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https://github.com/gazebosim/gz-rendering
C++ library designed to provide an abstraction for different rendering engines. It offers unified APIs for creating 3D graphics applications.
https://github.com/gazebosim/gz-rendering
3d-graphics abstraction-layer cpp gazebo gazebosim hacktoberfest ignition-rendering ignition-robotics ogre optix rendering rendering-engines robotics robotics-simulation
Last synced: about 1 month ago
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C++ library designed to provide an abstraction for different rendering engines. It offers unified APIs for creating 3D graphics applications.
- Host: GitHub
- URL: https://github.com/gazebosim/gz-rendering
- Owner: gazebosim
- License: apache-2.0
- Created: 2020-04-15T09:18:08.000Z (almost 5 years ago)
- Default Branch: gz-rendering8
- Last Pushed: 2024-04-11T13:34:51.000Z (10 months ago)
- Last Synced: 2024-04-11T20:55:20.621Z (10 months ago)
- Topics: 3d-graphics, abstraction-layer, cpp, gazebo, gazebosim, hacktoberfest, ignition-rendering, ignition-robotics, ogre, optix, rendering, rendering-engines, robotics, robotics-simulation
- Language: C++
- Homepage: https://gazebosim.org
- Size: 124 MB
- Stars: 47
- Watchers: 10
- Forks: 46
- Open Issues: 122
-
Metadata Files:
- Readme: README.md
- Changelog: Changelog.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
- Codeowners: .github/CODEOWNERS
- Authors: AUTHORS
Awesome Lists containing this project
README
# Gazebo Rendering: Rendering library for robot applications
**Maintainer:** ichen [AT] openrobotics [DOT] org
[![GitHub open issues](https://img.shields.io/github/issues-raw/gazebosim/gz-rendering.svg)](https://github.com/gazebosim/gz-rendering/issues)
[![GitHub open pull requests](https://img.shields.io/github/issues-pr-raw/gazebosim/gz-rendering.svg)](https://github.com/gazebosim/gz-rendering/pulls)
[![Discourse topics](https://img.shields.io/discourse/https/community.gazebosim.org/topics.svg)](https://community.gazebosim.org)
[![Hex.pm](https://img.shields.io/hexpm/l/plug.svg)](https://www.apache.org/licenses/LICENSE-2.0)Build | Status
-- | --
Test coverage | [![codecov](https://codecov.io/gh/gazebosim/gz-rendering/tree/gz-rendering8/graph/badge.svg)](https://codecov.io/gh/gazebosim/gz-rendering/tree/gz-rendering8)
Ubuntu Jammy | [![Build Status](https://build.osrfoundation.org/buildStatus/icon?job=gz_rendering-ci-gz-rendering8-jammy-amd64)](https://build.osrfoundation.org/job/gz_rendering-ci-gz-rendering8-jammy-amd64)
Homebrew | [![Build Status](https://build.osrfoundation.org/buildStatus/icon?job=gz_rendering-ci-gz-rendering8-homebrew-amd64)](https://build.osrfoundation.org/job/gz_rendering-ci-gz-rendering8-homebrew-amd64)
Windows | [![Build Status](https://build.osrfoundation.org/job/gz_rendering-8-win/badge/icon)](https://build.osrfoundation.org/job/gz_rendering-8-win/)Gazebo Rendering is a C++ library designed to provide an abstraction
for different rendering engines. It offers unified APIs for creating
3D graphics applications.Gazebo Rendering is a component in the Gazebo framework, a set
of libraries designed to rapidly develop robot applications.# Table of Contents
[Features](#features)
[Install](#install)
[Usage](#usage)
[Folder Structure](#folder-structure)
[Code of Conduct](#code-of-conduct)
[Contributing](#code-of-contributing)
[Versioning](#versioning)
[License](#license)
# Features
* Support for rendering engines including OGRE and OptiX (experimental)
* Plugin-based architecture. Multiple rendering engine plugins can be loaded at run time.
* Object-oriented scene management.# Install
See the [installation tutorial](https://gazebosim.org/api/rendering/8/installation.html).
# Usage
The Gazebo Rendering API can be found in the documentation. See the
[installation tutorial](https://gazebosim.org/api/rendering/8/installation.html)
on how to build the documentation files using Doxygen.You can also take a look at the sample applications in the `examples` folder.
# Folder Structure
* `include/gz/rendering`: Contains all the public header files which will be installed
* `src`: Contains all the C++ source code which are not installed.
* `test`: All integration, performance and regression tests go here, under their
specific folders.* `examples`: Sample programs to demonstrate different features of gz-rendering
* `doc`: Files used by Doxygen when generating documentation.
Rendering engine plugin implementation code is stored in their own folders
* `ogre` : OGRE 1.x rendering engine plugin
* `ogre2` : OGRE-Next 2.x rendering engine plugin
* `optix` : OptiX rendering engine plugin
# Contributing
Please see
[CONTRIBUTING.md](https://gazebosim.org/docs/all/contributing).# Code of Conduct
Please see
[CODE_OF_CONDUCT.md](https://github.com/gazebosim/gz-sim/blob/main/CODE_OF_CONDUCT.md).# Versioning
This library uses [Semantic Versioning](https://semver.org/). Additionally, this library is part of the [Gazebo project](https://gazebosim.org) which periodically releases a versioned set of compatible and complimentary libraries. See the [Gazebo website](https://gazebosim.org) for version and release information.
# License
This library is licensed under [Apache 2.0](https://www.apache.org/licenses/LICENSE-2.0). See also the [LICENSE](https://github.com/gazebosim/gz-rendering/blob/main/LICENSE) file.