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https://github.com/gengeomergence/genart

Various Sketches written in Python Language for Processing
https://github.com/gengeomergence/genart

generative-art processing processing-python

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Various Sketches written in Python Language for Processing

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# GenArt
Various Artistic Processing Sketches

*note: these sketches use the Python language version of Processing*

New to Processing, and to generative art in general. Here I will keep all of my favorite sketches.
I try to make each sketch file as readable as possible, with values you can edit up at the begining, but feel free to message me
with questions!

DESCRIPTIONS OF FILES:

## [Custom Pseudo Noise Donuts](Custom_PSEUDO_noise)

> A pseudo-noise function, driven by sine, cosine, and linear interpolation. This sketch uses the function in a flowfield
> drawn inside a donut shape

## [SeaCreature:](SeaCreature.pyde)

> Generate perlin noise shapes that resemble life, specifically alien ocean life.
> Designed to look like infrared images taken from an ocean world somewhere in the cosmos.

## [PerlinBrushStroke:](PerlinBrushStroke.pyde)

> Basically rotational perlin noise. Spend some time messing with the settings,
> there are so many different results that can come from this simple code

## [Sin, Tan, and Perlin:](SinTanPerlinExperiment.pyde)

> Another very simple code that has many different results, depending on the settings.
> Generates interesting forms with a characteristic falling sand effect

## [noiseObject:](noiseObject.pyde)
> This sketch uses bezier curves and perlin noise to generate symmetrical objects with bezier curves shooting out,
> not really sure how to explain it, best to experiment with it