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https://github.com/glasstoestudio/unityglobaltextsystem
Allow the user to 'change' the default font in Unity from "Arial" to a font of their liking.
https://github.com/glasstoestudio/unityglobaltextsystem
csharp game-development gamedev unity unity-3d unity-asset unity-editor unity-scripts unity3d-plugin
Last synced: 3 months ago
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Allow the user to 'change' the default font in Unity from "Arial" to a font of their liking.
- Host: GitHub
- URL: https://github.com/glasstoestudio/unityglobaltextsystem
- Owner: GlassToeStudio
- License: mit
- Created: 2018-06-18T12:59:29.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2019-02-06T12:50:30.000Z (almost 6 years ago)
- Last Synced: 2024-10-10T10:24:25.452Z (3 months ago)
- Topics: csharp, game-development, gamedev, unity, unity-3d, unity-asset, unity-editor, unity-scripts, unity3d-plugin
- Language: C#
- Homepage:
- Size: 2.64 MB
- Stars: 23
- Watchers: 7
- Forks: 2
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
Awesome Lists containing this project
README
# Unity Global Text System
---
---
This package will allow one to select a default global font for Unity UI Text.
The Global Font can be selected from a custom editor window.
When a new UI Text (even if the Text is a Child, ex: Button) it will have the font that was set by the user, and not the default Arial font.## Getting Started
---
* Select a Font that is in your project to be the Global Font.
* This can be set from **"Global Text System/Settings"**
* Now, when a UI Text is added, it will have this font.**Additional Options**
* Button to *Reset* global font to default (Arial)
* Button to Change the font of all UI Text in the scene at once*Useful if you already have a bunch of Text in a scene, and decide to use a new font*
Add New Text With Your Font:---
Select any property to override via the custom editor:---
Update All Text---
See changes in real-time---
### Prerequisites
---Must have [Unity](https://unity3d.com/) installed.
*Tested with the June 15th release of `Unity 2018.1.5f1`*
*Tested with Unity 5.6 as well*If contributing, be sure to have `git` installed.
### Installing
---To use the project, all you need is to [Download the latest release](https://github.com/GlassToeStudio/UnityGlobalTextSystem/releases) and import the package into your Unity project.
Alternately you can Clone the repo using:
git clone https://github.com/GlassToeStudio/UnityGlobalTextSystem.git
### Contributing
---Open source repo!. Feel free to create a fork and make contributions!
Contributing guidelines can be found [here](CONTRIBUTING.md)
### Authors
---* **GlassToeStudio** [Glass Toe Studio](http://www.glasstoestudio.weebly.com)
### License
---This project is licensed under the MIT License - see the [LICENSE](LICENSE) file for details
### Acknowledgments
---* Inspiration by Discord user @Dibbie#0408