https://github.com/gameanalytics/godot-gameanalytics
Official GameAnalytics Godot SDK repository for NativeLib
https://github.com/gameanalytics/godot-gameanalytics
Last synced: 11 months ago
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Official GameAnalytics Godot SDK repository for NativeLib
- Host: GitHub
- URL: https://github.com/gameanalytics/godot-gameanalytics
- Owner: GameAnalytics
- License: mit
- Created: 2021-06-24T13:08:30.000Z (almost 5 years ago)
- Default Branch: main
- Last Pushed: 2022-06-07T09:12:07.000Z (almost 4 years ago)
- Last Synced: 2025-04-07T15:54:42.316Z (about 1 year ago)
- Language: Objective-C
- Size: 20.9 MB
- Stars: 8
- Watchers: 4
- Forks: 3
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# GameAnalytics
Official GameAnalytics SDK wrapper for NativeLib. Supported platforms: iOS, Android, MacOS.
## Installation
Add [NativeLib-UI Addon](https://godotengine.org/asset-library/asset/824) into your project. Then find `GameAnalytics` in the list of available plugins and press `Install` button.
Don't forget to enable your platforms (iOS/Android/OSX) before plugin installation.
## Usage
This plugin contain gd-wrapper `gameanalytics` which will be automatically added to your autoloading list. So you can call it everywhere in your gd code.
## API
- initGA()
- addBusinessEvent(params: Dictionary)
- addResourceEvent(params: Dictionary)
- addProgressionEvent(params: Dictionary)
- addDesignEvent(params: Dictionary)
- addErrorEvent(params: Dictionary)
- isRemoteConfigsReady() -> bool
- getRemoteConfigsContentAsString() -> String
- getRemoteConfigsValueAsString(key: String, defval: String = '') -> String
Changelog
---------
**2.3.5**
* small fix for android dependencies for nativelib
**2.3.4**
* fixed bug in internal error reporting
**2.3.3**
* added event uuid for events sent
**2.3.2**
* fixed progression tries bug fordesktop platforms
**2.3.1**
* changed tagret sdk to 30 instead of 31 for android
**2.3.0**
* added ad events for Android and iOS
**2.2.3**
* removed imei identifiers and other alternative identifiers from user identifier logic (android)
**2.2.2**
* added error events to be sent for invalid custom event fields used
* added optional mergeFields argument to event methods to merge with global custom fields instead of overwrite them
**2.2.1**
* fixed missing custom event fields for when trying to fix missing session end events
**2.2.0**
* added global custom event fields function to allow to add custom fields to events sent automatically by the SDK
**2.1.1**
* added functionality to force a new user in a/b testing without having to uninstall app first, simply use custom user id function to set a new user id which hasn't been used yet
**2.1.0**
* added custom event fields feature
**2.1.0**
* added custom event fields feature
**2.0.0**
* Changed user identifier logic in preparation for Google changes to GAID. User id for a new install is now a randomised GUID. Existing installs that update SDK will continue using previous identifier logic. It is recommended to update as soon as possible to reduce impact on calculated metrics.
**1.3.6**
* small fix
**1.3.5**
* republished plugin on NativeLib due to malformed urls
**1.3.4**
* ios nativelib fixes
**1.3.3**
* fixed ios nativelib errors
**1.3.1**
* small fixes
**1.3.0**
* added distribution via nativelib for android, ios and osx