Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/drumath2237/vfx-graph-custom-hlsl-testbed
A testbed for VFX Graph Custom HLSL Block
https://github.com/drumath2237/vfx-graph-custom-hlsl-testbed
hlsl unity3d vfx-graph vfxgraph
Last synced: about 2 months ago
JSON representation
A testbed for VFX Graph Custom HLSL Block
- Host: GitHub
- URL: https://github.com/drumath2237/vfx-graph-custom-hlsl-testbed
- Owner: drumath2237
- License: apache-2.0
- Created: 2023-08-04T19:19:24.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2023-08-05T17:40:40.000Z (over 1 year ago)
- Last Synced: 2024-04-15T02:12:10.979Z (9 months ago)
- Topics: hlsl, unity3d, vfx-graph, vfxgraph
- Language: HLSL
- Homepage:
- Size: 696 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE.md
Awesome Lists containing this project
README
# VFX Graph Custom-HLSL-testbed
![Static Badge](https://img.shields.io/badge/Unity-2023.2.0a22-blue)
![Alt text](./docs/editorss.png)
![Alt text](./docs/node.png)## About
VFX GraphのCustom HLSL Blockを使用したサンプルです。
球上にpositionをセットするコンテキストノードをHLSLで作って、Initializeコンテキストで使用しています。## Environment
| | env |
|:----------|:----------------|
| OS | Windows 10 Home |
| Unity | 2023.2.0a22 |
| VFX Graph | 16.0.2 |## Usage
`Assets/CustomHLSLTestbed/Scenes/Main.unity`を開いて再生します。
## Credit
[球の表面上の点をサンプリングするロジックに関する記事](https://qiita.com/aa_debdeb/items/e416ae8a018692fc07eb#%E7%90%83%E9%9D%A2%E4%B8%8A%E3%81%AE%E4%B8%80%E6%A7%98%E4%B9%B1%E6%95%B0-1)を参考にしています。
## Author
[@drumath2237](https://twitter.com/ninisan_drumath)