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https://github.com/kinsondigital/velaptor
2D game development framework
https://github.com/kinsondigital/velaptor
2d-game-framework game-development game-engine game-engine-2d gamedev hacktoberfest multimedia opengl
Last synced: 6 days ago
JSON representation
2D game development framework
- Host: GitHub
- URL: https://github.com/kinsondigital/velaptor
- Owner: KinsonDigital
- License: mit
- Created: 2021-07-27T02:18:55.000Z (over 3 years ago)
- Default Branch: preview
- Last Pushed: 2024-10-28T13:14:56.000Z (3 months ago)
- Last Synced: 2024-10-29T22:11:02.308Z (3 months ago)
- Topics: 2d-game-framework, game-development, game-engine, game-engine-2d, gamedev, hacktoberfest, multimedia, opengl
- Language: C#
- Homepage: https://docs.velaptor.io
- Size: 44.8 MB
- Stars: 71
- Watchers: 3
- Forks: 20
- Open Issues: 18
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE.md
Awesome Lists containing this project
README
![logo](https://raw.githubusercontent.com/KinsonDigital/Velaptor/preview/Images/velaptor-logo.png)
Velaptor
[![Build PR Status Check](https://img.shields.io/github/actions/workflow/status/KinsonDigital/Velaptor/build-status-check.yml?label=%E2%9A%99%EF%B8%8FBuild)](https://github.com/KinsonDigital/Velaptor/actions/workflows/build-status-check.yml)
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[![Latest Nuget Release](https://img.shields.io/nuget/vpre/kinsondigital.Velaptor?label=Latest%20Release&logo=nuget)](https://www.nuget.org/packages/KinsonDigital.Velaptor)
[![Nuget Downloads](https://img.shields.io/nuget/dt/KinsonDigital.Velaptor?color=0094FF&label=nuget%20downloads&logo=nuget)](https://www.nuget.org/stats/packages/KinsonDigital.Velaptor?groupby=Version)[![Good First GitHub Issues](https://img.shields.io/github/issues/kinsondigital/Velaptor/good%20first%20issue?color=7057ff&label=Good%20First%20Issues)](https://github.com/KinsonDigital/Velaptor/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22)
[![Discord](https://img.shields.io/discord/481597721199902720?color=%23575CCB&label=chat%20on%20discord&logo=discord&logoColor=white)](https://discord.gg/qewu6fNgv7)!! NOTICE !!
This library is still under development and is not at v1.0.0 yet!! However, all major features are available, so we encourage you to use **Velaptor** and provide feedback. That is what open source is all about. 🥳
📖 About Velaptor 📖
⭐ Don't forget to give us a star! ⭐
**Velaptor** is a 2D game development framework written in modern C# that strives to be simple and easy to use. Game development can be difficult, which is one reason why **Velaptor** was developed. It takes care of all of the lower-level, more complicated things for creating a game, like playing sound, loading graphics, managing content, multi-platform, and dealing with input, just to name a few. This way, you can concentrate on developing your game or multi-media application.
✨ Features ✨
### **Cross-Platform**
We strive for **Velaptor** to be cross-platform. We do this by using as many cross-platform dependencies as possible. If a cross-platform dependency cannot be found, then the appropriate platform-specific implementations will be used.
### **Easy To Use**
One of the goals of this library is to make it easy to use. We aim to ensure consistent naming conventions, documentation, and first-class API usability.
### **Flexible Content Loading System**
**Velaptor** can load texture atlas data for its rendering, as well as single images and sound content. The content loading system is flexible and has an API that can be extended to load custom content for your games.
### **Content Caching**
Loaded content, such as images and sounds, is cached for better performance. Suppose the same content is attempting to be loaded from its source after it has already been loaded. In that case, it will be used from memory instead of reloading from disk. You can also load content by building your content loader.
📽️ Feature Demo 📽️
[![FeatureDemoVideo](https://raw.githubusercontent.com/KinsonDigital/Velaptor/preview/Images/demo-img.png)](https://www.youtube.com/watch?v=WGUdT9NPfb0)
📃 Documentation and Resources 📃
Complete API documentation and tutorials can be found at [docs.velaptor.io](https://docs.velaptor.io).**Velaptor**is powered by [CASL](https://github.com/KinsonDigital/CASL) and [Silk.NET](https://github.com/dotnet/Silk.NET).
🙏🏼 Contributing 🙏🏼
Are you interested in contributing? If so, click [here](https://github.com/KinsonDigital/.github/blob/main/docs/CONTRIBUTING.md) to learn how to contribute your time or [here](https://github.com/sponsors/KinsonDigital) if you are interested in contributing your funds via a one-time or recurring donation.
![Alt](https://repobeats.axiom.co/api/embed/d74060d1c188027fa74890158952f6630f383b50.svg "Repobeats analytics image")
🔧 Maintainers 🔧
![x-logo-dark-mode](https://raw.githubusercontent.com/KinsonDigital/.github/main/Images/x-logo-16x16-dark-mode.svg#gh-dark-mode-only)
![x-logo-light-mode](https://raw.githubusercontent.com/KinsonDigital/.github/main/Images/x-logo-16x16-light-mode.svg#gh-light-mode-only)
[Calvin Wilkinson](https://twitter.com/KDCoder) (KinsonDigital GitHub Organization - Owner)
🚔 Licensing And Governance 🚔
[![Contributor Covenant](https://img.shields.io/badge/Contributor%20Covenant-2.1-4baaaa.svg?style=flat)](https://github.com/KinsonDigital/.github/blob/main/docs/code_of_conduct.md)
[![GitHub](https://img.shields.io/github/license/kinsondigital/Velaptor)](https://github.com/KinsonDigital/Velaptor/blob/preview/LICENSE.md)This software is distributed under the very permissive MIT license, and all dependencies are distributed under MIT-compatible licenses.
This project has adopted the code of conduct defined by the **Contributor Covenant** to clarify the expected behavior in our community.