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https://github.com/keijiro/BloodFx
Procedural blood stain shader
https://github.com/keijiro/BloodFx
particle-effect shader unity unity3d
Last synced: about 2 months ago
JSON representation
Procedural blood stain shader
- Host: GitHub
- URL: https://github.com/keijiro/BloodFx
- Owner: keijiro
- Created: 2018-12-13T10:12:22.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2018-12-14T02:21:14.000Z (about 6 years ago)
- Last Synced: 2024-07-14T14:34:01.315Z (6 months ago)
- Topics: particle-effect, shader, unity, unity3d
- Language: HLSL
- Homepage:
- Size: 22.5 KB
- Stars: 195
- Watchers: 9
- Forks: 31
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-unity-open-source-on-github - BloodFx - Procedural blood stain shader (Particle)
README
BloodFx
=======An experimental implementation of procedural blood stain (splash) effect shader.
![gif](https://i.imgur.com/X4OmGQq.gif) ![gif](https://i.imgur.com/wNftMm3.gif)
It's implemented as a particle shader.
To use in a particle syste, custom vertex streams should be set as follows.![inspector](https://i.imgur.com/nfFohGF.png)
License
-------[CC0](https://creativecommons.org/publicdomain/zero/1.0/)