https://github.com/habrador/unity-advanced-shaders-tutorial
Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping
https://github.com/habrador/unity-advanced-shaders-tutorial
death-star interior-mapping open-source parallax-mapping raytracing star-wars unity-shaders unity-tutorials unity3d
Last synced: about 2 months ago
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Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping
- Host: GitHub
- URL: https://github.com/habrador/unity-advanced-shaders-tutorial
- Owner: Habrador
- License: mit
- Created: 2022-10-19T11:57:59.000Z (over 2 years ago)
- Default Branch: main
- Last Pushed: 2022-10-19T14:35:40.000Z (over 2 years ago)
- Last Synced: 2025-04-15T04:17:33.526Z (about 2 months ago)
- Topics: death-star, interior-mapping, open-source, parallax-mapping, raytracing, star-wars, unity-shaders, unity-tutorials, unity3d
- Language: ShaderLab
- Homepage: https://www.habrador.com/tutorials/shaders/
- Size: 9.79 MB
- Stars: 57
- Watchers: 4
- Forks: 7
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Advanced Shaders in Unity Tutorial
Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping. Link to the tutorial: https://www.habrador.com/tutorials/shaders/
## 1. Volume rendering
Volume rendering is a technique you can use to make everything from smoke to clouds. But here you will make a Death Star from Star Wars. This is a YouTube video of the Death Star in action:
[](http://www.youtube.com/watch?v=_MgfKdxa6lE "Death Star in Unity video")
## 2. Interior mapping
Interior mapping is a technique used to simulate floors in buildings.

## 3. Parallax mapping
Parallax mapping is a technique used to simulate texture depth. Here you will make a portal to a moving landscape, a brick wall, and a mysterious hole appearing in the ground. This is a YouTube video of the hole:
[](http://www.youtube.com/watch?v=nvok7temQuI "Mysterious hole in Unity video")