https://github.com/dnbsammie/trinity
A FPS Game Project
https://github.com/dnbsammie/trinity
csharp fps-game game unity3d
Last synced: 7 months ago
JSON representation
A FPS Game Project
- Host: GitHub
- URL: https://github.com/dnbsammie/trinity
- Owner: dnbsammie
- Created: 2025-01-18T02:54:41.000Z (9 months ago)
- Default Branch: main
- Last Pushed: 2025-01-22T03:16:37.000Z (9 months ago)
- Last Synced: 2025-02-01T05:27:03.520Z (8 months ago)
- Topics: csharp, fps-game, game, unity3d
- Language: C#
- Homepage:
- Size: 2.89 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
![]()
Trinity
A FPS Game 🔫
Languages and Tools ðŸ›
Table of Contents
---
About The Project
Trinity is a FPS Game made in unity with c#. It is nothing complex, but it seeks to replicate real physics and behaviors ...
- Goal: Replicate real and game mechanics such as: Shadowgun, CSGO, COD, Gears, etc
- Technologies: C# (C-Sharp), Unity and Blender
- Problem: Currently it's only a student project
Usage
This code is available for educational purposes. Use it to learn, practice, or reference specific techniques or concepts.
Note: Redistribution or use in production systems without proper attribution is discouraged.
License
This project is licensed under the MIT License. See the LICENSE file for details.
Contact
Author: Samuel Rivera
GitHub: https://github.com/dnbsammie