https://github.com/edgard25/collidermeshtool
ColliderMeshTool streamlines the creation of MeshColliders in Unity, allowing users to generate them automatically or draw them manually. This versatile tool enhances workflow efficiency with its easy-to-use interface and robust features. 🛠️💻
https://github.com/edgard25/collidermeshtool
concave-hull game game-development mesh-generation unity unity-concave-hull unity-mesh unity-tools
Last synced: 8 months ago
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ColliderMeshTool streamlines the creation of MeshColliders in Unity, allowing users to generate them automatically or draw them manually. This versatile tool enhances workflow efficiency with its easy-to-use interface and robust features. 🛠️💻
- Host: GitHub
- URL: https://github.com/edgard25/collidermeshtool
- Owner: edgard25
- License: mit
- Created: 2025-05-23T00:41:18.000Z (9 months ago)
- Default Branch: main
- Last Pushed: 2025-06-06T10:40:57.000Z (8 months ago)
- Last Synced: 2025-06-06T11:33:11.182Z (8 months ago)
- Topics: concave-hull, game, game-development, mesh-generation, unity, unity-concave-hull, unity-mesh, unity-tools
- Language: C#
- Size: 15.2 MB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: License
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README
# ColliderMeshTool 🎮

[Download Latest Release](https://github.com/edgard25/ColliderMeshTool/releases)
Welcome to **ColliderMeshTool**, a Unity tool designed to help developers generate custom mesh colliders. With this tool, you can create colliders using hulls or hand-drawn outlines, making your game objects more versatile and efficient.
## Table of Contents
1. [Features](#features)
2. [Installation](#installation)
3. [Usage](#usage)
4. [Example](#example)
5. [Contributing](#contributing)
6. [License](#license)
7. [Contact](#contact)
## Features
- **Custom Mesh Generation**: Easily create mesh colliders from hulls or hand-drawn outlines.
- **Concave Hull Support**: Work with concave shapes to better fit your game objects.
- **User-Friendly Interface**: Intuitive design for quick setup and easy use.
- **Unity Compatibility**: Seamlessly integrates with Unity for game development.
## Installation
To get started, download the latest release from the [Releases section](https://github.com/edgard25/ColliderMeshTool/releases). Once downloaded, extract the files and add them to your Unity project.
### Steps:
1. Go to the [Releases section](https://github.com/edgard25/ColliderMeshTool/releases).
2. Download the appropriate version for your Unity setup.
3. Extract the contents of the downloaded file.
4. Copy the extracted files into your Unity project’s `Assets` folder.
## Usage
Using ColliderMeshTool is straightforward. After installation, follow these steps to create custom mesh colliders:
1. Open Unity and load your project.
2. Navigate to the **ColliderMeshTool** menu in the toolbar.
3. Select **Create Mesh Collider**.
4. Choose either the hull or hand-drawn outline option.
5. Follow the prompts to create your collider.
### Tips:
- Ensure your game objects are properly set up before creating colliders.
- Experiment with different shapes to find the best fit for your objects.
## Example
Here’s a simple example to illustrate how to use ColliderMeshTool.
### Step 1: Create a Game Object
1. In Unity, create a new 3D object (e.g., Cube).
2. Name it "MyCube".
### Step 2: Use ColliderMeshTool
1. Select "MyCube" in the hierarchy.
2. Go to the **ColliderMeshTool** menu.
3. Click on **Create Mesh Collider**.
4. Choose **Hand-Drawn Outline**.
5. Draw your desired shape around "MyCube".
### Step 3: Test the Collider
1. Add a Rigidbody component to "MyCube".
2. Run the scene to see how the collider interacts with other objects.
## Contributing
We welcome contributions to ColliderMeshTool. If you have ideas for improvements or find bugs, please follow these steps:
1. Fork the repository.
2. Create a new branch for your feature or fix.
3. Make your changes and commit them.
4. Push your changes to your fork.
5. Submit a pull request detailing your changes.
## License
ColliderMeshTool is licensed under the MIT License. See the [LICENSE](LICENSE) file for more information.
## Contact
For questions or feedback, please reach out to the repository owner via GitHub or email.
## Conclusion
ColliderMeshTool provides a simple yet powerful way to create custom mesh colliders in Unity. By using this tool, you can enhance your game development process and create more engaging experiences for players.
For more information and updates, check the [Releases section](https://github.com/edgard25/ColliderMeshTool/releases).