https://github.com/dotmh/awesome
Things that I find awesome inspired by https://github.com/sindresorhus/awesome
https://github.com/dotmh/awesome
List: awesome
awesome awesome-list awesome-lists lists
Last synced: 3 months ago
JSON representation
Things that I find awesome inspired by https://github.com/sindresorhus/awesome
- Host: GitHub
- URL: https://github.com/dotmh/awesome
- Owner: dotmh
- License: apache-2.0
- Created: 2025-02-13T11:34:05.000Z (3 months ago)
- Default Branch: main
- Last Pushed: 2025-02-22T17:36:37.000Z (3 months ago)
- Last Synced: 2025-02-22T18:30:21.084Z (3 months ago)
- Topics: awesome, awesome-list, awesome-lists, lists
- Language: TypeScript
- Homepage:
- Size: 218 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
- ultimate-awesome - awesome - Things that I find awesome inspired by (Other Lists / Julia Lists)
README

# My Awesome List
[](https://github.com/sindresorhus/awesome)
Inspired by other [awesome](https://github.com/sindresorhus/awesome) lists on Github, this list collects
articles, talks, and resources that I [DotMH](https://www.dotmh.io) find useful or just interesting.Why not check out my other projects on [Github](https://www.github.com/dotmh) or follow me on
[Bluesky](https://bsky.app/profile/dotmh.dev)This is a work in progress and I intend it to be a living document, that I am constantly updating.
_This file is auto generated by a script, please do not edit it directly for more information see
[/scripts/README.md](./scripts/README.md)_## Contents
* [My Tools](#hammer_and_wrench-my-tools)
* [My Hardware](#computer-my-hardware)
* [My Software](#floppy_disk-my-software)
* [My Stack](#man_technologist-my-stack)
* [Visual Studio Code](#gear-visual-studio-code)
* [Look and Feel](#framed_picture-look-and-feel)
* [Tooling](#toolbox-tooling)
* [Typescript and Javascript](#blue_heart-typescript-and-javascript)
* [Services](#octocat-services)
* [DotNet and C#](#purple_heart-dotnet-and-c)
* [Other](#hammer-other)
* [Typescript](#blue_heart-typescript)
* [Libraries](#books-libraries)
* [Tools](#hammer_and_wrench-tools)
* [Frontend](#framed_picture-frontend)
* [Game Development](#video_game-game-development)
* [Libraries](#books-libraries)
* [Game Engines](#video_game-game-engines)
* [Tools](#hammer_and_wrench-tools)
* [Bindings](#link-bindings)
* [Resources](#books-resources)
* [Mailing Lists](#mailbox_with_mail-mailing-lists)
* [Services](#octocat-services)
* [My Socials](#speech_balloon-my-socials)## :hammer_and_wrench: My Tools
I find it cool to learn about new tools and technologies. Here are the tools that I use everyday.
### :computer: My Hardware
A big part of the my tool of course is the hardware that I use. Here are the hardware that I use everyday.
* [Macbook Pro](https://www.apple.com/macbook-pro/) - My favourite laptop for coding at the moment
* [Microsoft Surface Laptop 5](https://www.microsoft.com/en-gb/d/surface-laptop-5-for-business/8wx8rsm6l09n) - For when I need Windows and for other general tasks, a smaller and lighter laptop
* [More Raspberry Pi's than I can list](https://www.raspberrypi.org/) - For all sorts of projects, from home automation to personal servers
* [LG Display (LG Electronics UHD 4K Monitor 27)](https://www.lg.com/uk/monitors/uhd-4k-5k/27un83a-w/) - A great monitor for coding and design and pairing with laptops via USB-C
* [8BitDo Retro Keyboard (Xbox Edition)](https://www.8bitdo.com/retro-87-mechanical-keyboard-xbox/) - My new favourite keyboard, Love the colour way and the feel.
* [8BitDo Retro R8 Mouse (Xbox Edition)](https://www.8bitdo.com/retro-r8-mouse-xbox/) - The Mouse looks awesome and feels great, also can charge without been upside down.
* [Stream Deck](https://www.elgato.com/en/stream-deck) - For all sorts of shortcuts and automation
* [Scarlett 18i16](https://focusrite.com/products/scarlett-18i8-3rd-gen) - My audio interface for recording and streaming
* [Sony WH-1000XM4](https://www.sony.co.uk/electronics/headband-headphones/wh-1000xm4) - My favourite headphones
* [Adam Audio T7V](https://www.adam-audio.com/en/t-series/t7v/) - My favourite speakers / monitors
* [Adam Audio T10s Subwoofer](https://www.adam-audio.com/en/t-series/t10s/) - A great subwoofer paired with the T7V's### :floppy_disk: My Software
Hardware is useless without some software to run on it. Here are some of the software that I use everyday.
* [Visual Studio Code](https://code.visualstudio.com/) - My favourite code editor
* [Sketch](https://www.sketch.com/) - My favourite design tool for UI and UX
* [Warp](https://warp.dev/) - The best Terminal emulator for the Mac
* [1Password](https://1password.com/) - The best password manager
* [Alfred](https://www.alfredapp.com/) - The best productivity tool for the Mac
* [Trello](https://trello.com/) - My favourite project management tool
* [ZSH & OHMyZsh](https://ohmyz.sh/) - The best shell and shell framework for the Mac
* [Eza](https://github.com/eza-community/eza) - An awesome `ls` alternative with a lot of features
* [Bat](https://github.com/sharkdp/bat) - A brilliant `cat` alternative with syntax highlighting
* [Just](https://github.com/casey/just) - A fantastic `make` alternative with a lot of features
* [Docker](https://www.docker.com/) - My favourite containerization tool
* [Devcontainers](https://code.visualstudio.com/docs/remote/containers) - Allows me to setup isolated development environments and experiment with new tools
* [Spotify](https://www.spotify.com/) - My favourite music streaming service
* [GitHub Copilot](https://copilot.github.com/) - An AI pair programmer that helps me write code faster
* [Sonarcloud](https://sonarcloud.io/) - Helps me write better code by finding bugs and vulnerabilities
* [Runjs](https://runjs.app/) - A playground for JavaScript and TypeScript, supports NPM packages
* [Arc Browser](https://arc.net/) - A modern web browser for the Mac and windows
* [Jetbrains Rider](https://www.jetbrains.com/rider/) - I have been learning C# and .NET recently and this is my favourite IDE
* [Jetbrains Mono](https://www.jetbrains.com/lp/mono/) - My favourite font for coding, Terminal and anywhere that I need to read code
* [Tokyo Night](https://github.com/tokyo-night/tokyo-night-vscode-theme) - My favourite theme for Visual Studio Code, Warp and anywhere that I need to read code### :man_technologist: My Stack
This is the default stack that I use for most projects. I find it very productive and easy to work with.
This isn't the only stack that I use, but it's the one that I use most often.* [Typescript](https://www.typescriptlang.org/) - My favourite programming language
* [Node.js](https://nodejs.org/) - My favourite backend runtime
* [React](https://reactjs.org/) - My favourite frontend library
* [Next.js](https://nextjs.org/) - My favourite frontend framework
* [Vite](https://vitejs.dev/) - My favourite frontend build tool
* [Vitest](https://vitest.dev/) - My favourite testing library
* [PNPM](https://pnpm.io/) - My favourite package manager
* [ESLint](https://eslint.org/) - My favourite linter
* [Prettier](https://prettier.io/) - My favourite code formatter
* [SASS](https://sass-lang.com/) - My favourite CSS preprocessor
* [Github Actions](https://github.com/features/actions) - My favourite CI/CD tool## :gear: Visual Studio Code
Visual Studio Code is my favourite code editor. It's fast, extensible and has a great community. Here are the extensions that I use everyday.
### :framed_picture: Look and Feel
Make Visual Studio Code look and feel the way you want it to. These extensions help you customize the editor to your liking.
* [Tokyo Night](https://marketplace.visualstudio.com/items?itemName=enkia.tokyo-night) - My favourite theme for coding and writing
* [Material Icon Theme](https://marketplace.visualstudio.com/items?itemName=PKief.material-icon-theme) - Material Design Icons for Visual Studio Code
* [Jetbrains Mono](https://www.jetbrains.com/lp/mono/) - The best free and open source typeface for developers
* [Vscode Pets](https://marketplace.visualstudio.com/items?itemName=wayou.vscode-pets) - A collection of pets for your editor### :toolbox: Tooling
Extensions that add tooling to Visual Studio Code. These make it easier to work with code, manage dependencies, and more.
* [Code Spell Checker](https://marketplace.visualstudio.com/items?itemName=streetsidesoftware.code-spell-checker) - Spelling checker for source code
* [Dependi](https://marketplace.visualstudio.com/items?itemName=fill-labs.dependi) - Dependency Analytics for your project
* [GitLens](https://marketplace.visualstudio.com/items?itemName=eamodio.gitlens) - Supercharge the Git capabilities built into Visual Studio Code — Visualize code authorship at a glance via Git blame annotations and code lens, seamlessly navigate and explore Git repositories, gain valuable insights via powerful comparison commands, and so much more.
* [Polacode](https://marketplace.visualstudio.com/items?itemName=pnp.polacode) - Polaroid for your code
* [Marp](https://marketplace.visualstudio.com/items?itemName=marp-team.marp-vscode) - Markdown presentation writer, powered by Marpit.
* [Remote Development](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.vscode-remote-extensionpack) - Work with remote or local code in containers, on remote machines, or in the Windows Subsystem for Linux (WSL).
* [Devcontainers](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers) - Allows you to open any folder in a container, on a remote machine, or in WSL and take advantage of VS Code's full feature set.
* [Auto Rename Tag](https://marketplace.visualstudio.com/items?itemName=formulahendry.auto-rename-tag) - Automatically rename paired HTML/XML tag, same as Visual Studio IDE does.
* [Thunder Client](https://marketplace.visualstudio.com/items?itemName=rangav.vscode-thunder-client) - Thunder Client is a hand-crafted lightweight Http Client Extension for Visual Studio Code.
* [IntelliCode](https://marketplace.visualstudio.com/items?itemName=VisualStudioExptTeam.vscodeintellicode) - AI-assisted development
* [Hex Editor](https://marketplace.visualstudio.com/items?itemName=ms-vscode.hexeditor) - Hex Editor for VSCode
* [GI](https://marketplace.visualstudio.com/items?itemName=rubbersheep.gi) - Generate .gitignore files
* [Docker](https://marketplace.visualstudio.com/items?itemName=ms-azuretools.vscode-docker) - Adds syntax highlighting, commands, hover tips, and linting for Dockerfile and docker-compose files.
* [Markdown PDF](https://marketplace.visualstudio.com/items?itemName=yzane.markdown-pdf) - Export Markdown as PDF
* [Paste Json as Code](https://marketplace.visualstudio.com/items?itemName=quicktype.quicktype) - Copy JSON, paste as Go, TypeScript, C#, C++ and more.
* [PostgreSQL](https://marketplace.visualstudio.com/items?itemName=ms-ossdata.vscode-postgresql) - PostgreSQL extension for Visual Studio Code### :blue_heart: Typescript and Javascript
Extensions that make working with Typescript and Javascript easier in Visual Studio Code. Includes both Browser and Node.
* [Prettier](https://marketplace.visualstudio.com/items?itemName=esbenp.prettier-vscode) - Code formatter using prettier
* [ESLint](https://marketplace.visualstudio.com/items?itemName=dbaeumer.vscode-eslint) - Integrates ESLint JavaScript into VS Code.
* [Total Typescript](https://marketplace.visualstudio.com/items?itemName=mattpocock.ts-error-translator) - Sometimes Typescript errors are hard to parse, this extension helps with that.
* [Vite](https://marketplace.visualstudio.com/items?itemName=antfu.vite) - Vite is a build tool that aims to provide a faster and leaner development experience for modern web projects.
* [Styled Components](https://marketplace.visualstudio.com/items?itemName=jpoissonnier.vscode-styled-components) - Syntax highlighting for styled-components
* [Tailwind CSS IntelliSense](https://marketplace.visualstudio.com/items?itemName=bradlc.vscode-tailwindcss) - Intelligent Tailwind CSS tooling for Visual Studio Code
* [Prisma](https://marketplace.visualstudio.com/items?itemName=Prisma.prisma) - Prisma helps app developers build faster and make fewer errors with an open source ORM for PostgreSQL, MySQL and SQLite.
* [MDX](https://marketplace.visualstudio.com/items?itemName=silvenon.mdx) - MDX is a JSX in Markdown loader. This extension adds syntax highlighting and bracket matching for MDX (JSX in Markdown) files.
* [ES7 React/Redux/GraphQL/React-Native snippets](https://marketplace.visualstudio.com/items?itemName=dsznajder.es7-react-js-snippets) - Simple extensions for React, Redux and Graphql in JS/TS with ES7 syntax
* [DeviceScript](https://marketplace.visualstudio.com/items?itemName=DeviceScript.DeviceScript) - DeviceScript is a language for writing scripts that run on IoT devices. This extension provides syntax highlighting and code snippets for DeviceScript.
* [Deno](https://marketplace.visualstudio.com/items?itemName=denoland.vscode-deno) - Deno support for Visual Studio Code
* [Astro](https://marketplace.visualstudio.com/items?itemName=astro.build.astro) - Astro is a new kind of static site builder that delivers lightning-fast performance with a modern developer experience.### :octocat: Services
Extensions to allow working with the services that I use everyday. These include Github, AWS, and more.
* [Github Copilot](https://marketplace.visualstudio.com/items?itemName=GitHub.copilot) - AI pair programmer that helps you write code faster
* [Github Actions](https://marketplace.visualstudio.com/items?itemName=GitHub.vscode-pull-request-github) - Supercharge your GitHub workflow. Create, review and deploy code right from Visual Studio Code.
* [Gihub Copilot Chat](https://marketplace.visualstudio.com/items?itemName=GitHub.copilot-chat) - Chat with Copilot in your editor
* [Github Pull Requests](https://marketplace.visualstudio.com/items?itemName=GitHub.vscode-pull-request-github) - See comments and reviews in your source code editor
* [SonarLint](https://marketplace.visualstudio.com/items?itemName=SonarSource.sonarlint-vscode) - SonarLint helps you detect and fix quality issues as you write code. Like a spell checker, SonarLint squiggles flaws so they can be fixed before committing code.
* [WakaTime](https://marketplace.visualstudio.com/items?itemName=WakaTime.vscode-wakatime) - Metrics, insights, and time tracking automatically generated from your programming activity.
* [AWS Toolkit](https://marketplace.visualstudio.com/items?itemName=AmazonWebServices.aws-toolkit-vscode) - I am a big fan of AWS and this toolkit makes it easier to work with AWS services.
* [Terraform](https://marketplace.visualstudio.com/items?itemName=HashiCorp.terraform) - Syntax highlighting, linting, formatting, and validation for HashiCorp's Terraform
* [Platform IDE](https://marketplace.visualstudio.com/items?itemName=platformio.platformio-ide) - PlatformIO IDE is a development environment for IoT, with support for Arduino, ESP8266/ESP32, and many more.
* [1Password](https://marketplace.visualstudio.com/items?itemName=1Password.1password) - 1Password is a password manager that keeps you safe online.### :purple_heart: DotNet and C#
I have recently been learning C# and DotNet and these extensions help me write better code.
* [.Net Maui](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.dotnet-maui) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
* [C# Dev Kit](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp-dev-kit) - C# Dev Kit is a collection of extensions for Visual Studio Code that help you write C# code faster and better.
* [C#](https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csdevkit) - C# for Visual Studio Code
* [IntelliCode for C#](https://marketplace.visualstudio.com/items?itemName=VisualStudioExptTeam.vscodeintellicode) - AI-assisted IntelliSense for C#
* [Ionide for F#](https://marketplace.visualstudio.com/items?itemName=Ionide.Ionide-fsharp) - F# language support for Visual Studio Code### :hammer: Other
Other useful extensions that don't really fit into any other category.
* [AppleScript](https://marketplace.visualstudio.com/items?itemName=idleberg.applescript) - AppleScript language support for Visual Studio Code
* [Better Shell Syntax](https://marketplace.visualstudio.com/items?itemName=gep13.shell-syntax) - Better syntax highlighting for shell scripts
* [Ca65 Macro Assembler Language](https://marketplace.visualstudio.com/items?itemName=cc65.ca65) - Syntax highlighting for the ca65 macro assembler language
* [CMajor Tools](https://marketplace.visualstudio.com/items?itemName=cmajor.cmajor-tools) - Cmajor Music language support for Visual Studio Code
* [ESP-IDF](https://marketplace.visualstudio.com/items?itemName=espressif.esp-idf-extension) - ESP-IDF extension for Visual Studio Code
* [Go](https://marketplace.visualstudio.com/items?itemName=golang.Go) - Go language support for Visual Studio Code
* [Go Template](https://marketplace.visualstudio.com/items?itemName=ms-vscode.go) - Go Template language support for Visual Studio Code
* [Kotlin](https://marketplace.visualstudio.com/items?itemName=mathiasfrohlich.Kotlin) - Kotlin language support for Visual Studio Code
* [Lua](https://marketplace.visualstudio.com/items?itemName=sumneko.lua) - Lua language support for Visual Studio Code
* [Odin](https://marketplace.visualstudio.com/items?itemName=odin-lang.odin) - Odin language support for Visual Studio Code
* [Ruby LSP](https://marketplace.visualstudio.com/items?itemName=castwide.solargraph) - Ruby language support for Visual Studio Code
* [YAML Format](https://marketplace.visualstudio.com/items?itemName=bluebrown.yamlfmt) - YAML language support for Visual Studio Code
* [Zig](https://marketplace.visualstudio.com/items?itemName=ziglang.zig) - Zig language support for Visual Studio Code## :blue_heart: Typescript
My main language is Typescript, whether working on the front or backend I am mainly using it these days.
These are some of the things I use to help me write better Typescript code.### :books: Libraries
Libraries I use to help me write better Typescript code. (obviously all these work in the pure JS world too)
* [Lodash](https://lodash.com/) - A modern modular utility library delivering modularity, performance & extras.
* [AWS JS SDK](https://aws.amazon.com/sdk-for-javascript/) - The official AWS SDK for JavaScript, available for browsers and mobile devices, or Node.js backends.
* [Chalk](https://github.com/chalk/chalk) - Terminal string styling done right.
* [Prisma](https://www.prisma.io/) - Next-generation Node.js and TypeScript ORM.
* [colorthief](https://lokeshdhakar.com/projects/color-thief/) - Grabs the dominant colour or a representative colour palette from an image.
* [gray-matter](https://github.com/jonschlinkert/gray-matter) - Parse front-matter from a string or file.
* [remark](https://github.com/remarkjs/remark/tree/main) - Markdown processor powered by plugins part of the unified collective.
* [yaml](https://eemeli.org/yaml/#yaml) - I love yaml so I often need a JavaScript parser and stringifier for YAML.
* [glob](https://github.com/isaacs/node-glob) - Match files using the patterns the shell uses, like stars and stuff. I have started to use the native glob module in Node.js but this is still useful.
* [Hono](https://hono.dev/) - A great lightweight web application framework, build on web standards and can deploy in most places.
* [Day.js](https://day.js.org/) - Fast 2kB alternative to Moment.js with the same modern API. I have started to use this in most projects.
* [Handlebars](https://handlebarsjs.com/) - Minimal templating on steroids. I use this in a lot of my projects.### :hammer_and_wrench: Tools
Tools that I use with typescript / javascript
* [TSX](https://github.com/privatenumber/tsx) - A tool for running TS files without needing to compile them.
* [Vite](https://vitejs.dev/) - A build tool that aims to provide a faster and leaner development experience for modern web projects.
* [Vitest](https://vitest.dev/) - One of the best test runners can be used without vite and can test typescript without building.
* [Istanbul](https://istanbul.js.org/) - A tool for generating code coverage reports.
* [Huskey](https://typicode.github.io/husky/) - A great tool for setting up git hooks, I use this in most projects and it is part of my default template.
* [CommitLint](https://commitlint.js.org/) - A tool to check if your commit messages meet the conventional commit format.
* [Secretlint](https://github.com/secretlint/secretlint) - A tool to prevent committing secrets and credentials into a repository.
* [ESLint](https://eslint.org/) - A tool for identifying and reporting on patterns found in ECMAScript/JavaScript code.
* [Prettier](https://prettier.io/) - An opinionated code formatter.### :framed_picture: Frontend
I love working on both the backend and the frontend and these are some awesome frontend libraries that I rely on.
* [React](https://reactjs.org/) - Probably the most used frontend library in the world these days.
* [Next.js](https://nextjs.org/) - A great framework for building React applications.
* [SASS](https://sass-lang.com/) - I am still a big fan of handcrafting css and SASS is a great way to do that.
* [Nes.css](https://nostalgic-css.github.io/NES.css/) - A great CSS framework that I use in most of my little personal projects.
* [Storybook](https://storybook.js.org/) - A tool for developing UI components in isolation for React, Vue, and Angular.
* [Playwright](https://playwright.dev/) - A great tool for testing web applications.
* [SWR](https://swr.vercel.app/) - React Hooks library for remote data fetching.
* [@tabler/icons](https://tabler-icons.io/) - A set of over 700 free MIT-licensed high-quality SVG icons for you to use in your web projects.## :video_game: Game Development
IO have a passion for video games and of course combined with my passion for software development
I have been working on a few game projects. I am not a game developer by trade but I do enjoy
working on games in my spare time. These are some of the tools and libraries I use when working on games.### :books: Libraries
These are some of the libraries I use when working on game projects. I mainly work in Typescript or C#
so often use these libraries with bindings for those languages.* [Raylib](https://www.raylib.com/) - A simple and easy-to-use library to enjoy videogames programming.
* [ImGui](https://github.com/ocornut/imgui) - Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies.
* [SDL](https://www.libsdl.org/) - Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
* [Jolt Physics](https://jolt.dev/) - A fast and lightweight physics engine for games. Recently came across this from a Youtuber
* [FNA](https://fna-xna.github.io/) - FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries.
* [Moonworks](https://github.com/MoonsideGames/MoonWorks) - Built on the above FNA library, Moonworks is a library for building games in C#.### :video_game: Game Engines
A step up from libraries are the full game engine. Here are some that I have experimented with, or am interested
in using in the future.* [Gadot](https://godotengine.org/) - This is my game engine of choice. It is open source and can be programmed in C#. I will definitely be using this for my future game projects.
* [Love](https://love2d.org/) - A framework for making 2D games in the Lua programming language.
* [Monogame](https://www.monogame.net/) - An open-source, cross-platform framework for building 2D and 3D games in C#.
* [Openbor](https://github.com/DCurrent/openbor) - An open-source engine for building 2D beat-em-up games.### :hammer_and_wrench: Tools
Code isn't the only thing that is needed when making a game, these are tools that I use.
* [Aseprite](https://www.aseprite.org/) - A pixel art tool that I use to create sprites for my games.
* [Tiled](https://www.mapeditor.org/) - A map editor that I use to create levels for my games.
* [Audacity](https://www.audacityteam.org/) - A free, open source, cross-platform audio software for multi-track recording and editing.
* [Furnace](https://furnace.cc/) - A retro music tracker that I use to create music for my games.
* [MagicaVoxel](https://ephtracy.github.io/) - A free lightweight 8-bit voxel art editor and interactive path tracing renderer.
* [Blender](https://www.blender.org/) - A free and open-source 3D creation suite.
* [Cubase](https://new.steinberg.net/cubase/) - A digital audio workstation developed by Steinberg for music and MIDI recording, arranging and editing.### :link: Bindings
I tend to work in Typescript or C# , but a lot of game development libraries are written in C++.
These are some of the bindings I use to work with these libraries.* [Raylib CS](https://github.com/raylib-cs/raylib-cs) - Raylib bindings for C#.
* [ImGui.NET](https://github.com/ImGuiNET/ImGui.NET) - .NET bindings for ImGui.
* [SDL3-CS](https://github.com/flibitijibibo/SDL3-CS) - SDL3 bindings for C#.
* [JoltPhysicsSharp](https://github.com/amerkoleci/JoltPhysicsSharp) - Jolt Physics bindings for C#.## :books: Resources
Resources to help me become a better developer.
### :mailbox_with_mail: Mailing Lists
Some of the best mailing lists I have subscribed to.
* [JavaScript Weekly](https://javascriptweekly.com/) - A free, once–weekly e-mail round-up of JavaScript news and articles
* [Frontend Focus](https://frontendfoc.us/) - A once–weekly e-mail round-up of Front-End news and articles
* [Node Weekly](https://nodeweekly.com/) - A free, once–weekly e-mail round-up of Node.js news and articles
* [React Status](https://react.statuscode.com/) - A free, once–weekly e-mail round-up of React news and articles
* [Ruby Weekly](https://rubyweekly.com/) - A free, once–weekly e-mail round-up of Ruby news and articles
* [Go Newsletter](https://golangweekly.com/) - A weekly newsletter about the Go programming language### :octocat: Services
Services that I use day to day when making software
* [GitHub](https://www.github.com) - GitHub is a web-based platform for version control using Git.
* [GitHub Actions](https://github.com/features/actions) - GitHub Actions makes it easy to automate all your software workflows.
* [GitHub Copilot](https://copilot.github.com) - GitHub Copilot is your AI pair programmer.
* [GitHub Packages](https://docs.github.com/en/packages/learn-github-packages/introduction-to-github-packages) - GitHub Packages is a package hosting service.
* [NPM](https://www.npmjs.com) - NPM is a package manager for the JavaScript programming language.
* [SonarCloud](https://sonarcloud.io) - SonarCloud is a cloud-based code quality and security service.
* [Netlify](https://www.netlify.com) - Netlify is a web developer platform that multiplies productivity.
* [Amazon Web Services](https://aws.amazon.com) - Amazon Web Services is a subsidiary of Amazon providing on-demand cloud computing platforms and APIs.
* [WakaTime](https://wakatime.com) - WakaTime is a productivity tool for programmers.
* [Trello](https://trello.com) - Trello is a web-based list-making application.
* [Fathom Analytics](https://usefathom.com) - Fathom Analytics is simple, privacy-focused website analytics.
* [Socket](https://socket.dev/) - Socket security scanning for packages and dependencies. I only use this on OSS projects### :speech_balloon: My Socials
You can find me on these social platforms.
_Please note that I am no longer on Twitter. Please follow me on Bluesky instead_* [Bluesky Professional](https://bsky.app/profile/dotmh.dev) - My professional profile on the bluesky platform
* [LinkedIn](https://www.linkedin.com/in/dotmh/) - Connect with my professional network on LinkedIn
* [Github](https://github.com/dotmh) - My code and projects on Github
* [My Website](https://dotmh.io) - My professional website## Stats
A total of **174** resources in **19** categories and **5** groups last updated **22/02/2025, 17:35:31**## License
### Content
[](https://creativecommons.org/publicdomain/zero/1.0/)### Code
[](https://opensource.org/licenses/Apache-2.0)