https://github.com/edm00se/awesome-board-games
A curated list of awesome and exceptional board games. Please contribute!
https://github.com/edm00se/awesome-board-games
List: awesome-board-games
awesome awesome-list board-games games list tabletop tabletop-gaming
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A curated list of awesome and exceptional board games. Please contribute!
- Host: GitHub
- URL: https://github.com/edm00se/awesome-board-games
- Owner: edm00se
- License: cc0-1.0
- Created: 2017-11-13T04:44:17.000Z (over 8 years ago)
- Default Branch: main
- Last Pushed: 2024-04-01T21:43:22.000Z (about 2 years ago)
- Last Synced: 2024-04-13T17:27:02.240Z (about 2 years ago)
- Topics: awesome, awesome-list, board-games, games, list, tabletop, tabletop-gaming
- Language: JavaScript
- Homepage: https://awesomeboard.games
- Size: 5.08 MB
- Stars: 280
- Watchers: 6
- Forks: 117
- Open Issues: 0
-
Metadata Files:
- Readme: readme.md
- Contributing: contributing.md
- License: license
- Code of conduct: code-of-conduct.md
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README
> Board games are played on a tabletop, often employ combinations of strategy, skill, and luck, and are a great way to pass the time with friends and loved ones.
## Contents
- [Family](#family)
- [Strategy](#strategy)
- [Party](#party)
- [Contribute](#contribute)
## Family
### [Shadows of Brimstone: Swamps of Death](https://boardgamegeek.com/boardgame/150997/shadows-of-brimstone-swamps-of-death)
> Shadows of Brimstone: Swamps of Death is a fast-paced, fully cooperative, dungeon-crawl board game set in the Old West, with a heavy dose of unspeakable horror! Players create characters, taking on the role of a classic Western Hero Archetype, such as the Law Man, Gunslinger, or Saloon Girl. Forming an adventuring posse, the Heroes venture down into the dark mines, overrun with all manner of ancient demons and foul creatures from another world. With tactical gameplay, lots of dice, and a robust card-driven exploration system, no two games are ever the same as the heroes explore the mines finding new enemies to fight, new loot to collect, and new dangers to overcome.
>
> Players can even find portals to other worlds, stepping through to continue their adventures on the other side!
>
> In Swamps of Death, players will encounter portals to the otherworld Jargono, a humid swampland inhabited by sentient reptiles, vicious dinosaurs and a tribe of humanoids, cut off from return to their homeworld untold years after their own portal closed.
/pic2037826.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 4 | 12 | 90 - 180m |
### [The Crew: Mission Deep Sea](https://boardgamegeek.com/boardgame/324856/the-crew-mission-deep-sea)
> In the trick-taking card game The Crew: Mission Deep Sea, you and the other players work together to search for the lost continent of Mu. This new adventure takes your crew deep down into the abyss on a search for the fabled sunken land. How far you get depends entirely on how well you work together as a team. Card by card, trick by trick, your search party will discover the challenges that lie ahead and forge a path to Mu.
>
> This new version of The Crew has the same innovative co-operative trick-taking mechanism as the highly lauded original game — but with some exciting new surprises! While communication between your crew members is severely limited by your submerged state, it is also critical to your success; finding the hidden land in the murky depths depends not only on winning tricks, but also on carefully negotiating the order in which they are won. If things don't go as planned, you might just be able to salvage the operation, but it will take near flawless execution and perhaps a little luck to finally reach Mu.
/pic5988903.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 5 | 10 | 20m |
### [Dungeon Mayhem](https://boardgamegeek.com/boardgame/260300/dungeon-mayhem)
> In this action-packed Dungeons & Dragons card game, you win by being the last adventurer standing.
>
> Play as one of four brave, quirky characters—Barbarian, Paladin, Rogue, or Wizard—battling it out in a dungeon full of treasure! With magic missiles flinging, dual daggers slinging, and spiked shields dinging, it's up to you to prove your adventurer has the guts to bring home the glory!
/pic5322689.jpg)
| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 - 4 | 8 | 10m |
### [That's Pretty Clever](https://boardgamegeek.com/boardgame/244522/thats-pretty-clever)
> Choose your dice cleverly in Ganz schön clever (German for "That's Pretty Clever") to enter them into the matching colored areas on your score sheet, putting together tricky chain-scoring opportunities, and racking up the points! The dice you don't use are as important as those you do, because every die with a lower value than the chosen one can be used by the other players, keeping everyone in the game at all times.
/pic4410877.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 – 4 | 8 | 30m |
### [Wingspan](https://boardgamegeek.com/boardgame/266192/wingspan)
> Wingspan is a competitive, medium-weight, card-driven, engine-building board game from Stonemaier Games. It's designed by Elizabeth Hargrave and features over 170 birds illustrated by Beth Sobel, Natalia Rojas, and Ana Maria Martinez.
>
> You are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors—seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth:
> - Gain food tokens via custom dice in a birdfeeder dice tower
> - Lay eggs using egg miniatures in a variety of colors
/pic4458123.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 5 | 10 | 40-70m |
### [Stationfall](https://boardgamegeek.com/boardgame/316624/stationfall)
> A game of blackmail and betrayal, murder and mayhem, danger and destruction.
> What is Stationfall? Well, imagine a dozen or so random humans, robots, and none-of-the-aboves, each with their own abilities, goals, and secret relationships, have been turned loose on a space station that is going to be incinerated upon its inevitable reentry into Earth's atmosphere. You are one of these characters, and the others are collaborators you have on hand ready to assist you in achieving your goals. But choose them wisely, as any one of them could secretly be another player waiting to betray you!
> - Stationfall is a box full of creative solutions, but that box is going to morph, twist, and grow teeth over the course of play. Your best turns will exploit the unique tactical freedom of being a secret conspiracy, as well as deductions about your opponents’ identities and motives. Stationfall is messy, intricate, and full of dangerous variables.
/pic6035127.png)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 9 | 12 | 90-120m |
### [Clank!: Catacombs](https://boardgamegeek.com/boardgame/365717/clank-catacombs)
> The catacombs of the skeletal dragon Umbrok Vessna are mysterious and dangerous. Portals transport you all around the dungeon depths. Wayshrines offer vast riches to intrepid explorers. Prisoners are counting on you to free them. Ghosts, once disturbed, may haunt you to death. Despite all that, it's time to leave the board behind with Clank! Catacombs, a standalone deck-building adventure.
>
> Each trip into the catacombs is unique since you lay tiles to create the dungeon. You can play using only the all-new dungeon deck, or you can include cards from previous Clank! expansions.
>
> Find your fortune (and escape the dragon!) in Clank! Catacombs.
/pic6937913.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 – 4 | 13 | 45–90m |
### [Ghost Blitz](https://boardgamegeek.com/boardgame/83195/ghost-blitz)
> Balduin, the house ghost, found an old camera in the castle cellar. Immediately he photographed everything that he loves to make disappear when he is haunting – including himself, of course. Unfortunately, the enchanted camera takes many photos in the wrong colors. Sometimes the green bottle is white, at other times it's blue. Looking at the photos, Balduin doesn't really remember any more what he wanted to make disappear next. Can you help him with his haunting and quickly name the right item, or even make it disappear by yourself? If you grab the right items quickly, you have a good chance of winning...

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 - 8 | 8 | 20m |
### [Lost Ruins of Arnak](https://boardgamegeek.com/boardgame/312484/lost-ruins-of-arnak)
> On an uninhabited island in uncharted seas, explorers have found traces of a great civilization. Now you will lead an expedition to explore the island, find lost artifacts, and face fearsome guardians, all in a quest to learn the island's secrets.
>
> Lost Ruins of Arnak combines deck-building and worker placement in a game of exploration, resource management, and discovery. In addition to traditional deck-builder effects, cards can also be used to place workers, and new worker actions become available as players explore the island. Some of these actions require resources instead of workers, so building a solid resource base will be essential. You are limited to only one action per turn, so make your choice carefully... what action will benefit you most now? And what can you afford to do later... assuming someone else doesn't take the action first!?
/pic5674958.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 4 | 12 | 30-120 |
### [Istanbul](https://boardgamegeek.com/boardgame/148949/istanbul)
> There's hustle and bustle at Istanbul's grand bazaar as merchants and their assistants rush through the narrow alleys in their attempt to be more successful than their competitors. Everything must be well organized: wheelbarrows must be filled with goods at the warehouses, then swiftly transported by the assistants to various destinations. Your goal? Be the first merchant to collect a certain number of rubies.
>
> In Istanbul, you lead a group of one merchant and four assistants through 16 locations in the bazaar. At each such location, you can carry out a specific action. The challenge, though, is that to take an action, you must move your merchant and an assistant there, then leave the assistant behind (to handle all the details while you focus on larger matters). If you want to use that assistant again later, your merchant must return to that location to pick him up. Thus, you must plan ahead carefully to avoid being left with no assistants and thus unable to do anything...
/pic1885326.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 – 5 | 10 | 40–60m |
### [Ticket to Ride](https://en.wikipedia.org/wiki/Ticket_to_Ride_(board_game))
> ...a cross-country train adventure where players collect cards of various types of train cars that enable them to claim railway routes connecting cities in various countries around the world.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 5 | 8 | 30-60m |
### [Pandemic](https://en.wikipedia.org/wiki/Pandemic_(board_game))
> Can you save humanity in this cooperative game where deadly viruses are spreading across the globe? Together, you will treat diseases, share knowledge, and fly all over the world to prevent outbreaks and slow down the epidemic.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 - 4 | 8 | 45m |
### [Forbidden Desert](https://en.wikipedia.org/wiki/Forbidden_Desert)
> ...players take on the roles of brave adventurers who must throw caution to the wind and survive both blistering heat and blustering sand in order to recover a legendary flying machine buried under an ancient desert city.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 - 5 | 10 | 45m |
### [Everdell](https://boardgamegeek.com/boardgame/199792/everdell)
> Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?
>
> Everdell is a game of dynamic tableau building and worker placement.
>
> On their turn a player can take one of three actions:
/pic3918905.png)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 4 | 13 | 40-80m |
### [Forbidden Sky](https://boardgamegeek.com/boardgame/245271/forbidden-sky)
> Soar to dizzying heights in the electrifying cooperative adventure. Work as a team to explore a mysterious platform that floats at the center of a savage storm. Connect a circuit of cables to launch a secret rocket — all before you are struck by lightning or blown off to the depths below. It's a high-wire act that will test your team's capacity for courage and cooperation. One false step and you all could be grounded.This latest installment in the Forbidden that game series takes you to new heights with several novel challenges, including collectively planning a terrain using only limited information and constructing a real electrical circuit.
/pic4177924.jpg)
| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 - 5 | 10 | 60m |
### [Elder Sign](https://en.wikipedia.org/wiki/Elder_Sign_(card_game))
> Set in a world of Lovecraftian horror, cooperatively investigate a museum full of strange artefacts and stranger demons. Collect eldritch symbols, "elder signs", to close the portals and prevent the creatures from invading our world. Collect enough before the time is up or suffer the wrath of the Ancient Ones.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 1 - 8 | 13 | 90m |
### [Betrayal at House on the Hill](https://en.wikipedia.org/wiki/Betrayal_at_House_on_the_Hill)
> Players all begin as allies exploring a haunted house filled with dangers, traps, items, and omens.\
> As players journey to new parts of the mansion, room tiles are chosen at random and placed on the game board.\
> Eventually the "haunt" begins, one player usually "betrays" the others and takes the side of the ghosts, monsters, or other enemies, while the remaining players collaborate to defeat them.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 3 - 6 | 13 | 60m |
### [Crokinole](https://boardgamegeek.com/boardgame/521/crokinole)
> Crokinole is a traditional dexterity game.
>
> Crokinole is played on a circular wooden board, with wooden circular disks as playing pieces.
> Players take turns shooting disks across the circular wooden board by flicking the disks with their fingers. Players try to land their disks in scoring regions on the board, with the highest scoring area the recessed hole in the very center of the board. Each round, each player/side alternately shoots a set number of disks (usually 12 or 8), shooting one disk each turn.
>
> As a traditional game, there are often many variations played, but the following method is based on the National Crokinole Association's rules which also govern the World Crokinole Championship.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 8 | 30m |
### [Welcome To](https://boardgamegeek.com/boardgame/233867/welcome-to)
> As an architect in Welcome To..., you want to build the best new town in the United States of the 1950s by adding resources to a pool, hiring employees, and more.
>
> Welcome To... plays like a roll-and-write dice game in which you mark results on a score-sheet...but without dice. Instead you flip cards from three piles to make three different action sets with both a house number and a corresponding action from which everyone chooses one. You use the number to fill in a house on your street in numerical order. Then you take the action to increase the point value of estates you build or score points at the end for building parks and pools. Players also have the option of taking actions to alter or duplicate their house numbers. And everyone is racing to be the first to complete public goals. There's lots to do and many paths to becoming the best suburban architect in !
/pic3761012.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 – 100 | 10 | 25m |
### [Dixit](https://en.wikipedia.org/wiki/Dixit_(card_game))
> Using a deck of cards illustrated with dreamlike images, players select cards that match a title suggested by the "storyteller", and attempt to guess which card the "storyteller" selected.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 3 - 8 | 8 | 30m |
### [Contrast](https://boardgamegeek.com/boardgame/218465/contrast)
> _Tall, Small, Big, Thin, Heavy, Light, Round, Square, Yellow, Red, Blue and Green._ Pick the symbol that matches the picture best! Don't worry, there is no wrong answer, but you only get a point if the majority of players has picked the same symbol as you!

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 6 | 8 | 10-20m |
### [Unstable Unicorns](https://boardgamegeek.com/boardgame/234190/unstable-unicorns)
> Build a Unicorn Army. Betray your friends. Unicorns are your friends now.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 8 | 14 | 30-45m |
### [Cascadia](https://boardgamegeek.com/boardgame/295947/cascadia)
> Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest.
>
> In the game, you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat tile that's paired with a wildlife token, then place that tile next to your other ones and place the wildlife token on an appropriate habitat. (Each tile depicts 1-3 types of wildlife from the five types in the game, and you can place at most one tile on a habitat.) Four tiles are on display, with each tile being paired at random with a wildlife token, so you must make the best of what's available — unless you have a nature token to spend so that you can pick your choice of each item.
/pic5100691.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 4 | 10 | 30-45m |
### [Dungeons & Dragons: Castle Ravenloft](https://boardgamegeek.com/boardgame/59946/dungeons-and-dragons-castle-ravenloft-board-game)
> The master of Ravenloft is having guests for dinner – and you are invited!\
> Evil lurks in the towers and dungeons of Castle Ravenloft, and only heroes of exceptional bravery can survive the horrors within.\
> Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative gameplay.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 1 - 5 | 13 | 60m |
### [Exit The Game the Abandoned Cabin](https://boardgamegeek.com/boardgame/203420/exit-the-game-the-abandoned-cabin)
> After seeking shelter in an abandoned cabin and spending the night, you and your friends realize that someone has secured the door with a combination lock. The only way to escape your predicament is to work as a team, crack codes and solve various puzzles in order to deduct the combination that leads to freedom.

| Players | Min. Age | Time |
| ------: | -------: | ------: |
| 1 - 6 | 12 | 60-120m |
### [Candy Land](https://en.wikipedia.org/wiki/Candy_Land)
> The race is woven around a storyline about finding King Kandy, the lost king of Candy Land...game requires no reading and minimal counting skills, making it suitable for young children...players are never required to make choices, just follow directions.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 3 | 15-21m |
### [Chutes and Ladders](https://en.wikipedia.org/wiki/Snakes_and_Ladders)
> Also known as Snakes and Ladders, Chutes and Ladders is simple and easy to play, even for those who can't read. Going up the ladders and down the chutes, a child will learn (by the pictures) the rewards of good deeds and the consequences of naughty ones.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 4 | 15-30m |
### [Sorry](https://boardgamegeek.com/boardgame/2407/sorry)
> Slide, collide and score to win the game of Sorry! Draw cards to see how far you get to move one of your pawns on the board. If you land on a Slide you can zip to the end and bump your opponents' pawns or your own!

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 - 4 | 6 | 30m |
### [Klask](https://boardgamegeek.com/boardgame/165722/klask)
> Klask is a board game that has a ball field shape with two deep holes functioning as goals in each end of the field. The purpose of the game is to push the small ball around on the field with your magnet/gaming piece, shoot the ball past the obstacles and your opponent and into the goal hole.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 | 8 | 10m |
### [Battleball](https://boardgamegeek.com/boardgame/6795/battleball)
> Battleball is a football board game but with teams made of players with physical and mechanical enhancements - which has made the sport more intense and more deadly. Plan a strategy and do your best to score two touchdowns without having all of your players be destroyed!
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| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 | 8 | 45m |
### [Heat: Pedal to the Metal](https://boardgamegeek.com/boardgame/366013/heat-pedal-to-the-metal)
> Based on simple and intuitive hand management, Heat: Pedal to the Metal puts players in the driver's seat of intense car races, jockeying for position to cross the finish line first, while managing their car's speed if they don't want to overheat. Selecting the right upgrades for their car will help them hug the curves and keep their engine cool enough to maintain top speeds. Ultimately, their driving skills will be the key to victory!
>
> Drivers can compete in a single race or use the "Championship System" to play a whole season in one game night, customizing their car before each race to claim the top spot of the podium. They have to be careful as the weather, road conditions, and events will change every race to spice up their championship. Players can also enjoy a solo mode with the Legends Module or add automated drivers as additional opponents in multiplayer games.
/pic6940449.png)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 6 | 10 | 30-60m |
### [Parcheesi](https://en.wikipedia.org/wiki/Parcheesi)
> Pachisi, the national game of India, dates back to 4 AD and remains popular today. Parcheesi is the westernized version. Parcheesi is typically played with two dice, four pieces per player and a gameboard with a track around the outside, four corner spaces and four home paths leading to a central end space. Moving all four pieces to the home position wins the game.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 8 | 30-60m |
### [Tokaido](https://boardgamegeek.com/boardgame/123540/tokaido)
> In Tokaido, each player is a traveler crossing the "East sea road", one of the most magnificent roads of Japan. While traveling, you will meet people, taste fine meals, collect beautiful items, discover great panoramas, and visit temples and wild places but at the end of the day, when everyone has arrived at the end of the road you'll have to be the most initiated traveler – which means that you'll have to be the one who discovered the most interesting and varied things. All of the actions in Tokaido are very simple, and combined with a unique graphic design, Tokaido offers players a peaceful zen mood in its play.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 5 | 8 | 45m |
### [Santorini](https://boardgamegeek.com/boardgame/194655/santorini)
> Santorini is an accessible strategy game, simple enough for an elementary school classroom while aiming to provide gameplay depth and content for hardcore gamers to explore, The rules are simple. Each turn consists of 2 steps. those are Move (move one of your builders into a neighboring space) and Build (construct a building level adjacent to the builder you move). If either of your builders reaches the third level, you win.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 8 | 20m |
### [Sushi Draft](https://boardgamegeek.com/boardgame/144865/sushi-draft)
> Sushi Draft is a card game that looks good enough to eat! Sushi Draft includes a deck of 32 sushi cards (8 ikura, 7 ebi, 6 maguro, 5 tamago, 4 kappa and 2 "wild" triples) and 18 point tokens (three each for the five types of sushi and three for dessert); the point tokens range in value from 1-5, with the more plentiful sushi dishes being worth more points. Over three rounds, players draft plates of sushi and collect sushi points, which are drawn randomly. The player with the most diverse menu gets dessert. Players tally their points, and whoever has the highest score wins. Sushi Draft is quick to learn and fun for the whole family, and is the perfect introduction to the classic genre of pick-and-pass/card-drafting games!
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 3 - 5 | 8 | 15m |
### [PARKS](https://boardgamegeek.com/boardgame/266524/parks)
> PARKS is a celebration of the US National Parks featuring illustrious art from Fifty-Nine Parks. In PARKS, players will take on the role of two hikers who will trek trails to see sites, observe wildlife, take photos, and visit national parks over the course of the game. They will take actions and collect memories of the places your hikers visit. These memories are represented by various resource tokens like mountains and forests. Collecting these memories in sets will allow players to trade them in to visit a National Park at the end of each hike. Each trail, represented by tiles, represents a different season, and as each season passes, the trails change and grow steadily longer. Each turn, players send one of their hikers down the trail. While on the trail, hikers will see beautiful sites and perform an action when they arrive. When a hiker reaches the end of the trail, they can spend tokens they have received to visit Parks and earn points. Your goal is to have the most points from your Parks, photos, and personal bonus at the end of the year.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 5 | 10 |40 -70m |
### [The Quest for El Dorado](https://boardgamegeek.com/boardgame/217372/the-quest-for-el-dorado)
> In The Quest for El Dorado, players take the roles of expedition leaders who have embarked on a search for the legendary land of gold in the dense jungles of South America. Each player assembles and equips their own team, hiring various helpers from the scout to the scientist to the aborigine. All of them have one goal in mind: Reaching the golden border first and winning all of the riches for themselves. Whoever chooses the best tactics will be rewarded!
/pic7648372.png)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 10 | 30-60m |
### [The Quacks of Quedlinburg](https://boardgamegeek.com/boardgame/244521/the-quacks-of-quedlinburg)
> In The Quacks of Quedlinburg, players are charlatans — or quack doctors — each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch too much of this or that will spoil the whole mixture!
>
> Each player has their own bag of ingredient chips. During each round, they simultaneously draw chips from their bags and add them to their pots. The higher the face value of the drawn chip, the further it is placed in the pot's swirling pattern, increasing how much the potion will be worth. Push your luck as far as you can, but if you add too many cherry bombs, your pot will explode!
>
> At the end of each round, players gain victory points and coins to spend on new ingredients, depending on how well they managed to fill up their pots. But players whose pots have exploded must choose points or coins — not both! The player with the most victory points at the end of nine rounds wins the game.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 10 | 45m |
### [Kingdomino](https://boardgamegeek.com/boardgame/204583/kingdomino)
> In Kingdomino, you are playing as a lord who is seeking new lands to expand your kingdom. You must explore all the lands, including wheat fields, lakes, and mountains, to spot the best plots, while competing with other lords to acquire them first. This game is like Dominoes. It uses tiles with two sections. Each turn, player will select a new domino to connect to their existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The order of who picks first depends on which tile was previously chosen, with better tiles forcing players to pick later in the next round. The game ends when each player has completed a 5x5 grid and then points are counted based on number of connecting tiles and crowns symbol.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 8 | 15m |
### [SCOUT](https://boardgamegeek.com/boardgame/291453/scout)
> SCOUT is a ladder-climbing game in which cards have two potential values, players may not rearrange their hand of cards, and players may pass their turn to take a card from the current high set of cards into their hand.
>
> More specifically, cards are dual-indexed, with different values on each half of the card, with the 45 cards having all possible combinations of the numbers 1-10. During set-up, whoever is shuffling the cards should randomize both the order of the cards in the deck and their orientation. Once each player has been dealt their entire hand of cards, they pick up that hand without rearranging any of the cards; if they wish, they can rotate their entire hand of cards in order to use the values on the other end of each card, but again they cannot rearrange the order of cards in their hand.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 5 | 9 | 15m |
### [Cobra Paw](https://boardgamegeek.com/boardgame/220700/cobra-paw)
> Players take turns rolling the dice — which feature six unique symbols — then race to grab the tile with the matching pattern before anyone else. Whoever grabs six tiles first wins!
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 6 | 5 | 5-15m |
### [Splendor Duel](https://boardgamegeek.com/boardgame/364073/splendor-duel)
> Confront your rival guild in a race for victory. Take Gem and Pearl tokens from the common board, then purchase cards, gather bonuses, royal favours, and prestige.
>
> Discover new twists and strategic opportunities derived from Splendor, the original best-selling game. Acquire cards with impressive powers, take advantage of special Privileges, and fight over scarce access to Pearls.
>
> Splendor Duel is a two-player only standalone game based on Splendor that retains some of the main gameplay mechanisms of that design, while being a bit more complex, dynamic, interactive, rich, tense, and mean.
>
> The game features a main board shared by both opponents, card powers, and three victory conditions.
/pic6929347.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 | 10 | 30-60m |
### [Sagrada](https://boardgamegeek.com/boardgame/199561/sagrada)
> Each player builds a stained glass window by building up a grid of dice on their player board. Each board has some restrictions on which color or shade (value) of die can be placed there. Dice of the same shade or color may never be placed next to each other. Dice are drafted in player order, with the start player rotating each round, snaking back around after the last player drafts two dice. Scoring is variable per game based on achieving various patterns and varieties of placement...as well as bonus points for dark shades of a particular hidden goal color.
/pic3525224.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 4 | 10 | 30-45m |
### [Azul](https://boardgamegeek.com/boardgame/230802/azul)
> Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora.
>
> In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 8 | 30-45m |
### [Azul: Summer Pavilion](https://boardgamegeek.com/boardgame/287954/azul-summer-pavilion)
> At the turn of the 16th Century, King Manuel I commissioned Portugal's greatest artisans to construct grandiose buildings. After completing the Palaces of Evora and Sintra, the king sought to build a summer pavilion to honor the most famous members of the royal family. This construction was intended for the most talented artisans — whose skills meet the splendor that the royal family deserves. Sadly, King Manuel I died before construction ever began.
>
> In Azul: Summer Pavilion, players return to Portugal to accomplish the task that never began. As a master artisan, you must use the finest materials to create the summer pavilion while carefully avoiding wasting supplies. Only the best will rise to the challenge to honor the Portuguese royal family.
/pic4930887.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 – 4 | 8 | 30–45m |
### [Patchwork](https://boardgamegeek.com/boardgame/163412/patchwork)
> In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly clockwise of the 2-1 patch. Each player takes five buttons — the currency/points in the game — and someone is chosen as the start player.
>
> On a turn, a player either purchases one of the three patches standing clockwise of the spool or passes. To purchase a patch, you pay the cost in buttons shown on the patch, move the spool to that patch's location in the circle, add the patch to your game board, then advance your time token on the time track a number of spaces equal to the time shown on the patch. You're free to place the patch anywhere on your board that doesn't overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent's time token, then take one button from the bank for each space you moved.
/pic2270442.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 | 8 | 15-30m |
### [Cartographers](https://boardgamegeek.com/boardgame/263918/cartographers)
> Queen Gimnax has ordered the reclamation of the northern lands. As a cartographer in her service, you are sent to map this territory, claiming it for the Kingdom of Nalos. Through official edicts, the queen announces which lands she prizes most, and you will increase your reputation by meeting her demands. But you are not alone in this wilderness. The Dragul contest your claims with their outposts, so you must draw your lines carefully to reduce their influence. Reclaim the greatest share of the queen’s desired lands and you will be declared the greatest cartographer in the kingdom.
>
> In Cartographers: A Roll Player Tale, players compete to earn the most reputation stars by the time four seasons have passed. Each season, players draw on their map sheets and earn reputation by carrying out the queen's edicts before the season is over. The player with the most reputation stars at the end of winter wins!
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 100 | 10 | 30-45m |
### [Tide of Fortune](https://boardgamegeek.com/boardgame/3354/tide-of-fortune)
> This is an evolution of the Westwar series first introduced by Vanguard Games with Pas de Calais. Other games using a similar system are To the Far Shore and the Italian Campaign series (Sicily, Salerno, Anzio and Med War).
>
> Tide of Fortune features the September-October Allied campaign in northern Belgium and in the Low countries, culminating with the Arnhem operation.
>
> Scale is 1-2 days/turn (variable because of the Impulse system), 3 km/hex. Units are regiments/brigades.
>
> The game has 2 22"x34" maps, 300 counters.
>
> The heart of the system is the Operations phase where players alternate activating formations (divisions) which execute Orders (Assault, Advance, Maneuver etc.).
>
> Players bid for Initiative and there are possibilities for the Reaction player to foil the initiative player's moves by having units react and do spoiling attacks.
>
> Losses can be applied to the HQ of a formation, not only directly to units.
>
> Low counter density, high maneuver. Medium-high complexity.
:strip_icc()/pic3446255.jpg)
| Players | Min. Age | Time |
| ------: | -------: | ------: |
| 1 -2 | 12 | 360m |
### [Talisman](https://boardgamegeek.com/boardgame/714/talisman)
> Talisman takes you on a journey through magical lands, as you endeavor to reclaim the Crown of Command.
> Each turn will see your hero advancing, battling, gaining knowledge and power necessary to defeat the guardians lurking between the Portal of Power and the Valley of Fire.
/pic818904.jpg)
| Players | Min. Age | Time |
| ------: | -------: | ------: |
| 2 -6 | 9 | 90-240m |
### [Welcome to the Moon](https://boardgamegeek.com/boardgame/339789/welcome-to-the-moon)
> You've built housing for humanity in neighborhoods and New Las Vegas. Now you need to save humanity through space colonization...
>
> Welcome to the Moon uses the same flip-and-write game mechanisms as the earlier title Welcome To..., but now you can play in a campaign across eight adventure sheets. On a turn, you flip cards from three stacks to create three different combinations of a starship number and a corresponding action, then all players choose one of these three combinations. You use the number to fill a space in a zone on your adventure sheet in numerical order, and everyone is racing to be the first to complete common missions.
>
> The eight adventure sheets feature very different mechanisms from the classic concept, and when you play in campaign mode, you'll make choices that change the next adventure, which means that each campaign will differ from the previous one.
/pic6204967.png)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 6 | 10 | 25-30m |
### [Wingspan Asia](https://boardgamegeek.com/boardgame/366161/wingspan-asia)
> In this third expansion to Wingspan, we welcome new species to our habitats by exploring the vibrant, intriguing, and magnificent birds of Asia. These birds were chosen from the over 2,800 species that live in Asia.
> Wingspan Asia is several different things: A stand-alone game for 1 player or 2 players (Duet mode that can be used with any bird/bonus cards), a card expansion to the original Wingspan (any bird/bonus cards across any Wingspan game or expansion can be combined), and a 6-7 player expansion via the new Flock mode (for which the player components from the core game are necessary).
> —description from the publisher
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 2 | 10 | 40-70m |
### [The Witcher: Old World](https://boardgamegeek.com/boardgame/331106/the-witcher-old-world)
> The Witcher: Old World immerses you in the legendary universe of The Witcher franchise. In the time when monsters roamed the Continent, the well-trained Witchers were in high demand. Competing schools prepared them for perilous adventures and helping those in trouble in exchange for coins.
> In this competitive board game, 2-5 players embark on quests, make moral choices, fight monsters, and sometimes brawl with other witchers to defend their school's honor. Players construct unique decks with attacks, dodges, and witcher magic called "signs" to achieve powerful combos. Earn money, obtain items, and train skills through quests, battles or even dice poker.
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| Players | Min. Age | Time |
| ------: | -------: | ------: |
| 1 -5 | 14 | 90-150m |
### [The Isle of Cats](https://boardgamegeek.com/boardgame/281259/the-isle-of-cats)
> The Isle of Cats is a competitive, medium-weight, card-drafting, polyomino cat-placement board game for 1-4 players (6 with expansions).
>
> In the game, you are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family, you must find a way to make them all fit on your boat while keeping families together. You will also need to manage resources as you:
> - Explore the island (by drafting cards)
> - Rescue cats
> - Find treasures
> - Befriend Oshax
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1 - 4 | 8 | 60-90m |
### [The Book of Pop-Up Board Games](https://boardgamegeek.com/boardgame/22626/the-book-of-pop-up-board-games)
> There are four pop-up board games in this book. The games are, Space Escape, Pirate Treasure, Mummy Chase, & Save the Princess. Each game has a storage pocket to store the stand-up people. There is also a fold out spinner, that you use to move.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 10 | 30m |
## Strategy
### [Ashtapada](https://en.wikipedia.org/wiki/Ashtapada)
> Ashtapada, an ancient game originating in India, is played on an 8x8 grid featuring marked spaces. The game can be played by two to four players, with the objective being to enter and exit both pieces strategically. Players use cowrie shells to determine movement. If a player lands on an opponent's piece, it's sent off the board for re-entry, except on 'crosscut' spaces, where pieces remain safe.
/pic55539.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2–4 | 8 | 30–60 Min |
### [Blood Rage](https://boardgamegeek.com/boardgame/170216/blood-rage)
> "Life is Battle; Battle is Glory; Glory is ALL"
> In Blood Rage, each player controls their own Viking clan’s warriors, leader, and ship. Ragnarök has come, and it’s the end of the world! It’s the Vikings’ last chance to go down in a blaze of glory and secure their place in Valhalla at Odin’s side! For a Viking there are many pathways to glory. You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan's stats, or even die gloriously either in battle or from Ragnarök, the ultimate inescapable doom.
> Most player strategies are guided by the cards drafted at the beginning of each of the three game rounds (or Ages). These “Gods’ Gifts” grant you numerous boons for your clan including: increased Viking strength and devious battle strategies, upgrades to your clan, or even the aid of legendary creatures from Norse mythology. They may also include various quests, from dominating specific provinces, to having lots of your Vikings sent to Valhalla. Most of these cards are aligned with one of the Norse gods, hinting at the kind of strategy they support. For example, Thor gives more glory for victory in battle, Heimdall grants you foresight and surprises, Tyr strengthens you in battle, while the trickster Loki actually rewards you for losing battles, or punishes the winner.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2–4 | 14 | 60–90 Min |
### [Backgammon](https://en.wikipedia.org/wiki/Backgammon)
> It is one of the oldest known board games. It is a two player game where each player has fifteen pieces (checkers) which move between twenty-four triangles (points) according to the roll of two dice. The objective of the game is to be first to bear off, i.e. move all fifteen checkers off the board.

| Players | Min. Age | Time |
| ------: | -------: | ----: |
| 2 | 5 | 5-60m |
### [Tak](https://en.wikipedia.org/wiki/Tak_(game))
> The objective of Tak is to be the first to connect any two opposite edges of the board with their pieces, called "stones", creating a road. To this end, players will take turns attacking and capturing their opponent's pieces while supporting their own.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 | 5 | 30m |
### [Puerto Rico](https://boardgamegeek.com/boardgame/3076/puerto-rico)
> In Puerto Rico, players assume the roles of colonial governors on the island of Puerto Rico. The aim of the game is to amass victory points by shipping goods to Europe or by constructing buildings.
> Each player uses a separate small board with spaces for city buildings, plantations, and resources. Shared between the players are three ships, a trading house, and a supply of resources and doubloons.
> The resource cycle of the game is that players grow crops which they exchange for points or doubloons. Doubloons can then be used to buy buildings, which allow players to produce more crops or give them other abilities. Buildings and plantations do not work unless they are manned by colonists.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 3–5 | 12 | 90–150 Min |
### [7 Wonders](https://en.wikipedia.org/wiki/7_Wonders_(board_game))
> You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.
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| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 3 - 7 | 10 | 45m |
### [7 Wonders Duel](https://boardgamegeek.com/boardgame/173346/7-wonders-duel)
> The great 7 Wonders concepts adapted especially for two players. The feel is very '7 Wonders' with a few refinements which many will with made it to the main game such as the reworked military and science victories as well as new commerce dynamics. Playing a game always leaves me wanting to play again.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 | 10 | 30m |
### [The Gallerist](https://boardgamegeek.com/boardgame/125153/the-gallerist)
> This age of art and capitalism has created a need for a new occupation - The Gallerist.
> Combining the elements of an Art dealer, museum curator, and Artists’ manager, you are about to take on that job! You will promote and nurture Artists; buy, display, and sell their Art; and build and exert your international reputation. As a result, you will achieve the respect needed to draw visitors to your Gallery from all over the world.
> There's a lot of work to be done, but don't worry, you can hire assistants to help you achieve your goals. Build your fortune by running the most lucrative Gallery and secure your reputation as a world-class Gallerist!
> Maximize your money and thus win the game by:
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1–4 | 13 | 60–150 Min |
### [Barrage](https://boardgamegeek.com/boardgame/251247/barrage)
> In the dystopic 1930s, the industrial revolution pushed the exploitation of fossil-based resources to the limit, and now the only thing powerful enough to quench the thirst for power of the massive machines and of the unstoppable engineering progress is the unlimited hydroelectric energy provided by the rivers.
> Barrage is a resource management strategic game in which players compete to build their majestic dams, raise them to increase their storing capacity, and deliver all the potential power through pressure tunnels connected to the energy turbines of their powerhouses.
> Each player represents one of the four international companies who are gathering machinery, innovative patents and brilliant engineers to claim the best locations to collect and exploit the water of a contested Alpine region crossed by rivers.
/pic4336469.png)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1–4 | 14 | 60–120 Min |
### [Antike Duellum](https://boardgamegeek.com/boardgame/104955/antike-duellum)
> Antike Duellum – previewed at Spiel 2011 under the name Casus Belli – is a two-player strategy game based on modified rules from Mac Gerdts' Antike. The game includes two scenarios: Punic Wars (Rome vs. Carthago) on one side of the board, and Persian Wars (Greeks vs. Persians) on the other. The goal of the game is to be the first to gain nine ancient personages (Kings, Scholars, Generals, Citizens, Navigators).

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 | 13 | 75m |
### [Too Many Bones](https://boardgamegeek.com/boardgame/192135/too-many-bones)
> Too Many Bones comes loaded for bear by breaking into a new genre: the dice-builder RPG. This game takes everything you think you know about dice-rolling and turns it on its head. Dripping with strategy, this fantasy-based RPG puts you in the skin of a new race and takes you on an adventure to the northern territories to root out and defeat growing enemy forces and of course the infamous "baddie" responsible.
> Team up or go it alone in a 1-4 player Coop or Solo play campaign. With over 100+ unique skill dice and 4-7 classes to choose from, every battle is its own mini challenge to figure out. Your adventure will consist of 8-12 battles before you reach your final destination and face off against one of a number of possible kingpins in order to win. Along the way, you will be faced with storyline decisions that will quickly have you weighing risk/reward, odds, and logic - with dice woven into every aspect! Your party will also be faced with other decisions: when to rest, when to explore, or even which fights to pursue! The Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle.
/pic6624445.png)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1–4 | 12 | 60–120 Min |
### [Legendary: A Marvel Deck Building Game](https://boardgamegeek.com/boardgame/129437/legendary-a-marvel-deck-building-game)
> ...a deck-building game set in the Marvel Comics universe. To set up the game, players choose a number of hero decks from the likes of Spider-man, Hulk, Cyclops or Wolverine, and shuffle them together to get a variety of hero decks. Players then choose a mastermind villain (Magneto, Loki, Dr. Doom, etc.) and stack that particular villain's attack cards underneath it. Next, modify the villain deck as needed based on that villain's particular scheme.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 1 - 5 | 10 | 45m |
### [Mansions of Madness, 2nd ed](https://en.wikipedia.org/wiki/Mansions_of_Madness)
> A fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign. Explore the veiled streets of Innsmouth and the haunted corridors of Arkham's cursed mansions as you search for answers as you investigate four scenarios of fear and mystery. Collect weapons, tools, and information, solving complex puzzles, and fighting monsters, insanity, and death.

| Players | Min. Age | Time |
| ------: | -------: | -------: |
| 1 - 5 | 14 | 120-180m |
### [Game of Thrones](https://en.wikipedia.org/wiki/A_Game_of_Thrones_(board_game))
> A Game of Thrones allows the players to take on the roles of several of the Great Houses vying for control of the Seven Kingdoms, including House Stark, House Lannister, House Baratheon, House Greyjoy, House Tyrell, and as of the expansion A Clash of Kings, House Martell. Players maneuver armies to secure support in the various regions that comprise the Seven Kingdoms, with the goal of capturing enough support to claim the Iron Throne. The basic gameplay mechanics are reminiscent of Diplomacy, especially in the order-giving process, though A Game of Thrones is significantly more complicated overall.
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| Players | Min. Age | Time |
| ------: | -------: | -------: |
| 3 - 6 | 12 | 180-360m |
### [YINSH](https://en.wikipedia.org/wiki/YINSH)
> Players start with five rings on the board. First player to remove 3 rings becomes the winner. Every time a ring is moved, it leaves a marker behind. Markers are white on one side and black on the other, and each time they are jumped they must be flipped. Once a player forms a row of 5 markers of their color, they can remove a ring. The challenge is each row you make brings you closer to victory-but also makes you weaker, because you have one fewer ring to play with.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 | 9 | 30-60m |
### [Cthulhu Wars](https://petersengames.com/cthulhu-wars/)
> Cthulhu Wars is a fast-moving strategy game about the end of the world. You take the part of various monstrous aliens seeking to dominate the world. You can play as Great Cthulhu himself, or you can take charge of other factions, such as the slithering hordes of the Crawling Chaos, or the insane minions of the Yellow Sign.

| Players | Min. Age | Time |
| ------: | -------: | ------: |
| 2 - 8 | 12 | 90-120m |
### [Anachrony](https://mindclashgames.com/game-worlds/anachrony/)
> Anachrony is a competitive Euro-style strategy game set in a post-apocalyptic world rebuilt along four different ideological Paths. The game is played through a series of turns called Eras, with past ones reachable through time travel later in the game. Players assume the roles of iconic leaders of the four Paths, striving not only for the supremacy and well-being of their people, but also their survival. After the fourth Era, an asteroid impact shakes Earth, threatening to destroy the World Capital, Earth’s last independent city. The Paths should prepare for the coming cataclysm, and when the time comes, take their part in evacuating the collapsing Capital. In the end, one of the Paths will be the new home to the reformed World Council, and lead humanity into a new future.

| Players | Min. Age | Time |
| ------: | -------: | ------: |
| 1 - 4 | 15 | 30-120m |
### [Caylus](https://boardgamegeek.com/boardgame/18602/caylus)
> The players embody master builders. By building the King's castle and developing the city around it, they earn prestige points and gain the King's favor. When the castle is finished, the player who has earned the most prestige wins the game. The expansion Caylus Expansion: The Jeweller was included in the 2nd Edition.
> Each turn, players pay to place their workers in various buildings in the village. These buildings allow players to gather resources or money, or to build or upgrade buildings with those resources. Players can also use their resources to help build the castle itself, earning points and favors from the king, which provide larger bonuses. Building a building provides some immediate points, and potentially income throughout the game, since players receive bonuses when others use their buildings. The buildings chosen by the players have a heavy impact on the course of the game, since they determine the actions that will be available to all the players.
/pic1638795.jpg)
| Players | Min. Age | Time |
| ------: | -------: | ------: |
| 2 - 5 | 12 | 60-150m |
### [Clockwork Wars](https://boardgamegeek.com/boardgame/139952/clockwork-wars)
> In Clockwork Wars each player commands a unique race of creatures in a tense war game set in a fantasy-steampunk universe. Take control of the calculating Purebreeds, the industrious Troglodytes, the mighty Rhinochs, or the proud Mongrels. Your goal is to vanquish your foes and accumulate the most victory points through nine turns of play. You earn points by fighting for control of territories that contain valuable natural resources. To win these battles, you need manpower gained by seizing villages and developing them into cities. Invest in research and discover astonishing new technologies, position your troops, research powerful discoveries, employ espionage, and conquer your enemies to win the game!
/pic2355823.jpg)
| Players | Min. Age | Time |
| ------: | -------: | ------: |
| 2 - 4 | 13 | 90-120m |
### [Orléans](https://boardgamegeek.com/boardgame/164928/orleans)
> During the medieval goings-on around Orléans, you must assemble a following of farmers, merchants, knights, monks, etc. to gain supremacy through trade, construction and science in medieval France.
> In Orléans, you will recruit followers and put them to work to make use of their abilities. Farmers and Boatmen supply you with money and goods; Knights expand your scope of action and secure your mercantile expeditions; Craftsmen build trading stations and tools to facilitate work; Scholars make progress in science; Traders open up new locations for you to use your followers; and last but not least, it cannot hurt to get active in monasteries since with Monks on your side you are much less likely to fall prey to fate.
/pic6228507.jpg)
| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2–4 | 12 | 90 Min |
### [Complots](https://boardgamegeek.com/boardgame/188188/complots)
> A corrupt city, subject to vice and avarice, is under the control of vile characters. The seat of power is vacant and waiting for you to take it — unless someone else takes it first. In Complots, as in the original game Coup, you control two characters and start with two coins, and through trickery, manipulation and bluffing, you want to eliminate all other players who stand in your way, possibly by having them eliminate one another along the way.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 - 8 | 8 | 15m |
### [Shogi](https://en.wikipedia.org/wiki/Shogi)
> Shogi, also known as Game of Generals, is a Japanese board game similar to chess, played on a 9x9 grid with 20 pieces per player. The objective is to checkmate the opponent's king, but pieces can be promoted upon reaching the enemy's promotion zone. Shogi offers a dynamic and strategic gameplay experience with unique piece movements and captures. It is much more complex than international chess.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 | 8 | 30-120m |
### [Checkers](https://en.wikipedia.org/wiki/Checkers)
> Checkers, also known as American Draughts, an abstract strategy game where players move disc-shaped pieces across an 8 by 8 cross-hatched ("checker") board. Pieces only move diagonally, and only one space at a time. If a player can move one of his pieces so that it jumps over an adjacent piece of their opponent and into an empty space, that player captures the opponent's disc.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 | 6 | 30m |
### [Chaupar](https://en.wikipedia.org/wiki/Chaupar)
> Chaupar, chopad or chaupad is a cross and circle board game very similar to pachisi, played in Pakistan & Ancient India. The board is made of wool or cloth, with wooden pawns and seven cowry shells to be used to determine each player's move, although others distinguish chaupur from pachisi by the use of three four-sided long dice. Variations are played throughout India. It is similar in some ways to Pachisi, Parcheesi and Ludo. In most of the villages of India, this game is played by old people.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 4 | 15 | 30m |
### [Lotería](https://boardgamegeek.com/boardgame/5878/loteria)
> Lotería (Spanish word meaning "lottery") is a traditional game of chance, similar to bingo, but using images on a deck of cards instead of numbered ping pong balls. Every image has a name and an assigned number, but the number is usually ignored. Each player has at least one tabla, a board with a randomly created 4 x 4 grid of pictures with their corresponding name and number. Players choose a tabla (Spanish word for "board") to play with, from a variety of previously created tablas, each with a different selection of images.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 | 8 | 20m |
### [Carcassonne](https://en.wikipedia.org/wiki/Carcassonne_(board_game))
> Tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. Build your castles, connect them with roads and grassland, assign meeples to roles and score points.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 5 | 8 | 30-90m |
### [Exploding Kittens](https://www.explodingkittens.com/)
> Exploding Kittens is a highly-strategic, kitty-powered version of Russian roulette. It was the most-funded game in the history of Kickstarter and has paved the way for peace and tranquility in the modern world. It also features cards illustrated by The Oatmeal.
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| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 - 5 | 7 | 15m |
### [Chess](https://en.wikipedia.org/wiki/Chess)
> Chess is a board game played between two opponents on opposite sides of a board containing 64 squares of alternating colors (white and black). Each player has 16 pieces: 1 king, 1 queen, 2 rooks, 2 bishops, 2 knights, and 8 pawns. The goal of the game is to checkmate your opponent's king. The game is played by millions of people worldwide.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 | 5 | 5-120m |
### [Pandemic Legacy: Season 0](https://boardgamegeek.com/boardgame/314040/pandemic-legacy-season-0)
> 1962 — The Cold War continues as a new threat looms on the horizon, a deadly new Soviet bioweapon, something called "Project MEDUSA". You and your fellow medical graduates have been recruited by the CIA for the critical mission of investigating and preventing its development. Travel the world using carefully constructed aliases to move swiftly between Allied, Neutral, and Soviet cities. Your missions will require you to neutralize enemy agents, acquire specific targets, and set up other CIA agents on location to execute your operations without a hitch. As you complete objectives over the course of twelve months, each success or failure will bring you closer to the truth.
> Combatting this dangerous new pathogen is of utmost importance, but it's not the only threat you'll encounter in the field. Enemy agents are taking root in all parts of the world, and it's critical to your mission that you keep them contained before they can escalate international tensions. Luckily for you, you won't be without backup. Coordinate with other covert operatives for assistance and make strategic use of these teams at different locations to clean up the board and keep your eye on your main objectives.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2–4 | 14 | 45–60 Min |
### [Commonspoly](https://commonspoly.cc)
> Commonspoly is a fun strategy and turn based RPG game where players of the game work together to defend their world from being taken over by speculators. The game is like the direct opposite of what one does in the game of Monopoly. For in Commonspoly owning private goods is frowned upon and converting the privately owned goods to either public or community owned ones will be the task of the players. The game is really fun as its a pit against good and evil, where evil is/are depicted by the speculator characters in the game. Speculators go around the game and try to undo the efforts of the defendors. Also the game is released under Peer Production License and can be downloaded for free and printed at home to play.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 4 - 8 | 7 | 30-90m |
### [Tzolk'in: The Mayan Calendar](https://boardgamegeek.com/boardgame/126163/tzolkin-the-mayan-calendar)
> Tzolkin: The Mayan Calendar presents a new game mechanism: dynamic worker placement. Players representing different Mayan tribes place their workers on giant connected gears, and as the gears rotate they take the workers to different action spots.
> During a turn, players can either (a) place one or more workers on the lowest visible spot of the gears or (b) pick up one or more workers. When placing workers, they must pay corn, which is used as a currency in the game. When they pick up a worker, they perform certain actions depending on the position of the worker. Actions located "later" on the gears are more valuable, so it's wise to let the time work for you – but players cannot skip their turn; if they have all their workers on the gears, they have to pick some up.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2–4 | 13 | 90 Min |
### [Cluedo](https://en.wikipedia.org/wiki/Cluedo)
> Cluedo is a murder mystery game for three to six players. Each player is a suspect in the murder and needs to prove his innocence by deducing who the actual murderer is, where the crime took place and which weapon was used. The players do this by strategically moving around the different rooms in the mansion and collecting various clues from the other players.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 3 - 6 | 8 | 10-60m |
### [Sheriff of Nottingham](https://boardgamegeek.com/boardgame/157969/sheriff-of-nottingham)
> In Sheriff of Nottingham, each player assumes the role of a merchant who is looking to make a tidy profit during the Prince's visit to Nottingham. While it is possible to make a decent profit off of legal goods, illicit goods will leave you swimming in riches. But be careful, lest the Sheriff of Nottingham catches you!

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 3 - 5 | 14 | 60m |
### [Splendor](https://boardgamegeek.com/boardgame/148228/splendor)
> Splendor places you in the shoes of a wealthy Renaissance merchant trying to compete with others to build the most lucrative and prestigious jewelry business in all of Europe. Players will compete with each other to buy gem mines, transportation, and storefronts in order to increase their wealth and accumulate the most prestige points. As your fame and wealth grows, you may even attract the attention of the local nobles...

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 - 4 | 10 | 30m |
### [Connect Four](https://en.wikipedia.org/wiki/Connect_Four)
> Connect Four is a two-player connection game in which the players first choose a color and then take turns dropping one colored disc from the top into a seven-column, six-row vertically suspended grid. The pieces fall straight down, occupying the lowest available space within the column. The objective of the game is to be the first to form a horizontal, vertical, or diagonal line of four of one's own discs. Connect Four is a solved game. The first player can always win by playing the right moves.

| Players | Min. Age | Time |
| ------: | -------: | ----: |
| 2 | 6 | 1-10m |
### [Gorgasali: Battle Royale](https://boardgamegeek.com/boardgame/289351/gorgasali-battle-royale)
> Gorgasali: Battle Royale is a role-playing board game based mainly on the concept of battle royale. The story of the game is fictional, and the game mechanics - completely unique. Start the game from the sector and enter the map through the gate. Scroll through the map and try to open the boxes to collect the cards needed for the fight. Engage in battle with an opponent to knock him out of the game and earn his own cards. Higher strength cards give you a better chance of winning. Be careful with the reducing of the zone, due to having less space to navigate without taking damage. To win the game you must be the only surviving player on the map.
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| Players | Min. Age | Time |
| ------: | -------: | -------: |
| 2-10 | 10 | 40-180m |
### [Paladins of the West Kingdom](https://boardgamegeek.com/boardgame/266810/paladins-of-the-west-kingdom)
> Paladins of the West Kingdom is set at a turbulent time of West Francia's story, circa 900 AD. Despite recent efforts to develop the city, outlying townships are still under threat from outsiders. Saracens scout the borders, while Vikings plunder wealth and livestock. Even the Byzantines from the east have shown their darker side. As noble men and women, players must gather workers from the city to defend against enemies, build fortifications and spread faith throughout the land. Fortunately you are not alone. In his great wisdom, the King has sent his finest knights to help aid in our efforts. So ready the horses and sharpen the swords. The Paladins are approaching.
> The aim of Paladins of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by building outposts and fortifications, commissioning monks and confronting outsiders. Each round, players will enlist the help of a specific Paladin and gather workers to carry out tasks. As the game progresses, players will slowly increase their faith, strength and influence. Not only will these affect their final score, but they will also determine the significance of their actions. The game is concluded at the end of the seventh round.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1–4 | 12 | 90–120 Min |
### [Shadow Hunters](https://en.wikipedia.org/wiki/Shadow_Hunters)
> Shadow Hunters is a survival board game set in a devil-filled forest in which three groups of characters—the Shadows, creatures of the night; the Hunters, humans who try to destroy supernatural creatures; and the Neutrals, civilians caught in the middle of this ancient battle—struggle against each other to survive.
> You belong to one of these groups and must conceal your identity from others since you don't know whom you can trust—at least not initially. Over time, though, someone might decipher who you are through your actions or through Hermit cards, or you might even reveal yourself to use your special ability.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 4-8 | 13 | 45m |
### [Persian Wars](https://boardgamegeek.com/boardgame/236008/persian-wars)
> Persian Wars is a card-driven wargame depicting the Greco-Persian conflict from 494 to 466 B.C. Players control either the Persian empire and its generals, Xerxes, Artabazus, Artayntes, Artemisia and Mardonius or the Greek city-states and their generals, the Athenians Xanthippus, Miltiades and Themistocles and Spartans, Leonidas and Pausanias.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 12 | 60-90m |
### [Concordia Venus](https://boardgamegeek.com/boardgame/256916/concordia-venus)
> Concordia Venus is a standalone reimplementation of Concordia with some added features.
> Concordia Venus is a peaceful strategy game of economic development in Roman times for 2-6 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes:
> They allow a player to choose actions during the game.
> They are worth victory points (VPs) at the end of the game.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2–6 | 12+ | 60–120 Min |
### [Mastermind](https://boardgamegeek.com/boardgame/2392/mastermind)
> Guess the color of hidden pegs. A deduction game where each player takes turn making a limited number of guesses, using logic to deduce what pegs the opponent has hidden.

| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 | 8 | 30m |
### [Call to Adventure](https://www.brotherwisegames.com/all/p/call-to-adventure)
> Call to Adventure is a tabletop game in which players compete to craft the hero with the greatest destiny. Play cards to build your character, cast runes to face challenges, and choose whether to follow a path of heroism or villainy. The core game mode is a 2-4 player competitive game, but Call to Adventure can also be played solo or cooperatively!

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 13 | 30-45m |
### [Obsession](https://boardgamegeek.com/boardgame/231733/obsession)
> You are the head of a respected but troubled family estate in mid-19th century Victorian England. After several lean decades, family fortunes are looking up! Your goal is to improve your estate so as to be in better standing with the truly influential families in Derbyshire.
> Obsession is a game of 16 to 20 turns in which players build a deck of Victorian gentry (British social upper class), renovate their estate by acquiring building tiles from a centralized builders' market, and manipulate an extensive service staff of butlers, housekeepers, underbutlers, maids, valets, and footmen utilizing a novel worker placement mechanic. Successfully hosting prestigious social activities such as Fox Hunts, Music Recitals, Billiards, Political Debates, and Grand Balls increases a player's wealth, reputation, and connections among the elite.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1–4 | 14+ | 30–90 Min |
### [Heroscape](https://cf.geekdo-images.com/itemrep/img/QxW14xwSXjhYU8h_KlvG09nbBd0=/fit-in/246x300/filters:strip_icc()/pic244662.jpg)
> Join the battle of all time! Draft your army from troops of all different eras, species, and battle styles then fight on a battlefield created by you and your friends. Work together to accomplish a scenario laid out in the included rules or duke it out amongst yourselves to see who's the greater battlefield commander.
/pic244662.jpg)
| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 - 4 | 8 | 90m |
### [Stone Age](https://boardgamegeek.com/boardgame/34635/stone-age)
> In Stone Age, players live in the early days of human history, competing for food and collecting resources to expand their tribe and achieve new levels of civilization. Take turns assigning your tribe members to limited areas on the board that benefit you in different ways, sequence your actions strategically and feed your people to avoid losing points or resources.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 10 | 60-90m |
### [Axis & Allies](https://en.wikipedia.org/wiki/Axis_%26_Allies)
> Played on a board depicting a Spring 1942 political map of Earth divided by territories, players take the role of one or more of the five major belligerents of World War II: the Axis powers of Germany and Japan; and the Allied powers of the Soviet Union, the United Kingdom, and the United States. Turn rotates among these belligerents, who control armies of playing pieces with which they attempt to capture enemy territories, with results determined by dice rolls.
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| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 - 5 | 12 | 180m |
### [Beyond the Sun](https://boardgamegeek.com/boardgame/317985/beyond-the-sun)
> Beyond the Sun is a space civilization game in which players collectively decide the technological progress of humankind at the dawn of the Spacefaring Era, while competing against each other to be the leading faction in economic development, science, and galactic influence.
> The game is played over a variable number of rounds until a number of game-end achievements are collectively claimed by the players. The winner is the faction with the most victory points, which are obtained by researching technologies, improving their economy, controlling and colonizing systems, and completing various achievements and events throughout the game.
> On a turn, a player moves their action pawn to an empty action space, then takes that action. They then conduct their production phase, either producing ore, growing their population, or trading one of those resources for another. Finally, they can claim up to one achievement, if possible.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2–4 | 14+ | 60–120 Min |
### [Blokus](https://en.wikipedia.org/wiki/Blokus)
> Game with Tetris-like, colored pieces made from little squares that players are trying to play onto the board. Each new piece must be placed so that it touches at least one piece of the same color but only corner-to-corner contact is allowed — edges of the same color pieces cannot touch. Game ends when nobody can place any more pieces. Player with least sum of squares from not placed peaces wins the game.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 4 | 7 | 20-30m |
### [Agricola](https://boardgamegeek.com/boardgame/31260/agricola)
> Description from BoardgameNews
> In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?
> The game supports many levels of complexity, mainly through the use (or non-use) of two of its main types of cards, Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release), these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 1–5 | 12 | 30–150 Min |
### [The Estates](https://boardgamegeek.com/boardgame/249381/the-estates)
> Players take on the role of investors seeking to make the most money by developing buildings in The Estates. The Estates is a new urban development featuring high-end infrastructure and a modern atmosphere for its citizens. The City Council recently approved the zoning map for The Estates. It calls for two rows of four buildings each, located between the River and Main Street. The meadows on the other side of the River are to remain a recreational area for the City. Players will bid for the various building pieces and place them in The Estates to their benefit. All buildings in completed rows score positive points, while all buildings in incomplete rows score negative points. It is possible to have zero completed rows of buildings. At the end, the player with the highest score wins The Estates!
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 5 | 10 | 40-60m |
### [Telepathy](https://boardgamegeek.com/boardgame/40182/telepathy)
> In this puzzle solving challenge of deduction, logic and intuition, players go head to head to see who can be the first to guess their opponent's secret square. Every action turn brings you closer to finding the hidden, ancient symbol. But watch out; your opponent may be closer to solving your secret square than you think! The Telepathy board game is an outstanding logic building tool, ideal for educators and puzzle solvers alike. If you like Sudoku, Mastermind, or Battleship, this game is for you.
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| Players | Min. Age | Time |
| ------: | -------: | ---: |
| 2 - 4 | 12 | 20m |
### [Chinese Checkers](https://en.wikipedia.org/wiki/Chinese_checkers)
> Sternhalma, commonly known as Chinese checkers or Chinese chequers, is a strategy board game of German origin which can be played by two, three, four, or six people, playing individually or with partners. The game is a modern and simplified variation of the game Halma.

| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 6 | 7 | 10–30m |
### [Citadels](https://en.wikipedia.org/wiki/Citadels_(card_game))
> In Citadels Classic, you are vying to become the kingdom’s next Master Builder. But first, you must impress the monarchy with your city-building skills. To achieve your goal, you must gather resources while simultaneously predicting your opponents’ plans—and foiling them! In the end, only the steward whose city most impresses the king will earn the title of Master Builder.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2 - 7 | 10+ | 30-60m |
### [The Crew: The Quest for Planet Nine](https://boardgamegeek.com/boardgame/284083/the-crew-the-quest-for-planet-nine)
> In the co-operative trick-taking game The Crew: The Quest for Planet Nine, the players set out as astronauts on an uncertain space adventure. What are the rumors regarding the unknown planet about? The eventful journey through space extends over 50 exciting missions. But this game can only be defeated by meeting common individual tasks of each player. In order to meet the varied challenges communication is essential in the team. But this is more difficult than expected in space.
> With each mission the game becomes more difficult. After each mission the game can be paused and continued later. During each mission it is not the number of tricks but the right tricks at the right time that count.
> The team completes a mission only if every single player is successful in fulfilling their tasks.
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| Players | Min. Age | Time |
| ------: | -------: | -----: |
| 2–5 | 10+ | 20 Min |
### [Leaving Earth](https://boardgamegeek.com/boardgame/173064/leaving-earth)
> The year is 1956. Mankind stands at the dawn of a new age, the Space Age, when the flying bombs of yesteryear will become the rocket ships of tomorrow. As the director of a national space program, your country is depending on you for success in this great contest. You may be the first to create an artificial satellite, send a probe to another planet, or even put a man on the moon.
![Leaving Earth game image](https://cf.geekdo-images.com/rpjQ2X1g2fau-VsgAYvo2A__itemrep/img/6tc-Bi7iqr-DRoszSytamoIoQjw=/fit-in/246