https://github.com/ianlintner/howard-nester
NES Game Devopment Assembly Skill
https://github.com/ianlintner/howard-nester
assembly cc65 game nes neslib
Last synced: 13 days ago
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NES Game Devopment Assembly Skill
- Host: GitHub
- URL: https://github.com/ianlintner/howard-nester
- Owner: ianlintner
- Created: 2026-06-07T11:51:51.000Z (22 days ago)
- Default Branch: main
- Last Pushed: 2026-06-07T12:38:21.000Z (22 days ago)
- Last Synced: 2026-06-07T14:08:56.898Z (22 days ago)
- Topics: assembly, cc65, game, nes, neslib
- Homepage:
- Size: 21.5 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# howard-nester
NES Dev Skill
This repository now includes a Claude-oriented skill for agentic NES game
development in assembly:
- `/tmp/workspace/ianlintner/howard-nester/.github/skills/claude-nes-agentic-development/SKILL.md`
## Getting Started Fast
For agents and developers looking to get started quickly with NES game development, the **NES Starter Kit** is highly recommended:
- **Repository**: [https://github.com/igwgames/nes-starter-kit](https://github.com/igwgames/nes-starter-kit)
- **Details**: A complete pipeline for building NES games in C using `cc65` and `neslib`. Includes tile manipulation, metasprite systems, sound drivers, scrolling, and map engines. This is a very easy way for AI agents to get started fast and build logic prototypes without writing pure 6502 assembly from scratch.