https://github.com/gdasim/unityquickcodesetup
Personal Quick Code For Unity
https://github.com/gdasim/unityquickcodesetup
Last synced: 2 months ago
JSON representation
Personal Quick Code For Unity
- Host: GitHub
- URL: https://github.com/gdasim/unityquickcodesetup
- Owner: GDAsim
- Created: 2024-03-13T22:16:39.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2025-03-16T05:49:45.000Z (over 1 year ago)
- Last Synced: 2025-03-16T06:25:19.881Z (over 1 year ago)
- Language: C#
- Homepage:
- Size: 3.33 MB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# [UnityQuickCodeSetup](https://github.com/GDAsim/UnityQuickCodeSetup)
I keep Quick Reusable Scene Assets & Scripts that are highly reusable for quick setup of future unity projects
## Camera
CameraObjectFitter
Script to fit Object to Camera regardless of size
CameraViewportSplitter
Script to update Camera Viewport Rect based on a Grid Input
## DebugTools
DisposableStopwatch
Script to update Camera Viewport Rect based on a Grid Input
FPSDisplay
Script to update Camera Viewport Rect based on a Grid Input
GridOverlay
Script to update Camera Viewport Rect based on a Grid Input
MeshDisplay
Script to update Camera Viewport Rect based on a Grid Input
## EditorScripts
## EditorTools
## Extensions
## Helpers
## Interfaces
# [UnityQuickEditorScripts](https://github.com/GDAsim/UnityQuickEditorScripts)
I keep collection of Unity Editor Scripts/Extension that gives QOL to developers