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https://github.com/lallassu/savingnemo

SavingNemo - ThreeJS WebGL game with nodejs backend.
https://github.com/lallassu/savingnemo

gamedev indiedev javascript nodejs threejs webgl

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SavingNemo - ThreeJS WebGL game with nodejs backend.

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# Saving Nemo
Play the game here: http://nemo.nergal.se

The game is also part of Chrome Experiements: https://www.chromeexperiments.com/experiment/saving-nemo

## Description
Saving Nemo is a ThreeJS WebGL game with a NodeJS backend server to save statistics in an SQLite database.

**The code is free to use but I would appreciate if you give me credit when using it.**

*The code has NOT been polished and is provided "as is". There are a lot of code that are redundant and there are tons of improvements that can be made.*

## Testing

Install nodejs and run *"cd server; nodejs server.js"*. Then point your browser to *http://localhost:8082*

Note that you must change which server to use as the backend, default is localhost:8082. This is changed in main.js, default is localhost:8082.

## Screenshot
![alt tag](https://raw.github.com/lallassu/SavingNemo/master/promo.png)