https://github.com/keydevlol/unity-mod-system
Here are 2 ways to implement a mod system on Unity. The first method works based on compiling dll files from mod scripts and then loading them into Unity, and the second method works based on the MoonSharp library for working with Lua files.
https://github.com/keydevlol/unity-mod-system
Last synced: 8 months ago
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Here are 2 ways to implement a mod system on Unity. The first method works based on compiling dll files from mod scripts and then loading them into Unity, and the second method works based on the MoonSharp library for working with Lua files.
- Host: GitHub
- URL: https://github.com/keydevlol/unity-mod-system
- Owner: KeyDevLol
- License: mit
- Created: 2025-02-06T18:40:39.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-02-06T19:38:08.000Z (over 1 year ago)
- Last Synced: 2025-02-06T19:42:27.262Z (over 1 year ago)
- Language: C#
- Homepage:
- Size: 28.3 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
Here are 2 ways to implement a mod system on Unity.
The first method works based on compiling dll files
from mod scripts and then loading them into Unity,
and the second method works based on the MoonSharp
library for working with Lua files.