Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/keijiro/KinoContour
Contour line filter for Unity
https://github.com/keijiro/KinoContour
effects shader unity unity3d
Last synced: 2 months ago
JSON representation
Contour line filter for Unity
- Host: GitHub
- URL: https://github.com/keijiro/KinoContour
- Owner: keijiro
- License: mit
- Created: 2015-07-02T06:19:17.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2018-10-30T02:15:15.000Z (about 6 years ago)
- Last Synced: 2024-08-02T13:28:23.058Z (5 months ago)
- Topics: effects, shader, unity, unity3d
- Language: C#
- Homepage:
- Size: 14.6 MB
- Stars: 465
- Watchers: 28
- Forks: 36
- Open Issues: 5
-
Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Awesome Lists containing this project
- awesome-unity-open-source-on-github - KinoContour - Contour line filter (Other Shaders)
README
Contour
=======**Contour** is a contour line (edge detection) filter for Unity.
![screenshot](http://i.imgur.com/lJIuddAl.png)
Installation
------------Download one of the unitypackage files from the [Releases] page and import it
to the project.[Releases]: https://github.com/keijiro/KinoContour/releases
How to Use
----------Add the Contour component to a camera. Done.
Not only the colors but also opacities of contour lines and background can be
changed by setting alpha channel values of **Line Color** and **Background
Color**.Contour supports three types of sources -- **Color**, **Depth** and **Normal**.
The Normal source is only available in the deferred shading path.In the typical usage, the Depth source is used to add silhouette lines to
objects, but it's not good at detecting boundaries between contacting objects
(e.g. feet and ground). The Normal source is useful for such cases.License
-------[MIT](LICENSE.txt)