https://github.com/elmodo7/arduinounor4wifi_tcp_memory_viewer
Example of data exchange between a PC game and your Arduino, showing it on the built-in led matrix.
https://github.com/elmodo7/arduinounor4wifi_tcp_memory_viewer
Last synced: 5 months ago
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Example of data exchange between a PC game and your Arduino, showing it on the built-in led matrix.
- Host: GitHub
- URL: https://github.com/elmodo7/arduinounor4wifi_tcp_memory_viewer
- Owner: elModo7
- Created: 2025-08-31T09:50:13.000Z (5 months ago)
- Default Branch: main
- Last Pushed: 2025-08-31T10:33:02.000Z (5 months ago)
- Last Synced: 2025-08-31T12:24:53.183Z (5 months ago)
- Language: AutoHotkey
- Homepage:
- Size: 103 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Arduino TCP Memory Exchange

Basic example of an Arduino Uno R4 WiFi receiving a number via TCP and displaying it on the built-in led matrix. The backend reads one address from a process's memory and sends it via the opened TCP socket to the arduino client.
> [!CAUTION]
> In the case that you use this for a game, **use it for offline games**, *I am not responsible for any misuse of this tool.* It is also very likely that it may be flagged by anticheats if you target a game process.
## Credits
- [Socket.ahk](https://github.com/G33kDude/Socket.ahk) TCP socket library for AutoHotkey.
- [cJSON.ahk](https://github.com/G33kDude/cJson.ahk/tree/main) Fast JSON library for AutoHotkey.
This is a stripped down version of one of my [EmuHook](https://github.com/elModo7/EmuHook) demos.