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https://github.com/kgn/keeganscriptpack
A collection of mel scripts I wrote a while back.
https://github.com/kgn/keeganscriptpack
Last synced: about 1 month ago
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A collection of mel scripts I wrote a while back.
- Host: GitHub
- URL: https://github.com/kgn/keeganscriptpack
- Owner: kgn
- License: mit
- Created: 2011-06-02T07:27:54.000Z (over 13 years ago)
- Default Branch: master
- Last Pushed: 2011-12-24T17:42:09.000Z (almost 13 years ago)
- Last Synced: 2023-03-11T10:28:04.240Z (over 1 year ago)
- Homepage:
- Size: 800 KB
- Stars: 2
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
RenderMan
--------**Atlas**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/atlas.gif)
Maya style render globals for MTOR.
**Bat**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/bat.gif)
Creates bat files to render RIB sequences.
**Boxer**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/boxer.gif)
Aids in creating RIB boxes.
Rigging
--------**Show Affected Vertices**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/showAffectedVert.gif)
See exactly which vertices are affected by a joint .
**Joint to Vertex**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/jointToVertex.gif)
Creates a joint for every selected vertex.
**Look At**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/lookAt.gif)
Create a "look at control".
**Indirect Parent**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/indirectParent.gif)
Indirectly parent bones so that the connecting joint is not created.
**Set Driven Pose**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/setDrivenPose.gif)
Quickly and easily create set driven keys.
**Attribute Delete**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/attrDelete.gif)
Makes selected attributes un-keyable and locked.
**Joint Orient**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/jointOrient.gif)
Re-orientate joints.
**Curve Decompiler**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/curveDecompiler.gif)
Output code to rebuild selected curves.
**Button Maker**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/buttonMaker.gif)
Creates a locator that rides on a face.
**Parent Under Shape**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/parentUnderShape.gif)
Parent selected objects under one shape node.
Utility
--------**Clock**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/clock.gif)
Creates a cool clock display for Maya.
**Shelf Button Maker**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/shelfButtonMaker.gif)
Quickly and easily create custom shelf buttons.
**Google Search**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/googleSearch.gif)
Launch Google search from Maya.
**Import All**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/importAll.gif)
Import all OBJs from a designated directory.
**Scene Clean**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/sceneClean.gif)
Delete all groups that contain nothing.
**Tear Off Shelf**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/tearOffShelf.gif)
Window containing all shelf tabs and buttons.
**Attribute Window**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/attrWindow.gif)
Builds a window with sliders connected attributes.
**Sound Manager**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/soundManager.gif)
Manage sound files in the scene.
**Reverse Selection**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/reverseSelection.gif)
Reverses the selection order.
**Kill Scene**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/killScene.gif)
Delete everything in the scene, but maintain all settings.
Modeling
--------**Auto Weld**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/autoWeld.gif)
Quickly merge vertices by selecting them.
**Global Smooth**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/globalSmooth.gif)
Change the all the smooth nodes in the scene.
**Poly/Sub-D Switcher**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/polySubSwitcher.gif)
Toggles between Sub-D and poly.
**Poly Ring**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/polyRing.gif)
Creates a ring of polygons.
**Restore Shape**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/restoreShape.gif)
Transfer vertex positions between two objects.
**Move Vertex**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/moveVertex.gif)
Align vertices.
**Flip Shape**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/flipShape.gif)
Flip blendshapes.
**Blendshape Editor**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/blendshapeEditor.gif)
Propagate changes to all blendshapes.
**Move Each**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/moveEach.gif)
Incremental move selected objects.
Animation
--------**C3 -- Custom Character Control**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/C3.gif)
Create custom character control interfaces.
**Masquerade**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/Masquerade.gif)
Masquerade is a powerful facial animation tool.
**Deform Key Frames**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/deformKey.gif)
Allow user to convert key frame data to curves.
**Time/Frame Converter**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/TFconverter.gif)
Convert time to frames and vise versa.
Texturing
--------**Random Texture Application**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/randTexApp.gif)
Randomly assign designated shaders to selected objects.
**Reload Texture**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/reloadTextures.gif)
Reloads texture files in the scene.
**Cubic UV Map**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/cubicMap.gif)
Generates UVs in a cubic layout based on surface normals.
Game
--------**Mine Sweeper**
![](https://github.com/kgn/KeeganScriptPack/raw/master/readme_icons/mineSweeper.gif)
Play the classic game of mine sweeper inside Maya.