peace/bottled-up-tilemap
2d addon autotile gdscript godot godot-addon godot-engine godot-plugin godot3 godot3-5 godot4 godotengine level-editor plugin tilemap tilemap-editor tiles tileset tileset-editor
Last synced: 11 months ago
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The most advanced tilemap plugin for Godot. Features include everything you can think of and everything from every other plugins.
- Host: GitHub
- URL: https://github.com/dark-peace/bottled-up-tilemap
- Owner: Dark-Peace
- License: mit
- Created: 2022-12-24T09:16:31.000Z (over 3 years ago)
- Default Branch: daelon-refactor
- Last Pushed: 2023-09-24T16:26:25.000Z (over 2 years ago)
- Last Synced: 2025-04-03T01:33:59.727Z (about 1 year ago)
- Topics: 2d, addon, autotile, gdscript, godot, godot-addon, godot-engine, godot-plugin, godot3, godot3-5, godot4, godotengine, level-editor, plugin, tilemap, tilemap-editor, tiles, tileset, tileset-editor
- Language: GDScript
- Homepage:
- Size: 414 KB
- Stars: 17
- Watchers: 3
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# Bottled up Tilemap
The most advanced tilemap plugin for Godot. Features include everything you can think of and everything from every other plugins.
# Documentation
Full documentation for Bottled up Tilemap is available here : [BottledPlugins Documentation](https://docs.google.com/document/d/1y2aPsn72dOxQ-wBNGqLlQvrw9-SV_z12a1MradBglF4/edit)
# Credits
This plugin includes features and code from other plugins. My goal is to have all possible tilemap features in only 1 plugin.
Including :
- Used the interface of [Tile Palette](https://github.com/nklbdev/godot-tile-palette) by Nklbdev as the base for my own
- Merged it with the interface of [TileCell Manager](https://github.com/TheCowOhBoy/TileCellManager-for-Godot) by TheCowOhBoy
- Added the features of [Tile Spawner](https://github.com/qtip/tile-spawner) by QTip
- Took some code from [TileMapBrush](https://github.com/VitMush/godot-addon-TileMapBrush) by VitMush
- Used a [math function](https://godotengine.org/qa/64496/how-to-get-a-random-tile-in-a-radious) by Zylann to get coordinates in a certain radius