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https://github.com/helloimkevo/godotgames
Complex, long-term Godot Game Projects.
https://github.com/helloimkevo/godotgames
game-development godot
Last synced: about 1 month ago
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Complex, long-term Godot Game Projects.
- Host: GitHub
- URL: https://github.com/helloimkevo/godotgames
- Owner: HelloImKevo
- Created: 2024-02-11T16:03:49.000Z (almost 1 year ago)
- Default Branch: master
- Last Pushed: 2024-03-31T21:15:09.000Z (11 months ago)
- Last Synced: 2024-11-08T00:15:04.934Z (3 months ago)
- Topics: game-development, godot
- Language: GDScript
- Homepage:
- Size: 6.96 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# GodotGames
![godot-version](https://img.shields.io/badge/Godot-4.2.1-blue)
Complex, long-term Godot Game Projects.
https://godotengine.org/
https://docs.godotengine.org/en/stable/# Bullet Realm
A top-down "bullet hell" with basic host-peer-client networking functions
using the Godot Multiplayer API. Players can shoot bullets that have a
randomized melee weapon sprite (swords, claws, shurikens, etc) and get chased
by mushroom enemies equipped with a `RayCast2D` and a `NavigationAgent2D`.| Bullet Realm Multiplayer 3 Players |
| :---: |
| ![Bullet Realm 1](Screenshot/bullet-01.png) |## Godot: Useful Shortcuts
### Quick Open
To use Quick Open, perform the following keyboard shortcut on Godot editor.
Be careful, it does not work on script editor so you need to switch to 2D or
3D Workspace if you use it.Windows: **Shift + Alt + O**
macOS: **Shift + Option + O** -or- **Command + P**https://www.peanuts-code.com/en/tutorials/gd0009_various_searches/#quick-open
### Visible Collision Shapes
You can turn on Visible Collision Shapes by checking / enabling:
- [x] Debug > Visible Collision Shapes### Nav Agent Avoidance
The Navigation Agent will by default cap the maximum speed of a `CharacterBody2D`,
be sure to update the upper limit from the default 100 px/s.## Asset Links
https://www.kenney.nl/
https://opengameart.org/content/parallax-2d-backgrounds
https://opengameart.org/content/512-sound-effects-8-bit-style
https://www.glitchthegame.com/public-domain-game-art/
https://ansimuz.itch.io/sunny-land-pixel-game-art
https://pixelfrog-assets.itch.io/pixel-adventure-1## Mac Retina Display: Everything is tiny!
1. Open Godot Settings.
2. Check **Advanced Settings** (top-right corner).
3. Go to **Display > Window**.
4. Un-check **DPI > Allow hiDPI**.