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https://github.com/hansschaa/FSM_Command_Patterns


https://github.com/hansschaa/FSM_Command_Patterns

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# FSM_Command_Patterns
Example project "Design patterns for Game development" article.

![](https://i.imgur.com/5HvIthz.png)

_Current Used Unity Version : 2018.2_

## Description

This project is a basic platform game developed for help to undertanding State pattern and Command pattern,
is very easy extendiblity and adapt to your own project.

An article is available in [here](https://ludology.usek.cl/wp-content/uploads/2021/01/LUDOLOGYN2-2020-30-38.pdf)

## Note for this Github version

This version include:

- A Finite state machine implementation for enemies.
- Command pattern implementation for controlling the user input over the warrior character.