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https://github.com/khalladay/PencilSketchEffect
Real Time Hatching In Unity
https://github.com/khalladay/PencilSketchEffect
graphics-programming shaders unity vfx
Last synced: 3 months ago
JSON representation
Real Time Hatching In Unity
- Host: GitHub
- URL: https://github.com/khalladay/PencilSketchEffect
- Owner: khalladay
- Created: 2017-02-11T15:31:53.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2020-05-18T11:13:47.000Z (over 4 years ago)
- Last Synced: 2024-07-13T10:35:34.825Z (4 months ago)
- Topics: graphics-programming, shaders, unity, vfx
- Language: ShaderLab
- Homepage: http://kylehalladay.com/blog/tutorial/2017/02/21/Pencil-Sketch-Effect.html
- Size: 10 MB
- Stars: 199
- Watchers: 9
- Forks: 18
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-unity-open-source-on-github - PencilSketchEffect - Real Time Hatching (Hatching)
README
# PencilSketchEffect
A Post Effect for Unity![Imgur](http://i.imgur.com/5ZaeleM.gif)
The assets are GPL'd. I don't really care what you do with the code (commercial use, noncommercial use, really I don't care), but it's being distributed with GPL assets, which I think makes the code GPL? I'm not sure. Maybe if you deleted all the TAM textures and made your own you'll be fine. #licenseover