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https://github.com/eliotvu/ut2004-mutloadedlevel

Gun Game mutator for Unreal Tournament 2004
https://github.com/eliotvu/ut2004-mutloadedlevel

mod mutator unreal-tournament-2004 ut2004

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Gun Game mutator for Unreal Tournament 2004

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# MutLoadedLevel

[![GitHub all releases](https://img.shields.io/github/downloads/EliotVU/UT2004-MutLoadedLevel/total)](https://github.com/EliotVU/UT2004-MutLoadedLevel/releases)

MutLoadedLevel is a mutator that brings **Gun Game** to Unreal Tournament 2004 but with a twist!

- [x] Infinite ammo
- [x] All pickups/weapons in the map will be removed or disabled
- [x] Players will start with the ShieldGun and advance through loadouts based on their acquired score
- ShieldGun > AssaultRifle > BioRifle > ShockRifle > LinkGun > MiniGun > FlakCannon > RocketLauncher > SniperRifle
- SniperRifle and ShieldGun > SniperRifle and AssaultRifle, and so on...
- [x] Every time a player acquires a new score, a new loadout will be given to the player based on that score
- [x] The scoring system will be inherited from the current game mode
- [x] Players will de-level if they lose score points, for instance a player can lose score if eliminated by self-damage
- [x] Configurable, options to change the scoring rules as well as the loadouts can be changed in the [MutLoadedLevel.ini](Configs/MutLoadedLevel.ini) file

The mutator name was named after the built-in console-command cheat `Loaded`.

## Installation

```ini
MutLoadedLevel.MutLoadedLevel
```

## Building and Dependencies

**EditPackages**

```ini
EditPackages=MutLoadedLevel
```