https://github.com/gameanalytics/ga-sdk-lumberyard
Repository for GameAnalytics Lumberyard SDK
https://github.com/gameanalytics/ga-sdk-lumberyard
Last synced: 4 months ago
JSON representation
Repository for GameAnalytics Lumberyard SDK
- Host: GitHub
- URL: https://github.com/gameanalytics/ga-sdk-lumberyard
- Owner: GameAnalytics
- License: mit
- Created: 2016-11-07T12:46:38.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2022-08-25T08:23:52.000Z (almost 4 years ago)
- Last Synced: 2025-05-03T12:35:52.689Z (about 1 year ago)
- Language: C++
- Size: 280 MB
- Stars: 1
- Watchers: 4
- Forks: 3
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# GA-SDK-LUMBERYARD
GameAnalytics Lumberyard SDK.
> **Warning**
> This SDK has been deprecated since 25th August 2022 and will not receive further updates. This repository is for legacy purposes only.
Documentation can be found [here](https://gameanalytics.com/docs/lumberyard-sdk).
If you have any issues or feedback regarding the SDK, please contact our friendly support team [here](https://gameanalytics.com/contact).
> :information_source:
>
> The Lumberyard SDK include support for **iOS**, **Android**, **Windows**, **Linux** and **Mac** platforms
>
> Requirements:
> **Lumberyard:** 1.5.x+
> **iOS:** iOS 7+
> **Android:** Android API Level 14
>
> **Build size:**
> Note that download size differ from the actual build size.
>
> **Android:**
> The SDK build size in a native Android app is only around **49Kb** and the dependecies take up to **820Kb** depending if your app already uses some of the same dependencies.
>
> **iOS:**
> The SDK build size in a native iOS app is only around **242Kb** (armv7) / **259Kb** (armv8).
Changelog
---------
**3.1.1**
* improved user identifier flow for ios (ios)
**3.1.0**
* updated user identifier flow to prepare for iOS 14 IDFA changes (ios)
**3.0.5**
* logo updated
**3.0.4**
* removed facebook, gender and birthyear methods
* added auto detect app version for build field (ios, android only)
**3.0.3**
* A/B testing fixes
**3.0.2**
* fixed getRemoteConfigsValueAsString bug (ios)
**3.0.1**
* remote configs fixes
**3.0.0**
* Remote Config calls have been updated and the old calls have deprecated. Please see GA documentation for the new SDK calls and migration guide
* A/B testing support added
**2.1.2**
* added check if log files and database can't be created
**2.1.1**
* removed std string and replaced it with c-strings for desktop platforms
* fixed hanging background thread when closing application for desktop platforms
**2.1.0**
* added enable/disable event submission function
**2.0.3**
* fixed business event validation
**2.0.2**
* fixed thread hanging on shutdown for desktop platforms
**2.0.1**
* fixed jni compile errors (android)
**2.0.0**
* added command center functionality
**1.1.12**
* added custom dimensions to design and error events
**1.1.11**
* fixed session length bug
* fixed not allowing to add events when session is not started
**1.1.10**
* added onquit function for when closing desktop applications (windows, mac, linux)
**1.1.9**
* updated for Lumberyard 1.11.1
**1.1.8**
* JNI memory leak bug fix (android)
**1.1.7**
* jni bug fix for progression events with scores (android)
**1.1.6**
* adding correct files
**1.1.5**
* bug fix for progression events with score for android (android)
**1.1.4**
* bug fix for end session when using manual session handling
**1.1.3**
* session length precision improvement
* minor bug fixes
* updated for Lumberyard v1.8.0
**1.1.2**
* custom user id bug fix
**1.1.1**
* added vc140 libs
**1.1.0**
* added linux support
* added os version, device model and device manufacturer to events (windows mac)
**1.0.0**
* corrected validators in android and ios native libs
**0.1.1**
* possible to set custom dimensions and demographics before initialise
**0.1.0**
* First release