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https://github.com/expl0it3r/jumpy

A clone of the famous Doodle Jump game. Initially created for the SCC (SFML Community Contest) in the German SFML forum
https://github.com/expl0it3r/jumpy

game gamejam scc sfml

Last synced: 3 months ago
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A clone of the famous Doodle Jump game. Initially created for the SCC (SFML Community Contest) in the German SFML forum

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# Jumpy

## Description

Jumpy is a clone of the well-known Doodle Jump game created by [Lima Sky](http://www.limasky.com/) and originally developed for iOS but in the meantime also ported to Android.
The first version of Jumpy, back then it had the name 'Doodle Jumpy', was released for the [19th SCC](https://github.com/TankOs/SCC/tree/master/19_DoodleJump) ([SFML Community Contest](https://github.com/TankOs/SCC)) of the German speaking SFML community. Within this one year my skills with C++ and SFML have greatly advanced and SFML itself has undergone big changes, which led me to refactor the game and I've now come to a state where the new version is fully playable. In the future I'll keep refactoring and cleaning up the codebase, perhaps even adding new features.

![image](https://user-images.githubusercontent.com/920861/177305690-4423ee0a-52b2-4302-bf23-056189d770dd.png)

## Credits

With the refactoring I've introduced the [SmallGameEngine](https://github.com/eXpl0it3r/SmallGameEngine) into the game, it's heavily based on the '[Managing Game States in C++](http://gamedevgeek.com/tutorials/managing-game-states-in-c/)' tutorial by [Anthony Lewis](https://anthonylewis.com/), so a big thanks to him for that tutorial.
And obviously the biggest thank you goes to Laurent, for his awesomeness in constantly developing and maintaining one of the [best C++ libraries](https://www.sfml-dev.org/).