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https://github.com/gameanalytics/ga-sdk-godot
Official GameAnalytics Godot SDK repository
https://github.com/gameanalytics/ga-sdk-godot
Last synced: about 1 month ago
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Official GameAnalytics Godot SDK repository
- Host: GitHub
- URL: https://github.com/gameanalytics/ga-sdk-godot
- Owner: GameAnalytics
- License: mit
- Created: 2020-07-01T09:35:07.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2023-12-22T11:03:15.000Z (about 1 year ago)
- Last Synced: 2023-12-22T12:36:51.102Z (about 1 year ago)
- Language: Objective-C
- Size: 238 MB
- Stars: 38
- Watchers: 4
- Forks: 7
- Open Issues: 3
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# GA-SDK-GODOT
GameAnalytics SDK for Godot.For Android, iOS and OSX you can also get the SDK via Nativelib like described [here](https://github.com/GameAnalytics/godot-gameanalytics).
Documentation is located [here](https://gameanalytics.com/docs/item/godot-sdk).
If you have any issues or feedback regarding the SDK, please contact our friendly support team [here](https://gameanalytics.com/contact).
> :information_source:
>
> The Godot SDK include support for **iOS**, **Android**, **Web**, **Windows**, **Mac** and **Linux** platforms
>
> Requirements:
> * **Godot:** 4.0+Changelog
---------**2.4.0**
* support for godot 4.0+**2.3.5**
* small fix for android dependencies for nativelib**2.3.4**
* fixed bug in internal error reporting**2.3.3**
* added event uuid for events sent**2.3.2**
* fixed progression tries bug fordesktop platforms**2.3.1**
* changed tagret sdk to 30 instead of 31 for android**2.3.0**
* added ad events for Android and iOS**2.2.3**
* removed imei identifiers and other alternative identifiers from user identifier logic (android)**2.2.2**
* added error events to be sent for invalid custom event fields used
* added optional mergeFields argument to event methods to merge with global custom fields instead of overwrite them**2.2.1**
* fixed missing custom event fields for when trying to fix missing session end events**2.2.0**
* added global custom event fields function to allow to add custom fields to events sent automatically by the SDK**2.1.1**
* added functionality to force a new user in a/b testing without having to uninstall app first, simply use custom user id function to set a new user id which hasn't been used yet**2.1.0**
* added custom event fields feature**2.0.0**
* Changed user identifier logic in preparation for Google changes to GAID. User id for a new install is now a randomised GUID. Existing installs that update SDK will continue using previous identifier logic. It is recommended to update as soon as possible to reduce impact on calculated metrics.**1.3.6**
* small fix**1.3.5**
* republished plugin on NativeLib due to malformed urls**1.3.4**
* ios nativelib fixes**1.3.3**
* fixed ios nativelib errors**1.3.1**
* small fixes**1.3.0**
* added distribution via nativelib for android, ios and osx**1.2.9**
* fixed android bugs**1.2.8**
* fixed VerifyError for Android for Godot 3.3
* fixed mutex compile error for Godot 3.3**1.2.7**
* added idfa consent status to evnts (ios)**1.2.6**
* fixed linux dependencies**1.2.5**
* added missing libs for linux**1.2.4**
* fixed dependencies iOS (min. XCode 12 required)**1.2.3**
* removed memory info from automatic crash reports**1.2.2**
* fixed crash when closing editor and GA module was loaded**1.2.1**
* fixed compiling using mingw**1.2.0**
* added support for web**1.1.0**
* added support for Linux**1.0.4**
* corrected overwritten fix**1.0.3**
* small correction for compile error on ios
* native libs updated**1.0.2**
* improved user identifier flow for ios (ios)**1.0.1**
* updated ga android native lib to avoid allowbackup build error**1.0.0**
* initial version