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https://github.com/hazarbakir/klick-einfach

Unity learnings - Quick Click Game
https://github.com/hazarbakir/klick-einfach

game game-development unity unity3d whack-a-mole

Last synced: 7 months ago
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Unity learnings - Quick Click Game

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# Klick Einfach Game Project & Whack a Food Game Project(The Whack a Food Game project is a challenge project, which means it's not the focus of this project)

## Klick Einfach

- Klick Einfach is a game where players engage in a fast-paced experience of clicking on objects thrown from bottom that falling after a point
- The player must click on falling objects, which include both food items and skulls, within a specified time frame to score points.

### Game Mechanics

#### Difficulty Levels
- Three difficulty levels are available: "Easy," "Medium," and "Hard."
- Difficulty levels affect the speed and frequency of falling objects.

#### Object Behavior
- Objects are thrown up from the bottom of the screen and after a point they fall down the screen.
- The player must use the mouse to click on the falling objects to eliminate them.

#### Scoring and Losing
- Clicking on food items correctly earns points.
- Clicking on skulls deducts points.
- Failing to click on a certain number of objects within the set time results in losing the game.

### Objects

### Objects

#### Food Types
- Foods like cookies, pizza, and steak.
- Each food type will have a different point value.

#### Skull
- Skulls should not be clicked, and clicking on them should result in point deduction.

### ScreenShot
![Klick Einfach](images/ss1.png)

## Whack a Food

- A game experience based on the player's quick reflexes and attention, similar to "Whack a Mole."
- The player must click on the appearing foods within a specific time frame while avoiding skulls.

### Game Mechanics

#### Difficulty Levels
- Three difficulty levels will be presented to the user at the beginning: "Easy," "Medium," and "Hard."
- Difficulty levels will affect the intervals and speed of object appearances on the screen.

#### Object Appearance Mechanism
- Foods and skulls will appear randomly at specified intervals.
- The speed of appearance will increase based on the selected difficulty level.

#### Scoring and Losing
- Clicking on foods correctly will earn points.
- Clicking on skulls will deduct points.
- Failing to click on a certain number of objects(3 objects) within the set time will result in losing the game.

#### Game Duration
- A timer will start when the game begins, and the game will continue for a specified duration, e.g., 35 seconds.

### Objects

#### Food Types
- Foods like cookies, pizza, and steak.
- Each food type will have a different point value.

#### Skull
- Skulls should not be clicked, and clicking on them should result in point deduction.

### Screenshot
![Whack a Food](images/ss.png)