https://github.com/ivanmurzak/unity-ios-pods-bitcode
Unity iOS post process for forcing Pods to have Bitcode property YES/NO. You can control bitcode status for all pods from single place. Highly usable with CI.
https://github.com/ivanmurzak/unity-ios-pods-bitcode
ios package postprocess unity
Last synced: 2 months ago
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Unity iOS post process for forcing Pods to have Bitcode property YES/NO. You can control bitcode status for all pods from single place. Highly usable with CI.
- Host: GitHub
- URL: https://github.com/ivanmurzak/unity-ios-pods-bitcode
- Owner: IvanMurzak
- License: mit
- Created: 2022-12-03T18:52:26.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2025-03-31T12:09:30.000Z (2 months ago)
- Last Synced: 2025-03-31T13:32:34.352Z (2 months ago)
- Topics: ios, package, postprocess, unity
- Language: Batchfile
- Homepage:
- Size: 43 KB
- Stars: 4
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Unity iOS Pods Bitcode
[](https://openupm.com/packages/com.github.ivanmurzak.ios.pods.bitcode/)  [](https://stand-with-ukraine.pp.ua)

Unity iOS post process for forcing Pods to have Bitcode property YES/NO. You can control bitcode status for all pods from single place. Highly usable with CI.
# Installation
- [Install OpenUPM-CLI](https://github.com/openupm/openupm-cli#installation)
- Open command line in Unity project folder
- `openupm add com.github.ivanmurzak.ios.pods.bitcode`# Usage
By default the package does nothing. To activate it you need to `PODS_BITCODE_NO` or `PODS_BITCODE_YES` environment variable in Unity Project Settings. If environment variable exists in postprocess stage of project building all pods bitcode will be forced to choosen value.
