https://github.com/kgn/keeganscriptpack
A collection of mel scripts I wrote a while back.
https://github.com/kgn/keeganscriptpack
Last synced: 7 months ago
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A collection of mel scripts I wrote a while back.
- Host: GitHub
- URL: https://github.com/kgn/keeganscriptpack
- Owner: kgn
- License: mit
- Created: 2011-06-02T07:27:54.000Z (about 15 years ago)
- Default Branch: master
- Last Pushed: 2011-12-24T17:42:09.000Z (over 14 years ago)
- Last Synced: 2025-03-23T10:44:22.449Z (over 1 year ago)
- Homepage:
- Size: 800 KB
- Stars: 2
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
RenderMan
--------
**Atlas**

Maya style render globals for MTOR.
**Bat**

Creates bat files to render RIB sequences.
**Boxer**

Aids in creating RIB boxes.
Rigging
--------
**Show Affected Vertices**

See exactly which vertices are affected by a joint .
**Joint to Vertex**

Creates a joint for every selected vertex.
**Look At**

Create a "look at control".
**Indirect Parent**

Indirectly parent bones so that the connecting joint is not created.
**Set Driven Pose**

Quickly and easily create set driven keys.
**Attribute Delete**

Makes selected attributes un-keyable and locked.
**Joint Orient**

Re-orientate joints.
**Curve Decompiler**

Output code to rebuild selected curves.
**Button Maker**

Creates a locator that rides on a face.
**Parent Under Shape**

Parent selected objects under one shape node.
Utility
--------
**Clock**

Creates a cool clock display for Maya.
**Shelf Button Maker**

Quickly and easily create custom shelf buttons.
**Google Search**

Launch Google search from Maya.
**Import All**

Import all OBJs from a designated directory.
**Scene Clean**

Delete all groups that contain nothing.
**Tear Off Shelf**

Window containing all shelf tabs and buttons.
**Attribute Window**

Builds a window with sliders connected attributes.
**Sound Manager**

Manage sound files in the scene.
**Reverse Selection**

Reverses the selection order.
**Kill Scene**

Delete everything in the scene, but maintain all settings.
Modeling
--------
**Auto Weld**

Quickly merge vertices by selecting them.
**Global Smooth**

Change the all the smooth nodes in the scene.
**Poly/Sub-D Switcher**

Toggles between Sub-D and poly.
**Poly Ring**

Creates a ring of polygons.
**Restore Shape**

Transfer vertex positions between two objects.
**Move Vertex**

Align vertices.
**Flip Shape**

Flip blendshapes.
**Blendshape Editor**

Propagate changes to all blendshapes.
**Move Each**

Incremental move selected objects.
Animation
--------
**C3 -- Custom Character Control**

Create custom character control interfaces.
**Masquerade**

Masquerade is a powerful facial animation tool.
**Deform Key Frames**

Allow user to convert key frame data to curves.
**Time/Frame Converter**

Convert time to frames and vise versa.
Texturing
--------
**Random Texture Application**

Randomly assign designated shaders to selected objects.
**Reload Texture**

Reloads texture files in the scene.
**Cubic UV Map**

Generates UVs in a cubic layout based on surface normals.
Game
--------
**Mine Sweeper**

Play the classic game of mine sweeper inside Maya.